- Typo fixes
- Visual Location Keying Set was still using the old-style flag defines
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@@ -60,7 +60,7 @@ class BUILTIN_KSI_LocRot(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator
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def generate(self, context, ks, data):
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# location
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RKS_GEN_location(self, context, ks, data)
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@@ -77,7 +77,7 @@ class BUILTIN_KSI_LocScale(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator
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def generate(self, context, ks, data):
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# location
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RKS_GEN_location(self, context, ks, data)
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@@ -94,7 +94,7 @@ class BUILTIN_KSI_LocRotScale(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator
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def generate(self, context, ks, data):
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# location
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RKS_GEN_location(self, context, ks, data)
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@@ -113,7 +113,7 @@ class BUILTIN_KSI_RotScale(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator
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def generate(self, context, ks, data):
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# rotation
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RKS_GEN_rotation(self, context, ks, data)
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@@ -126,7 +126,7 @@ class BUILTIN_KSI_RotScale(bpy.types.KeyingSetInfo):
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class BUILTIN_KSI_VisualLoc(bpy.types.KeyingSetInfo):
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bl_label = "Visual Location"
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insertkey_visual = True
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bl_options = {'INSERTKEY_VISUAL'}
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# poll - use predefined callback for selected bones/objects
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poll = RKS_POLL_selected_items
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@@ -149,7 +149,7 @@ class BUILTIN_KSI_VisualRot(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator - use callback for rotation
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generate = RKS_GEN_rotation
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# VisualLocRot
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@@ -164,7 +164,7 @@ class BUILTIN_KSI_VisualLocRot(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator
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def generate(self, context, ks, data):
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# location
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RKS_GEN_location(self, context, ks, data)
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@@ -185,7 +185,7 @@ class BUILTIN_KSI_Available(bpy.types.KeyingSetInfo):
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# iterator - use callback for selected bones/objects
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iterator = RKS_ITER_selected_item
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# generator - use callback for location
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# generator - use callback for doing this
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generate = RKS_GEN_available
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###############################
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@@ -161,7 +161,7 @@ static StructRNA *rna_KeyingSetInfo_register(bContext *C, ReportList *reports, v
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{
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KeyingSetInfo dummyksi = {0};
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KeyingSetInfo *ksi;
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PointerRNA dummyptr;
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PointerRNA dummyptr = {0};
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int have_function[3];
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/* setup dummy type info to store static properties in */
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@@ -198,7 +198,7 @@ static StructRNA *rna_KeyingSetInfo_register(bContext *C, ReportList *reports, v
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ksi->poll= (have_function[0])? RKS_POLL_rna_internal: NULL;
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ksi->iter= (have_function[1])? RKS_ITER_rna_internal: NULL;
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ksi->generate= (have_function[2])? RKS_GEN_rna_internal: NULL;
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/* add and register with other info as needed */
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ANIM_keyingset_info_register(ksi);
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@@ -419,7 +419,7 @@ static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr)
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}
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/* get KeyingSet index stuff for list of Keying Sets editing UI
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* - value+1 since 0 is reserved for 'none'=
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* - value+1 since 0 is reserved for 'none'
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*/
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static void rna_Scene_active_keying_set_index_set(PointerRNA *ptr, int value)
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{
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