Cleanup: indentation

This commit is contained in:
2018-04-16 17:08:27 +02:00
parent 141f0f4c47
commit 85de548e03
32 changed files with 219 additions and 198 deletions

View File

@@ -234,9 +234,8 @@ typedef struct SculptSession {
struct MDeformVert *dvert_prev; struct MDeformVert *dvert_prev;
} wpaint; } wpaint;
//struct { /* TODO: identify sculpt-only fields */
//ToDo: identify sculpt-only fields // struct { ... } sculpt;
//} sculpt;
} mode; } mode;
int mode_type; int mode_type;

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@@ -161,8 +161,10 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
copy_v3_v3(bbd->goal_nor, efd.nor); copy_v3_v3(bbd->goal_nor, efd.nor);
} }
} }
else if (rule->type == eBoidRuleType_Avoid && bpa->data.mode == eBoidMode_Climbing && else if ((rule->type == eBoidRuleType_Avoid) &&
priority > 2.0f * gabr->fear_factor) { (bpa->data.mode == eBoidMode_Climbing) &&
(priority > 2.0f * gabr->fear_factor))
{
/* detach from surface and try to fly away from danger */ /* detach from surface and try to fly away from danger */
negate_v3_v3(efd.vec_to_point, bpa->gravity); negate_v3_v3(efd.vec_to_point, bpa->gravity);
} }
@@ -1106,7 +1108,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
/* jump to go faster */ /* jump to go faster */
if (jump == 0 && val.jump_speed > val.max_speed && bbd->wanted_speed > val.max_speed) { if (jump == 0 && val.jump_speed > val.max_speed && bbd->wanted_speed > val.max_speed) {
/* pass */
} }
if (jump) { if (jump) {

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@@ -2641,7 +2641,7 @@ static void distlimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
/* if soft-distance is enabled, start fading once owner is dist+softdist from the target */ /* if soft-distance is enabled, start fading once owner is dist+softdist from the target */
else if (data->flag & LIMITDIST_USESOFT) { else if (data->flag & LIMITDIST_USESOFT) {
if (dist <= (data->dist + data->soft)) { if (dist <= (data->dist + data->soft)) {
/* pass */
} }
} }
} }

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@@ -107,7 +107,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
} }
switch (dtdata_type) { switch (dtdata_type) {
/* Vertex data */ /* Vertex data */
case DT_TYPE_MDEFORMVERT: case DT_TYPE_MDEFORMVERT:
*r_advanced_mixing = true; *r_advanced_mixing = true;
*r_threshold = true; *r_threshold = true;
@@ -120,7 +120,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
case DT_TYPE_BWEIGHT_VERT: case DT_TYPE_BWEIGHT_VERT:
ret = true; ret = true;
break; break;
/* Edge data */ /* Edge data */
case DT_TYPE_SHARP_EDGE: case DT_TYPE_SHARP_EDGE:
*r_threshold = true; *r_threshold = true;
ret = true; ret = true;
@@ -139,7 +139,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
*r_threshold = true; *r_threshold = true;
ret = true; ret = true;
break; break;
/* Loop/Poly data */ /* Loop/Poly data */
case DT_TYPE_UV: case DT_TYPE_UV:
ret = true; ret = true;
break; break;

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@@ -504,28 +504,28 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNU
falloff=0.0f; falloff=0.0f;
else { else {
switch (eff->pd->falloff) { switch (eff->pd->falloff) {
case PFIELD_FALL_SPHERE: case PFIELD_FALL_SPHERE:
falloff*= falloff_func_dist(eff->pd, efd->distance); falloff*= falloff_func_dist(eff->pd, efd->distance);
break;
case PFIELD_FALL_TUBE:
falloff*= falloff_func_dist(eff->pd, ABS(fac));
if (falloff == 0.0f)
break; break;
madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac); case PFIELD_FALL_TUBE:
r_fac= len_v3(temp); falloff*= falloff_func_dist(eff->pd, ABS(fac));
falloff*= falloff_func_rad(eff->pd, r_fac); if (falloff == 0.0f)
break; break;
case PFIELD_FALL_CONE:
falloff*= falloff_func_dist(eff->pd, ABS(fac)); madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac);
if (falloff == 0.0f) r_fac= len_v3(temp);
falloff*= falloff_func_rad(eff->pd, r_fac);
break; break;
case PFIELD_FALL_CONE:
falloff*= falloff_func_dist(eff->pd, ABS(fac));
if (falloff == 0.0f)
break;
r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point))); r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point)));
falloff*= falloff_func_rad(eff->pd, r_fac); falloff*= falloff_func_rad(eff->pd, r_fac);
break; break;
} }
} }

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@@ -535,18 +535,20 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat
psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f); psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f);
switch (part->type) { switch (part->type) {
case PART_EMITTER: case PART_EMITTER:
if (ptex.exist < psys_frand(psys, p+125)) if (ptex.exist < psys_frand(psys, p + 125)) {
pa->flag |= PARS_UNEXIST; pa->flag |= PARS_UNEXIST;
pa->time = part->sta + (part->end - part->sta)*ptex.time; }
break; pa->time = part->sta + (part->end - part->sta)*ptex.time;
case PART_HAIR: break;
if (ptex.exist < psys_frand(psys, p+125)) case PART_HAIR:
pa->flag |= PARS_UNEXIST; if (ptex.exist < psys_frand(psys, p + 125)) {
pa->time = 0.f; pa->flag |= PARS_UNEXIST;
break; }
case PART_FLUID: pa->time = 0.f;
break; break;
case PART_FLUID:
break;
} }
} }
@@ -1059,8 +1061,10 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
pa->dietime = pa->time + pa->lifetime; pa->dietime = pa->time + pa->lifetime;
if (sim->psys->pointcache && sim->psys->pointcache->flag & PTCACHE_BAKED && if ((sim->psys->pointcache) &&
sim->psys->pointcache->mem_cache.first) { (sim->psys->pointcache->flag & PTCACHE_BAKED) &&
(sim->psys->pointcache->mem_cache.first))
{
float dietime = psys_get_dietime_from_cache(sim->psys->pointcache, p); float dietime = psys_get_dietime_from_cache(sim->psys->pointcache, p);
pa->dietime = MIN2(pa->dietime, dietime); pa->dietime = MIN2(pa->dietime, dietime);
} }
@@ -3684,11 +3688,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* Note that we could avoid copying sphdata for each thread here (it's only read here), /* Note that we could avoid copying sphdata for each thread here (it's only read here),
* but doubt this would gain us anything except confusion... */ * but doubt this would gain us anything except confusion... */
{ {
ParallelRangeSettings settings; ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings); BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (psys->totpart > 100); settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata; settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata); settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range( BLI_task_parallel_range(
0, psys->totpart, 0, psys->totpart,
&task_data, &task_data,
@@ -3698,11 +3702,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* do global forces & effectors */ /* do global forces & effectors */
{ {
ParallelRangeSettings settings; ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings); BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (psys->totpart > 100); settings.use_threading = (psys->totpart > 100);
settings.userdata_chunk = &sphdata; settings.userdata_chunk = &sphdata;
settings.userdata_chunk_size = sizeof(sphdata); settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range( BLI_task_parallel_range(
0, psys->totpart, 0, psys->totpart,
&task_data, &task_data,

View File

@@ -440,9 +440,9 @@ static void ptcache_particle_extra_write(void *psys_v, PTCacheMem *pm, int UNUSE
PTCacheExtra *extra = NULL; PTCacheExtra *extra = NULL;
if (psys->part->phystype == PART_PHYS_FLUID && if (psys->part->phystype == PART_PHYS_FLUID &&
psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS && psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS &&
psys->tot_fluidsprings && psys->fluid_springs) { psys->tot_fluidsprings && psys->fluid_springs)
{
extra = MEM_callocN(sizeof(PTCacheExtra), "Point cache: fluid extra data"); extra = MEM_callocN(sizeof(PTCacheExtra), "Point cache: fluid extra data");
extra->type = BPHYS_EXTRA_FLUID_SPRINGS; extra->type = BPHYS_EXTRA_FLUID_SPRINGS;
@@ -789,8 +789,9 @@ static int ptcache_smoke_read(PTCacheFile *pf, void *smoke_v)
/* check if resolution has changed */ /* check if resolution has changed */
if (sds->res[0] != ch_res[0] || if (sds->res[0] != ch_res[0] ||
sds->res[1] != ch_res[1] || sds->res[1] != ch_res[1] ||
sds->res[2] != ch_res[2]) { sds->res[2] != ch_res[2])
{
if (sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN) if (sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN)
reallocate = 1; reallocate = 1;
else else
@@ -2197,8 +2198,8 @@ static void ptcache_data_copy(void *from[], void *to[])
{ {
int i; int i;
for (i=0; i<BPHYS_TOT_DATA; i++) { for (i=0; i<BPHYS_TOT_DATA; i++) {
/* note, durian file 03.4b_comp crashes if to[i] is not tested /* note, durian file 03.4b_comp crashes if to[i] is not tested
* its NULL, not sure if this should be fixed elsewhere but for now its needed */ * its NULL, not sure if this should be fixed elsewhere but for now its needed */
if (from[i] && to[i]) if (from[i] && to[i])
memcpy(to[i], from[i], ptcache_data_size[i]); memcpy(to[i], from[i], ptcache_data_size[i]);
} }

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@@ -1105,8 +1105,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */ /* initialize with first input if in range */
if (x >= em1.min[0] && x < em1.max[0] && if (x >= em1.min[0] && x < em1.max[0] &&
y >= em1.min[1] && y < em1.max[1] && y >= em1.min[1] && y < em1.max[1] &&
z >= em1.min[2] && z < em1.max[2]) { z >= em1.min[2] && z < em1.max[2])
{
int index_in = smoke_get_index(x - em1.min[0], em1.res[0], y - em1.min[1], em1.res[1], z - em1.min[2]); int index_in = smoke_get_index(x - em1.min[0], em1.res[0], y - em1.min[1], em1.res[1], z - em1.min[2]);
/* values */ /* values */
@@ -1118,8 +1119,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */ /* apply second input if in range */
if (x >= em2->min[0] && x < em2->max[0] && if (x >= em2->min[0] && x < em2->max[0] &&
y >= em2->min[1] && y < em2->max[1] && y >= em2->min[1] && y < em2->max[1] &&
z >= em2->min[2] && z < em2->max[2]) { z >= em2->min[2] && z < em2->max[2])
{
int index_in = smoke_get_index(x - em2->min[0], em2->res[0], y - em2->min[1], em2->res[1], z - em2->min[2]); int index_in = smoke_get_index(x - em2->min[0], em2->res[0], y - em2->min[1], em2->res[1], z - em2->min[2]);
/* values */ /* values */
@@ -1149,8 +1151,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */ /* initialize with first input if in range */
if (x >= em1.hmin[0] && x < em1.hmax[0] && if (x >= em1.hmin[0] && x < em1.hmax[0] &&
y >= em1.hmin[1] && y < em1.hmax[1] && y >= em1.hmin[1] && y < em1.hmax[1] &&
z >= em1.hmin[2] && z < em1.hmax[2]) { z >= em1.hmin[2] && z < em1.hmax[2])
{
int index_in = smoke_get_index(x - em1.hmin[0], em1.hres[0], y - em1.hmin[1], em1.hres[1], z - em1.hmin[2]); int index_in = smoke_get_index(x - em1.hmin[0], em1.hres[0], y - em1.hmin[1], em1.hres[1], z - em1.hmin[2]);
/* values */ /* values */
output->influence_high[index_out] = em1.influence_high[index_in]; output->influence_high[index_out] = em1.influence_high[index_in];
@@ -1158,8 +1161,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */ /* apply second input if in range */
if (x >= em2->hmin[0] && x < em2->hmax[0] && if (x >= em2->hmin[0] && x < em2->hmax[0] &&
y >= em2->hmin[1] && y < em2->hmax[1] && y >= em2->hmin[1] && y < em2->hmax[1] &&
z >= em2->hmin[2] && z < em2->hmax[2]) { z >= em2->hmin[2] && z < em2->hmax[2])
{
int index_in = smoke_get_index(x - em2->hmin[0], em2->hres[0], y - em2->hmin[1], em2->hres[1], z - em2->hmin[2]); int index_in = smoke_get_index(x - em2->hmin[0], em2->hres[0], y - em2->hmin[1], em2->hres[1], z - em2->hmin[2]);
/* values */ /* values */

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@@ -676,11 +676,13 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
notthis = bs->v2; notthis = bs->v2;
} }
else { else {
if (v0 == bs->v2) { if (v0 == bs->v2) {
bpo = sb->bpoint+bs->v1; bpo = sb->bpoint+bs->v1;
notthis = bs->v1; notthis = bs->v1;
} }
else {printf("oops we should not get here - add_2nd_order_springs");} else {
printf("oops we should not get here - add_2nd_order_springs");
}
} }
if (bpo) {/* so now we have a 2nd order humpdidump */ if (bpo) {/* so now we have a 2nd order humpdidump */
for (c=bpo->nofsprings;c>0;c--) { for (c=bpo->nofsprings;c>0;c--) {
@@ -1977,12 +1979,12 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
/* intitialize */ /* intitialize */
if (sb) { if (sb) {
/* check conditions for various options */ /* check conditions for various options */
/* +++ could be done on object level to squeeze out the last bits of it */ /* +++ could be done on object level to squeeze out the last bits of it */
do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF)); do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL); do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES)); do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
/* --- could be done on object level to squeeze out the last bits of it */ /* --- could be done on object level to squeeze out the last bits of it */
} }
else { else {
printf("Error expected a SB here\n"); printf("Error expected a SB here\n");
@@ -2777,7 +2779,7 @@ static void apply_spring_memory(Object *ob)
l = len_v3v3(bp1->pos, bp2->pos); l = len_v3v3(bp1->pos, bp2->pos);
r = bs->len/l; r = bs->len/l;
if (( r > 1.05f) || (r < 0.95f)) { if (( r > 1.05f) || (r < 0.95f)) {
bs->len = ((100.0f - b) * bs->len + b*l)/100.0f; bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
} }
} }
} }
@@ -2825,10 +2827,10 @@ static void springs_from_mesh(Object *ob)
sb= ob->soft; sb= ob->soft;
if (me && sb) { if (me && sb) {
/* using bp->origS as a container for spring calcualtions here /* using bp->origS as a container for spring calcualtions here
* will be overwritten sbObjectStep() to receive * will be overwritten sbObjectStep() to receive
* actual modifier stack positions * actual modifier stack positions
*/ */
if (me->totvert) { if (me->totvert) {
bp= ob->soft->bpoint; bp= ob->soft->bpoint;
for (a=0; a<me->totvert; a++, bp++) { for (a=0; a<me->totvert; a++, bp++) {
@@ -3491,16 +3493,16 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
SB_estimate_transform(ob, NULL, NULL, NULL); SB_estimate_transform(ob, NULL, NULL, NULL);
} }
switch (ob->type) { switch (ob->type) {
case OB_MESH: case OB_MESH:
if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob); if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
break; break;
case OB_LATTICE: case OB_LATTICE:
break; break;
case OB_CURVE: case OB_CURVE:
case OB_SURF: case OB_SURF:
break; break;
default: default:
break; break;
} }
} }

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@@ -944,7 +944,7 @@ void blo_do_versions_260(FileData *fd, Library *UNUSED(lib), Main *main)
} }
} }
{ {
/* Warn the user if he is using ["Text"] properties for Font objects */ /* Warn the user if he is using ["Text"] properties for Font objects */
Object *ob; Object *ob;
bProperty *prop; bProperty *prop;

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@@ -839,7 +839,7 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
"bmesh_to_mesh", "bmesh_to_mesh",
/* slots_in */ /* slots_in */
{ {
/* pointer to a mesh structure to fill in */ /* pointer to a mesh structure to fill in */
{"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}}, {"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}},
/* pointer to an object structure */ /* pointer to an object structure */
{"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}}, {"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}},
@@ -860,7 +860,7 @@ static BMOpDefine bmo_mesh_to_bmesh_def = {
"mesh_to_bmesh", "mesh_to_bmesh",
/* slots_in */ /* slots_in */
{ {
/* pointer to a Mesh structure */ /* pointer to a Mesh structure */
{"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}}, {"mesh", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_MESH}},
/* pointer to an Object structure */ /* pointer to an Object structure */
{"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}}, {"object", BMO_OP_SLOT_PTR, {(int)BMO_OP_SLOT_SUBTYPE_PTR_OBJECT}},

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@@ -242,6 +242,7 @@ void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
#if 0 #if 0
else if (BM_elem_index_get(l->prev->v) == -1) { else if (BM_elem_index_get(l->prev->v) == -1) {
if (BM_elem_index_get(l->next->next->v) == -1) { if (BM_elem_index_get(l->next->next->v) == -1) {
/* pass */
} }
} }
#endif #endif

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@@ -566,14 +566,16 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
} }
case COLLADAFW::Transformation::MATRIX: case COLLADAFW::Transformation::MATRIX:
/*{ #if 0
COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform; {
COLLADABU::Math::Matrix4 mat4 = mat->getMatrix(); COLLADAFW::Matrix *mat = (COLLADAFW::Matrix*)transform;
switch (binding->animationClass) { COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
case COLLADAFW::AnimationList::TRANSFORM: switch (binding->animationClass) {
case COLLADAFW::AnimationList::TRANSFORM:
} }
}*/ }
#endif
unused_fcurve(curves); unused_fcurve(curves);
break; break;
case COLLADAFW::Transformation::SKEW: case COLLADAFW::Transformation::SKEW:

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@@ -91,8 +91,9 @@ void EffectsExporter::exportEffects(Scene *sce)
openLibrary(); openLibrary();
std::set<Image *>::iterator uv_images_iter; std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin(); for (uv_images_iter = uv_images.begin();
uv_images_iter != uv_images.end(); uv_images_iter != uv_images.end();
uv_images_iter++) { uv_images_iter++)
{
Image *ima = *uv_images_iter; Image *ima = *uv_images_iter;
std::string key(id_name(ima)); std::string key(id_name(ima));

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@@ -490,8 +490,9 @@ void GeometryExporter::createPolylists(std::set<Image *> uv_images,
{ {
std::set<Image *>::iterator uv_images_iter; std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin(); for (uv_images_iter = uv_images.begin();
uv_images_iter != uv_images.end(); uv_images_iter != uv_images.end();
uv_images_iter++) { uv_images_iter++)
{
Image *ima = *uv_images_iter; Image *ima = *uv_images_iter;
std::string imageid(id_name(ima)); std::string imageid(id_name(ima));

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@@ -51,8 +51,9 @@ void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial& bind_materia
std::set<Image *> uv_images = bc_getUVImages(ob, all_uv_layers); std::set<Image *> uv_images = bc_getUVImages(ob, all_uv_layers);
std::set<Image *>::iterator uv_images_iter; std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin(); for (uv_images_iter = uv_images.begin();
uv_images_iter != uv_images.end(); uv_images_iter != uv_images.end();
uv_images_iter++) { uv_images_iter++)
{
Image *ima = *uv_images_iter; Image *ima = *uv_images_iter;
std::string matid(id_name(ima)); std::string matid(id_name(ima));
matid = get_material_id_from_id(matid); matid = get_material_id_from_id(matid);

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@@ -56,8 +56,9 @@ void MaterialsExporter::exportMaterials(Scene *sce)
openLibrary(); openLibrary();
std::set<Image *>::iterator uv_images_iter; std::set<Image *>::iterator uv_images_iter;
for (uv_images_iter = uv_images.begin(); for (uv_images_iter = uv_images.begin();
uv_images_iter != uv_images.end(); uv_images_iter != uv_images.end();
uv_images_iter++) { uv_images_iter++)
{
Image *ima = *uv_images_iter; Image *ima = *uv_images_iter;
std::string matid(id_name(ima)); std::string matid(id_name(ima));

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@@ -703,8 +703,9 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
} }
if (collada_meshtype == COLLADAFW::MeshPrimitive::POLYLIST || if (collada_meshtype == COLLADAFW::MeshPrimitive::POLYLIST ||
collada_meshtype == COLLADAFW::MeshPrimitive::POLYGONS || collada_meshtype == COLLADAFW::MeshPrimitive::POLYGONS ||
collada_meshtype == COLLADAFW::MeshPrimitive::TRIANGLES) { collada_meshtype == COLLADAFW::MeshPrimitive::TRIANGLES)
{
COLLADAFW::Polygons *mpvc = (COLLADAFW::Polygons *)mp; COLLADAFW::Polygons *mpvc = (COLLADAFW::Polygons *)mp;
unsigned int start_index = 0; unsigned int start_index = 0;

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@@ -755,17 +755,17 @@ float bc_get_property(Bone *bone, std::string key, float def)
IDProperty *property = bc_get_IDProperty(bone, key); IDProperty *property = bc_get_IDProperty(bone, key);
if (property) { if (property) {
switch (property->type) { switch (property->type) {
case IDP_INT: case IDP_INT:
result = (float)(IDP_Int(property)); result = (float)(IDP_Int(property));
break; break;
case IDP_FLOAT: case IDP_FLOAT:
result = (float)(IDP_Float(property)); result = (float)(IDP_Float(property));
break; break;
case IDP_DOUBLE: case IDP_DOUBLE:
result = (float)(IDP_Double(property)); result = (float)(IDP_Double(property));
break; break;
default: default:
result = def; result = def;
} }
} }
return result; return result;
@@ -1066,4 +1066,4 @@ std::set<Image *> bc_getUVImages(Object *ob, bool all_uv_layers)
} }
} }
return UVImages; return UVImages;
} }

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@@ -152,31 +152,31 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
const RenderData *rd = this->m_rd; const RenderData *rd = this->m_rd;
if (rd->mode & R_BORDER && rd->mode & R_CROP) { if (rd->mode & R_BORDER && rd->mode & R_CROP) {
/*! /**
When using cropped render result, need to re-position area of interest, * When using cropped render result, need to re-position area of interest,
so it'll natch bounds of render border within frame. By default, canvas * so it'll natch bounds of render border within frame. By default, canvas
will be centered between full frame and cropped frame, so we use such * will be centered between full frame and cropped frame, so we use such
scheme to map cropped coordinates to full-frame coordinates * scheme to map cropped coordinates to full-frame coordinates
*
^ Y * ^ Y
| Width * | Width
+------------------------------------------------+ * +------------------------------------------------+
| | * | |
| | * | |
| Centered canvas, we map coordinate from it | * | Centered canvas, we map coordinate from it |
| +------------------+ | * | +------------------+ |
| | | | H * | | | | H
| | | | e * | | | | e
| +------------------+ . Center | | i * | +------------------+ . Center | | i
| | | | | | g * | | | | | | g
| | | | | | h * | | | | | | h
| |....dx.... +------|-----------+ | t * | |....dx.... +------|-----------+ | t
| | . dy | | * | | . dy | |
| +------------------+ | * | +------------------+ |
| Render border, we map coordinates to it | * | Render border, we map coordinates to it |
| | X * | | X
+------------------------------------------------+----> * +------------------------------------------------+---->
Full frame * Full frame
*/ */
int full_width = rd->xsch * rd->size / 100; int full_width = rd->xsch * rd->size / 100;

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@@ -911,6 +911,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* if we haven't found one yet, look in control bones */ /* if we haven't found one yet, look in control bones */
if (ctrl->tail_mode == TL_NONE) { if (ctrl->tail_mode == TL_NONE) {
/* pass */
} }
} }
} }

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@@ -2775,11 +2775,9 @@ void init_userdef_do_versions(void)
/** /**
* Include next version bump. * Include next version bump.
*
* (keep this block even if it becomes empty).
*/ */
{ {
/* (keep this block even if it becomes empty). */
} }
if (U.pixelsize == 0.0f) if (U.pixelsize == 0.0f)

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@@ -1945,7 +1945,7 @@ static KnifeEdge *knife_find_closest_edge(KnifeTool_OpData *kcd, float p[3], flo
/* check if we're close enough and calculate 'lambda' */ /* check if we're close enough and calculate 'lambda' */
if (kcd->is_angle_snapping) { if (kcd->is_angle_snapping) {
/* if snapping, check we're in bounds */ /* if snapping, check we're in bounds */
float sco_snap[2]; float sco_snap[2];
isect_line_line_v2_point(kfe->v1->sco, kfe->v2->sco, kcd->prev.mval, kcd->curr.mval, sco_snap); isect_line_line_v2_point(kfe->v1->sco, kfe->v2->sco, kcd->prev.mval, kcd->curr.mval, sco_snap);
lambda = line_point_factor_v2(sco_snap, kfe->v1->sco, kfe->v2->sco); lambda = line_point_factor_v2(sco_snap, kfe->v1->sco, kfe->v2->sco);

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@@ -1347,28 +1347,28 @@ static void toggle_key_select(PEData *data, int point_index, int key_index)
static void select_action_apply(PTCacheEditPoint *point, PTCacheEditKey *key, int action) static void select_action_apply(PTCacheEditPoint *point, PTCacheEditKey *key, int action)
{ {
switch (action) { switch (action) {
case SEL_SELECT: case SEL_SELECT:
if ((key->flag & PEK_SELECT) == 0) { if ((key->flag & PEK_SELECT) == 0) {
key->flag |= PEK_SELECT; key->flag |= PEK_SELECT;
point->flag |= PEP_EDIT_RECALC; point->flag |= PEP_EDIT_RECALC;
} }
break; break;
case SEL_DESELECT: case SEL_DESELECT:
if (key->flag & PEK_SELECT) { if (key->flag & PEK_SELECT) {
key->flag &= ~PEK_SELECT; key->flag &= ~PEK_SELECT;
point->flag |= PEP_EDIT_RECALC; point->flag |= PEP_EDIT_RECALC;
} }
break; break;
case SEL_INVERT: case SEL_INVERT:
if ((key->flag & PEK_SELECT) == 0) { if ((key->flag & PEK_SELECT) == 0) {
key->flag |= PEK_SELECT; key->flag |= PEK_SELECT;
point->flag |= PEP_EDIT_RECALC; point->flag |= PEP_EDIT_RECALC;
} }
else { else {
key->flag &= ~PEK_SELECT; key->flag &= ~PEK_SELECT;
point->flag |= PEP_EDIT_RECALC; point->flag |= PEP_EDIT_RECALC;
} }
break; break;
} }
} }

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@@ -1741,6 +1741,7 @@ static void area_split_cancel(bContext *C, wmOperator *op)
sAreaSplitData *sd = (sAreaSplitData *)op->customdata; sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
if (sd->previewmode) { if (sd->previewmode) {
/* pass */
} }
else { else {
if (screen_area_join(C, CTX_wm_screen(C), sd->sarea, sd->narea)) { if (screen_area_join(C, CTX_wm_screen(C), sd->sarea, sd->narea)) {

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@@ -606,7 +606,7 @@ static void file_tools_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa),
#if 0 #if 0
/* context changes */ /* context changes */
switch (wmn->category) { switch (wmn->category) {
/* pass */
} }
#endif #endif
} }

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@@ -72,7 +72,7 @@ static void do_nla_region_buttons(bContext *C, void *UNUSED(arg), int UNUSED(eve
//Scene *scene = CTX_data_scene(C); //Scene *scene = CTX_data_scene(C);
#if 0 #if 0
switch (event) { switch (event) {
/* pass */
} }
#endif #endif
/* default for now */ /* default for now */

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@@ -1429,7 +1429,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not, /* NOTE: sequencer mask editing isnt finished, the draw code is working but editing not,
* for now just disable drawing since the strip frame will likely be offset */ * for now just disable drawing since the strip frame will likely be offset */
//if (sc->mode == SC_MODE_MASKEDIT) { // if (sc->mode == SC_MODE_MASKEDIT)
if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) { if (0 && sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
Mask *mask = BKE_sequencer_mask_get(scene); Mask *mask = BKE_sequencer_mask_get(scene);

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@@ -5552,7 +5552,7 @@ static void slide_origdata_interp_data_vert(
project_plane_normalized_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis); project_plane_normalized_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
} }
// BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) { // BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT)
BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v); BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v);
l_num = liter.count; l_num = liter.count;
loop_weights = do_loop_weight ? BLI_array_alloca(loop_weights, l_num) : NULL; loop_weights = do_loop_weight ? BLI_array_alloca(loop_weights, l_num) : NULL;

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@@ -704,11 +704,12 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
{ {
// Make sure the masks are correct. // Make sure the masks are correct.
if ((rmask & gmask) || if ((rmask & gmask) ||
(rmask & bmask) || (rmask & bmask) ||
(rmask & amask) || (rmask & amask) ||
(gmask & bmask) || (gmask & bmask) ||
(gmask & amask) || (gmask & amask) ||
(bmask & amask)) { (bmask & amask))
{
printf("DDS: bad RGBA masks, pixel format not set\n"); printf("DDS: bad RGBA masks, pixel format not set\n");
return; return;
} }
@@ -1068,7 +1069,7 @@ bool DirectDrawSurface::isTexture3D() const
} }
else else
{ {
return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0; return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
} }
} }

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@@ -358,7 +358,7 @@ static const EnumPropertyItem *rna_Material_texture_coordinates_itemf(bContext *
RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_ORCO); RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_ORCO);
if (ma->material_type == MA_TYPE_VOLUME) { if (ma->material_type == MA_TYPE_VOLUME) {
/* pass */
} }
else if (ELEM(ma->material_type, MA_TYPE_SURFACE, MA_TYPE_HALO, MA_TYPE_WIRE)) { else if (ELEM(ma->material_type, MA_TYPE_SURFACE, MA_TYPE_HALO, MA_TYPE_WIRE)) {
RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_UV); RNA_enum_items_add_value(&item, &totitem, prop_texture_coordinates_items, TEXCO_UV);

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@@ -979,18 +979,18 @@ static void add_to_diffuse(float diff[3], const ShadeInput *shi, const float is,
/* input */ /* input */
switch (ma->rampin_col) { switch (ma->rampin_col) {
case MA_RAMP_IN_ENERGY: case MA_RAMP_IN_ENERGY:
fac = IMB_colormanagement_get_luminance(rgb); fac = IMB_colormanagement_get_luminance(rgb);
break; break;
case MA_RAMP_IN_SHADER: case MA_RAMP_IN_SHADER:
fac = is; fac = is;
break; break;
case MA_RAMP_IN_NOR: case MA_RAMP_IN_NOR:
fac = dot_v3v3(shi->view, shi->vn); fac = dot_v3v3(shi->view, shi->vn);
break; break;
default: default:
fac = 0.0f; fac = 0.0f;
break; break;
} }
BKE_colorband_evaluate(ma->ramp_col, fac, col); BKE_colorband_evaluate(ma->ramp_col, fac, col);