Fix freestyle renders not including some types of animation.
Freestyle Python scripts need to get the evaluated view layer and scene, not the original one.
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@@ -1335,19 +1335,21 @@ static void add_freestyle(Render *re, int render)
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/* releases temporary scenes and renders for Freestyle stroke rendering */
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static void free_all_freestyle_renders(void)
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{
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Render *re1, *freestyle_render;
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Scene *freestyle_scene;
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Render *re1;
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LinkData *link;
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for (re1= RenderGlobal.renderlist.first; re1; re1= re1->next) {
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for (link = (LinkData *)re1->freestyle_renders.first; link; link = link->next) {
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freestyle_render = (Render *)link->data;
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Render *freestyle_render = (Render *)link->data;
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if (freestyle_render) {
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freestyle_scene = freestyle_render->scene;
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Scene *freestyle_scene = freestyle_render->scene;
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RE_FreeRender(freestyle_render);
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BKE_libblock_unlink(re1->freestyle_bmain, freestyle_scene, false, false);
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BKE_id_free(re1->freestyle_bmain, freestyle_scene);
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if (freestyle_scene) {
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BKE_libblock_unlink(re1->freestyle_bmain, freestyle_scene, false, false);
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BKE_id_free(re1->freestyle_bmain, freestyle_scene);
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}
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}
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}
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BLI_freelistN(&re1->freestyle_renders);
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