Fix T59145: don't clamp color value in Hue Saturation Value node in eevee
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@@ -858,7 +858,7 @@ void hue_sat(float hue, float sat, float value, float fac, vec4 col, out vec4 ou
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hsv[0] = fract(hsv[0] + (hue - 0.5));
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hsv[1] = clamp(hsv[1] * sat, 0.0, 1.0);
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hsv[2] = clamp(hsv[2] * value, 0.0, 1.0);
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hsv[2] = hsv[2] * value;
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hsv_to_rgb(hsv, outcol);
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