Transform: use bool when local matrix is needed
Existing code checked pose/edit mode to check for transforming in an objects local space. This added many similar checks all over the code, which leads to confusion. Multi-edit caused a regression in UV transform since where UV's had the object matrix applied by accident. Now there is a boolean to use a local matrix, this allows for any mode to have a 4x4 matrix applied w/o adding mode specific checks everywhere.
This commit is contained in:
@@ -3055,11 +3055,11 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
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float warp_end_radius_local[3];
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float pivot_local[3];
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if (t->flag & T_EDIT) {
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sub_v3_v3v3(warp_sta_local, data->warp_sta, tc->obedit->obmat[3]);
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sub_v3_v3v3(warp_end_local, data->warp_end, tc->obedit->obmat[3]);
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sub_v3_v3v3(warp_end_radius_local, warp_end_radius_global, tc->obedit->obmat[3]);
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sub_v3_v3v3(pivot_local, pivot_global, tc->obedit->obmat[3]);
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if (tc->use_local_mat) {
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sub_v3_v3v3(warp_sta_local, data->warp_sta, tc->mat[3]);
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sub_v3_v3v3(warp_end_local, data->warp_end, tc->mat[3]);
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sub_v3_v3v3(warp_end_radius_local, warp_end_radius_global, tc->mat[3]);
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sub_v3_v3v3(pivot_local, pivot_global, tc->mat[3]);
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}
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else {
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copy_v3_v3(warp_sta_local, data->warp_sta);
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@@ -3855,18 +3855,14 @@ static void ElementRotation_ex(TransInfo *t, TransDataContainer *tc, TransData *
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* has been computed, it has to be converted back into the bone's space.
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*/
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else if (t->flag & T_POSE) {
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float pmtx[3][3], imtx[3][3];
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// Extract and invert armature object matrix
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copy_m3_m4(pmtx, tc->poseobj->obmat);
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invert_m3_m3(imtx, pmtx);
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if ((td->flag & TD_NO_LOC) == 0) {
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sub_v3_v3v3(vec, td->center, center);
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mul_m3_v3(pmtx, vec); // To Global space
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mul_m3_v3(tc->mat3, vec); // To Global space
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mul_m3_v3(mat, vec); // Applying rotation
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mul_m3_v3(imtx, vec); // To Local space
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mul_m3_v3(tc->imat3, vec); // To Local space
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add_v3_v3(vec, center);
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/* vec now is the location where the object has to be */
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@@ -3878,11 +3874,11 @@ static void ElementRotation_ex(TransInfo *t, TransDataContainer *tc, TransData *
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/* do nothing */
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}
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else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
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mul_m3_v3(pmtx, vec); // To Global space
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mul_m3_v3(tc->mat3, vec); // To Global space
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mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location)
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}
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else {
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mul_m3_v3(pmtx, vec); // To Global space
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mul_m3_v3(tc->mat3, vec); // To Global space
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mul_m3_v3(td->smtx, vec); // To Pose space
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}
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@@ -4441,9 +4437,8 @@ static void applyTranslationValue(TransInfo *t, const float vec[3])
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if (apply_snap_align_rotation) {
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copy_v3_v3(pivot, t->tsnap.snapTarget);
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/* The pivot has to be in local-space (see T49494) */
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if (t->flag & (T_EDIT | T_POSE)) {
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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mul_m4_v3(ob->imat, pivot);
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if (tc->use_local_mat) {
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mul_m4_v3(tc->imat, pivot);
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}
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}
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@@ -423,8 +423,20 @@ typedef struct TransDataContainer {
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TransData2D *data_2d;
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struct Object *obedit;
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/** Normalized editmode matrix ('T_EDIT' only). */
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float obedit_mat[3][3];
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/**
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* Use when #T_LOCAL_MATRIX is set.
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* Typically: 'obedit->obmat' or 'poseobj->obmat', but may be used elsewhere too.
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*/
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bool use_local_mat;
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float mat[4][4];
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float imat[4][4];
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/** 3x3 copies of matrices above. */
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float mat3[3][3];
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float imat3[3][3];
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/** Normalized 'mat3' */
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float mat3_unit[3][3];
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/** if 't->flag & T_POSE', this denotes pose object */
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struct Object *poseobj;
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@@ -545,7 +557,10 @@ typedef struct TransInfo {
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#define T_CAMERA (1 << 4)
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// trans on points, having no rotation/scale
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#define T_POINTS (1 << 6)
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/* empty slot - (1 << 7) */
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/**
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* Apply matrix #TransDataContainer.matrix, this avoids having to have duplicate check all over
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* that happen to apply to spesiifc modes (edit & pose for eg). */
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#define T_LOCAL_MATRIX (1 << 7)
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/* restrictions flags */
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#define T_ALL_RESTRICTIONS ((1 << 8)|(1 << 9)|(1 << 10))
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@@ -430,7 +430,7 @@ static void applyObjectConstraintVec(
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mul_m3_v3(td->axismtx, out);
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if (t->flag & T_EDIT) {
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mul_m3_v3(tc->obedit_mat, out);
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mul_m3_v3(tc->mat3_unit, out);
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}
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}
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}
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@@ -486,7 +486,7 @@ static void applyObjectConstraintSize(
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mul_m3_m3m3(tmat, smat, imat);
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if (t->flag & T_EDIT) {
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mul_m3_m3m3(smat, tc->obedit_mat, smat);
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mul_m3_m3m3(smat, tc->mat3_unit, smat);
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}
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mul_m3_m3m3(smat, td->axismtx, tmat);
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}
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@@ -562,7 +562,7 @@ static void applyObjectConstraintRot(
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}
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if (t->flag & T_EDIT) {
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mul_m3_m3m3(tmp_axismtx, tc->obedit_mat, td->axismtx);
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mul_m3_m3m3(tmp_axismtx, tc->mat3_unit, td->axismtx);
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axismtx = tmp_axismtx;
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}
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else {
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@@ -616,7 +616,7 @@ void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[])
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if (t->data_len_all == 1) {
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float axismtx[3][3];
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if (t->flag & T_EDIT) {
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mul_m3_m3m3(axismtx, tc->obedit_mat, tc->data->axismtx);
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mul_m3_m3m3(axismtx, tc->mat3_unit, tc->data->axismtx);
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}
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else {
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copy_m3_m3(axismtx, tc->data->axismtx);
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@@ -646,7 +646,7 @@ void setLocalConstraint(TransInfo *t, int mode, const char text[])
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if (t->flag & T_EDIT) {
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/* Use the active (first) edit object. */
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TransDataContainer *tc = t->data_container;
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setConstraint(t, tc->obedit_mat, mode, text);
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setConstraint(t, tc->mat3_unit, mode, text);
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}
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else {
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setAxisMatrixConstraint(t, mode, text);
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@@ -872,13 +872,13 @@ static void drawObjectConstraint(TransInfo *t)
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axismtx = td->axismtx;
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}
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else if (t->flag & T_EDIT) {
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mul_v3_m4v3(co, tc->obedit->obmat, td->center);
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mul_v3_m4v3(co, tc->mat, td->center);
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mul_m3_m3m3(tmp_axismtx, tc->obedit_mat, td->axismtx);
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mul_m3_m3m3(tmp_axismtx, tc->mat3_unit, td->axismtx);
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axismtx = tmp_axismtx;
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}
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else if (t->flag & T_POSE) {
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mul_v3_m4v3(co, tc->poseobj->obmat, td->center);
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mul_v3_m4v3(co, tc->mat, td->center);
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axismtx = td->axismtx;
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}
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else {
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@@ -1105,8 +1105,6 @@ void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis
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gpuPushMatrix();
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// if (t->obedit) gpuLoadMatrix(t->obedit->obmat); // sets opengl viewing
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copy_v3_v3(v3, dir);
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mul_v3_fl(v3, v3d->far);
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@@ -1187,12 +1185,25 @@ void initTransDataContainers_FromObjectData(TransInfo *t)
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TransDataContainer *tc = &t->data_container[i];
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if (object_mode & OB_MODE_EDIT) {
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tc->obedit = objects[i];
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copy_m3_m4(tc->obedit_mat, tc->obedit->obmat);
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normalize_m3(tc->obedit_mat);
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/* Check needed for UV's */
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if ((t->flag & T_2D_EDIT) == 0) {
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tc->use_local_mat = true;
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}
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}
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else if (object_mode & OB_MODE_POSE) {
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tc->poseobj = objects[i];
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tc->use_local_mat = true;
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}
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if (tc->use_local_mat) {
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BLI_assert((t->flag & T_2D_EDIT) == 0);
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copy_m4_m4(tc->mat, objects[i]->obmat);
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copy_m3_m4(tc->mat3, tc->mat);
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invert_m4_m4(tc->imat, tc->mat);
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invert_m3_m3(tc->imat3, tc->mat3);
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normalize_m3_m3(tc->mat3_unit, tc->mat3);
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}
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/* Otherwise leave as zero. */
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}
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MEM_freeN(objects);
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}
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@@ -1766,16 +1777,11 @@ void calculateCenterLocal(
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{
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/* setting constraint center */
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/* note, init functions may over-ride t->center */
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if (t->flag & (T_EDIT | T_POSE)) {
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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float obinv[4][4];
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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invert_m4_m4(obinv, ob->obmat);
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mul_v3_m4v3(tc->center_local, obinv, center_global);
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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if (tc->use_local_mat) {
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mul_v3_m4v3(tc->center_local, tc->imat, center_global);
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}
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}
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else {
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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else {
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copy_v3_v3(tc->center_local, center_global);
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}
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}
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@@ -1865,14 +1871,13 @@ void calculateCenterMedian(TransInfo *t, float r_center[3])
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int total = 0;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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Object *ob_xform = tc->obedit ? tc->obedit : tc->poseobj;
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int i;
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for (i = 0; i < tc->data_len; i++) {
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if (tc->data[i].flag & TD_SELECTED) {
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if (!(tc->data[i].flag & TD_NOCENTER)) {
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if (ob_xform) {
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if (tc->use_local_mat) {
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float v[3];
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mul_v3_m4v3(v, ob_xform->obmat, tc->data[i].center);
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mul_v3_m4v3(v, tc->mat, tc->data[i].center);
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add_v3_v3(partial, v);
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}
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else {
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@@ -1896,14 +1901,13 @@ void calculateCenterBound(TransInfo *t, float r_center[3])
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int i;
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bool is_first = true;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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Object *ob_xform = tc->obedit ? tc->obedit : tc->poseobj;
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for (i = 0; i < tc->data_len; i++) {
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if (is_first == false) {
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if (tc->data[i].flag & TD_SELECTED) {
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if (!(tc->data[i].flag & TD_NOCENTER)) {
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if (ob_xform) {
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if (tc->use_local_mat) {
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float v[3];
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mul_v3_m4v3(v, ob_xform->obmat, tc->data[i].center);
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mul_v3_m4v3(v, tc->mat, tc->data[i].center);
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minmax_v3v3_v3(min, max, v);
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}
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else {
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@@ -277,13 +277,6 @@ void applyProject(TransInfo *t)
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FOREACH_TRANS_DATA_CONTAINER(t, tc) {
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TransData *td = tc->data;
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float imat[4][4];
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if (t->flag & (T_EDIT | T_POSE)) {
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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invert_m4_m4(imat, ob->obmat);
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}
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for (i = 0; i < tc->data_len; i++, td++) {
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float iloc[3], loc[3], no[3];
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float mval_fl[2];
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@@ -299,9 +292,8 @@ void applyProject(TransInfo *t)
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continue;
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copy_v3_v3(iloc, td->loc);
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if (t->flag & (T_EDIT | T_POSE)) {
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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mul_m4_v3(ob->obmat, iloc);
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if (tc->use_local_mat) {
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mul_m4_v3(tc->mat, iloc);
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}
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else if (t->flag & T_OBJECT) {
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BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob);
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@@ -314,8 +306,8 @@ void applyProject(TransInfo *t)
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loc, no))
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{
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#if 0
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if (t->flag & (T_EDIT | T_POSE)) {
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mul_m4_v3(imat, loc);
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if (tc->use_local_mat) {
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mul_m4_v3(tc->imat, loc);
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}
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#endif
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@@ -352,8 +344,6 @@ void applyGridAbsolute(TransInfo *t)
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{
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float grid_size = 0.0f;
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GearsType grid_action;
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float (*obmat)[4] = NULL;
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bool use_obmat = false;
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int i;
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if (!(activeSnap(t) && (ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID))))
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@@ -375,12 +365,6 @@ void applyGridAbsolute(TransInfo *t)
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FOREACH_TRANS_DATA_CONTAINER(t, tc) {
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TransData *td;
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if (t->flag & (T_EDIT | T_POSE)) {
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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obmat = ob->obmat;
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use_obmat = true;
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}
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for (i = 0, td = tc->data; i < tc->data_len; i++, td++) {
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float iloc[3], loc[3], tvec[3];
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@@ -394,8 +378,8 @@ void applyGridAbsolute(TransInfo *t)
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continue;
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copy_v3_v3(iloc, td->loc);
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if (use_obmat) {
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mul_m4_v3(obmat, iloc);
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if (tc->use_local_mat) {
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mul_m4_v3(tc->mat, iloc);
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}
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else if (t->flag & T_OBJECT) {
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BKE_object_eval_transform_all(t->depsgraph, t->scene, td->ob);
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@@ -1093,17 +1077,13 @@ static void TargetSnapMedian(TransInfo *t)
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t->tsnap.snapTarget[2] = 0;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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Object *ob_xform = NULL;
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if (t->flag & (T_EDIT | T_POSE)) {
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ob_xform = tc->obedit ? tc->obedit : tc->poseobj;
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}
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TransData *td = tc->data;
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int i;
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for (i = 0; i < tc->data_len && td->flag & TD_SELECTED; i++, td++) {
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/* TODO(campbell): perform the global transformation once per TransDataContainer */
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if (ob_xform) {
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if (tc->use_local_mat) {
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float v[3];
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mul_v3_m4v3(v, ob_xform->obmat, td->center);
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mul_v3_m4v3(v, tc->mat, td->center);
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add_v3_v3(t->tsnap.snapTarget, v);
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}
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else {
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@@ -1187,9 +1167,8 @@ static void TargetSnapClosest(TransInfo *t)
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copy_v3_v3(loc, td->center);
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if (t->flag & (T_EDIT | T_POSE)) {
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Object *ob = tc->obedit ? tc->obedit : tc->poseobj;
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mul_m4_v3(ob->obmat, loc);
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if (tc->use_local_mat) {
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mul_m4_v3(tc->mat, loc);
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}
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dist = t->tsnap.distance(t, loc, t->tsnap.snapPoint);
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