Cleanup: use local variable in smear code instead of ss->cache->bstrength
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@@ -427,7 +427,7 @@ static void do_smear_brush_task_cb_exec(void *__restrict userdata,
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madd_v3_v3fl(current_disp, no, -dot_v3v3(current_disp, no));
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normalize_v3_v3(current_disp_norm, current_disp);
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mul_v3_v3fl(current_disp, current_disp_norm, ss->cache->bstrength);
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mul_v3_v3fl(current_disp, current_disp_norm, bstrength);
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float accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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float totw = 0.0f;
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@@ -457,12 +457,12 @@ static void do_smear_brush_task_cb_exec(void *__restrict userdata,
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sub_v3_v3v3(vertex_disp, SCULPT_vertex_co_get(ss, ni.index), vd.co);
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/* Weight by how close we are to our target distance from vd.co. */
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float w = (1.0f + fabsf(len_v3(vertex_disp) / ss->cache->bstrength - 1.0f));
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float w = (1.0f + fabsf(len_v3(vertex_disp) / bstrength - 1.0f));
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/* TODO: use cotangents (or at least face areas) here. */
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float len = len_v3v3(SCULPT_vertex_co_get(ss, ni.index), nco);
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if (len > 0.0f) {
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len = ss->cache->bstrength / len;
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len = bstrength / len;
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}
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else { /* Coincident point. */
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len = 1.0f;
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