Masking: fix for initialdeather point not being offset to the mouse position
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@@ -929,6 +929,10 @@ static int slide_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
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data->orig_spline = BKE_mask_spline_copy(data->spline);
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}
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if (data->initial_feather) {
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*weight = w * weight_scalar;
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}
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slide_point_delta_all_feather(data, delta);
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}
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else {
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