A couple of small fixes...
I removed config.h code from the files that had them. effect.c had nested /* so cleaned that up... added a newline to vector.c to shut gcc up ;) buttons_editing.c had a possible unintalized var (height) so I gave it a default value. removed an unused var i in interface_draw.c removed an unused var mti in outliner.c in BL_SkinDeformer.cpp commented out a call to bDeformGroup->data which no longer exists so it compiles again. Kent
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@@ -688,4 +688,5 @@ PyObject *Vector_Negate(VectorObject * self)
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return EXPP_incr_ret((PyObject*)self);
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}
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//#######################################################################
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//#############################DEPRECATED################################
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//#############################DEPRECATED################################
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