Use simpler method to check the planes view aligned

This commit is contained in:
2016-02-02 12:03:32 +11:00
parent c0d2de25d1
commit 7c04c3c960

View File

@@ -280,9 +280,7 @@ static void axisProjection(TransInfo *t, const float axis[3], const float in[3],
*/
static bool isPlaneProjectionViewAligned(TransInfo *t)
{
RegionView3D *rv3d = t->ar->regiondata;
const float eps = 0.001f;
const float *constraint_vector[2];
int n = 0;
for (int i = 0; i < 3; i++) {
@@ -295,28 +293,15 @@ static bool isPlaneProjectionViewAligned(TransInfo *t)
}
BLI_assert(n == 2);
float points[2][3];
add_v3_v3v3(points[0], constraint_vector[0], t->center_global);
add_v3_v3v3(points[1], constraint_vector[1], t->center_global);
float view_to_plane[3], plane_normal[3];
float coords[3][2];
projectFloatView(t, points[0], coords[0]);
projectFloatView(t, t->center_global, coords[1]);
projectFloatView(t, points[1], coords[2]);
getViewVector(t, t->center_global, view_to_plane);
float dir[2][2];
cross_v3_v3v3(plane_normal, constraint_vector[0], constraint_vector[1]);
normalize_v3(plane_normal);
sub_v2_v2v2(dir[0], coords[0], coords[1]);
sub_v2_v2v2(dir[1], coords[2], coords[1]);
/* remove pixel scaling */
float scale = mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, t->center_global) * rv3d->pixsize;
mul_v2_fl(dir[0], scale);
mul_v2_fl(dir[1], scale);
float area = fabsf(cross_v2v2(dir[0], dir[1]));
return (area < eps);
float factor = dot_v3v3(plane_normal, view_to_plane);
return fabsf(factor) < eps;
}
static void planeProjection(TransInfo *t, const float in[3], float out[3])