Oops, forgot to use 'struct Mesh' in prototype.

This commit is contained in:
2003-03-24 16:46:45 +00:00
parent 3abb1f6f9b
commit 8604348e50

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@@ -113,7 +113,7 @@ int update_realtime_texture(struct TFace *tface, double time);
*
* @param me The mesh to update.
*/
void mesh_calculate_vertex_normals (Mesh *me);
void mesh_calculate_vertex_normals (struct Mesh *me);
#ifdef __cplusplus
}