Cleanup: clang-format after recent cleanup commit
Remember to run `make format` after any massive cleanup please.
This "issue" introduced on 901ee66ea1.
This commit is contained in:
@@ -37,9 +37,9 @@ struct bPose;
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struct bPoseChannel;
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struct bPoseChannel;
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void BIK_init_tree(struct Depsgraph *depsgraph,
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void BIK_init_tree(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Scene *scene,
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struct Object *ob,
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struct Object *ob,
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float ctime);
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float ctime);
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void BIK_execute_tree(struct Depsgraph *depsgraph,
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void BIK_execute_tree(struct Depsgraph *depsgraph,
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struct Scene *scene,
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struct Scene *scene,
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struct Object *ob,
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struct Object *ob,
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@@ -670,16 +670,16 @@ static void imb_stereo3d_squeeze_rect(
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/*************************** preparing to call the write functions **************************/
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/*************************** preparing to call the write functions **************************/
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static void imb_stereo3d_data_init(Stereo3DData *s3d_data,
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static void imb_stereo3d_data_init(Stereo3DData *s3d_data,
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const bool is_float,
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const bool is_float,
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const size_t x,
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const size_t x,
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const size_t y,
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const size_t y,
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const size_t channels,
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const size_t channels,
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int *rect_left,
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int *rect_left,
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int *rect_right,
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int *rect_right,
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int *rect_stereo,
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int *rect_stereo,
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float *rectf_left,
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float *rectf_left,
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float *rectf_right,
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float *rectf_right,
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float *rectf_stereo)
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float *rectf_stereo)
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{
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{
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s3d_data->is_float = is_float;
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s3d_data->is_float = is_float;
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s3d_data->x = x;
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s3d_data->x = x;
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@@ -760,16 +760,16 @@ ImBuf *IMB_stereo3d_ImBuf(ImageFormatData *im_format, ImBuf *ibuf_left, ImBuf *i
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ibuf_stereo->flags = ibuf_left->flags;
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ibuf_stereo->flags = ibuf_left->flags;
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imb_stereo3d_data_init(&s3d_data,
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imb_stereo3d_data_init(&s3d_data,
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is_float,
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is_float,
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ibuf_left->x,
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ibuf_left->x,
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ibuf_left->y,
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ibuf_left->y,
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4,
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4,
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(int *)ibuf_left->rect,
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(int *)ibuf_left->rect,
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(int *)ibuf_right->rect,
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(int *)ibuf_right->rect,
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(int *)ibuf_stereo->rect,
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(int *)ibuf_stereo->rect,
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ibuf_left->rect_float,
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ibuf_left->rect_float,
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ibuf_right->rect_float,
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ibuf_right->rect_float,
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ibuf_stereo->rect_float);
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ibuf_stereo->rect_float);
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imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
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imb_stereo3d_write_doit(&s3d_data, &im_format->stereo3d_format);
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imb_stereo3d_squeeze_ImBuf(ibuf_stereo, &im_format->stereo3d_format, ibuf_left->x, ibuf_left->y);
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imb_stereo3d_squeeze_ImBuf(ibuf_stereo, &im_format->stereo3d_format, ibuf_left->x, ibuf_left->y);
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@@ -1287,16 +1287,16 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
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imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
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imb_stereo3d_unsqueeze_ImBuf(ibuf_stereo3d, s3d, width, height);
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imb_stereo3d_data_init(&s3d_data,
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imb_stereo3d_data_init(&s3d_data,
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is_float,
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is_float,
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ibuf_left->x,
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ibuf_left->x,
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ibuf_left->y,
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ibuf_left->y,
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4,
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4,
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(int *)ibuf_left->rect,
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(int *)ibuf_left->rect,
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(int *)ibuf_right->rect,
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(int *)ibuf_right->rect,
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(int *)ibuf_stereo3d->rect,
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(int *)ibuf_stereo3d->rect,
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ibuf_left->rect_float,
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ibuf_left->rect_float,
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ibuf_right->rect_float,
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ibuf_right->rect_float,
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ibuf_stereo3d->rect_float);
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ibuf_stereo3d->rect_float);
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imb_stereo3d_read_doit(&s3d_data, s3d);
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imb_stereo3d_read_doit(&s3d_data, s3d);
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@@ -1311,16 +1311,16 @@ void IMB_ImBufFromStereo3d(Stereo3dFormat *s3d,
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}
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}
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imb_stereo3d_data_init(&s3d_data,
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imb_stereo3d_data_init(&s3d_data,
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is_float,
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is_float,
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ibuf_left->x,
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ibuf_left->x,
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ibuf_left->y,
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ibuf_left->y,
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1,
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1,
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(int *)ibuf_left->zbuf,
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(int *)ibuf_left->zbuf,
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(int *)ibuf_right->zbuf,
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(int *)ibuf_right->zbuf,
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(int *)ibuf_stereo3d->zbuf,
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(int *)ibuf_stereo3d->zbuf,
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ibuf_left->zbuf_float,
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ibuf_left->zbuf_float,
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ibuf_right->zbuf_float,
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ibuf_right->zbuf_float,
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ibuf_stereo3d->zbuf_float);
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ibuf_stereo3d->zbuf_float);
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imb_stereo3d_read_doit(&s3d_data, s3d);
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imb_stereo3d_read_doit(&s3d_data, s3d);
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}
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}
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