* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
This commit is contained in:
@@ -290,7 +290,7 @@ static int ArmatureSetAttr (C_Armature *self, char *name, PyObject *value)
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PyObject *valtuple;
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PyObject *error = NULL;
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valtuple = Py_BuildValue("(N)", value); /*the set* functions expect a tuple*/
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valtuple = Py_BuildValue("(O)", value); /*the set* functions expect a tuple*/
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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|
@@ -625,7 +625,7 @@ static int BoneSetAttr (C_Bone *self, char *name, PyObject *value)
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PyObject *valtuple;
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PyObject *error = NULL;
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valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
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valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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|
@@ -38,7 +38,8 @@
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* given, all preceding ones must be given, too. Of course, this only relates
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* to the Python functions and methods described here and only inside Python
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* code. [ This will go to another file later, probably the main exppython
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* doc file].
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* doc file]. XXX Better: put optional args with their default value:
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* (self, name = "MyName")
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*/
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#include <BKE_main.h>
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@@ -257,6 +258,10 @@ static PyObject *M_Camera_New(PyObject *self, PyObject *args, PyObject *kwords)
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return (EXPP_ReturnPyObjError (PyExc_RuntimeError,
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"couldn't create Camera Data in Blender"));
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/* let's return user count to zero, because ... */
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blcam->id.us = 0; /* ... add_camera() right above incref'ed it */
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/* XXX XXX Do this in other modules, too */
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if (pycam == NULL)
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return (EXPP_ReturnPyObjError (PyExc_MemoryError,
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"couldn't create Camera Data object"));
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@@ -876,8 +881,8 @@ static int Camera_SetAttr (BPy_Camera *self, char *name, PyObject *value)
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* interval and updates the Blender Camera structure when necessary. */
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/* First we put "value" in a tuple, because we want to pass it to functions
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* that only accept PyTuples. Using "N" doesn't increment value's ref count */
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valtuple = Py_BuildValue("(N)", value);
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* that only accept PyTuples. */
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valtuple = Py_BuildValue("(O)", value);
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if (!valtuple) /* everything OK with our PyObject? */
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return EXPP_ReturnIntError(PyExc_MemoryError,
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@@ -51,6 +51,7 @@ PyTypeObject Camera_Type;
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typedef struct {
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PyObject_HEAD
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Camera *camera;
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} BPy_Camera;
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/*****************************************************************************/
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|
@@ -614,7 +614,7 @@ static PyObject *CurveGetAttr (C_Curve *self, char *name)//getattr
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static int CurveSetAttr (C_Curve *self, char *name, PyObject *value)
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{ PyObject *valtuple;
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PyObject *error = NULL;
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valtuple = Py_BuildValue("(N)", value);
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valtuple = Py_BuildValue("(O)", value);
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//resolu resolv width ext1 ext2
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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|
@@ -451,7 +451,7 @@ static int Image_SetAttr (C_Image *self, char *name, PyObject *value)
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* function anyway, since it already has error checking, clamps to the right
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* interval and updates the Blender Image structure when necessary. */
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valtuple = Py_BuildValue("(N)", value); /*the set* functions expect a tuple*/
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valtuple = Py_BuildValue("(O)", value); /*the set* functions expect a tuple*/
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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@@ -912,7 +912,7 @@ static int LampSetAttr (C_Lamp *self, char *name, PyObject *value)
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PyObject *valtuple;
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PyObject *error = NULL;
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valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
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valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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|
@@ -1254,8 +1254,8 @@ static int Material_SetAttr (C_Material *self, char *name, PyObject *value)
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* interval and updates the Blender Material structure when necessary. */
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/* First we put "value" in a tuple, because we want to pass it to functions
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* that only accept PyTuples. Using "N" doesn't increment value's ref count */
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valtuple = Py_BuildValue("(N)", value);
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* that only accept PyTuples. */
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valtuple = Py_BuildValue("(O)", value);
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if (!valtuple) /* everything OK with our PyObject? */
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return EXPP_ReturnIntError(PyExc_MemoryError,
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|
@@ -1008,7 +1008,7 @@ if (strcmp (name, "rot") == 0)return Metaball_getrot (self);
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/*******************************************************************************/
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static int MetaballSetAttr (C_Metaball *self, char *name, PyObject *value)
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{
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PyObject *valtuple = Py_BuildValue("(N)", value);
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PyObject *valtuple = Py_BuildValue("(O)", value);
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if (!valtuple)
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return EXPP_ReturnIntError(PyExc_MemoryError,
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@@ -761,7 +761,7 @@ PyObject *NMesh_link(PyObject *self, PyObject *args)
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{/*
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C_Object *bl_obj;
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if (!PyArg_ParseTuple(args, "O!", &Object_Type, bl_obj))
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if (!PyArg_ParseTuple(args, "O!", &Object_Type, &bl_obj))
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return EXPP_ReturnPyErrorObj (PyExc_TypeError,
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"NMesh can only be linked to Objects");
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@@ -982,7 +982,7 @@ static int get_active_faceindex(Mesh *me)
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static PyObject *new_NMesh_internal(Mesh *oldmesh,
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DispListMesh *dlm, float *extverts)
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{
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C_NMesh *me = PyObject_NEW(C_NMesh, &NMesh_Type);
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C_NMesh *me = PyObject_NEW (C_NMesh, &NMesh_Type);
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me->flags = 0;
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if (!oldmesh) {
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@@ -1682,3 +1682,20 @@ PyObject *M_NMesh_Init (void)
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g_nmeshmodule = submodule;
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return submodule;
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}
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/* These are needed by Object.c */
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PyObject *NMesh_CreatePyObject (Mesh *me)
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{
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return new_NMesh (me);
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}
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int NMesh_CheckPyObject (PyObject *pyobj)
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{
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return (pyobj->ob_type == &NMesh_Type);
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}
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Mesh *NMesh_FromPyObject (PyObject *pyobj)
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{
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return ((C_NMesh *)pyobj)->mesh;
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}
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@@ -31,11 +31,196 @@
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#include "Object.h"
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/*****************************************************************************/
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/* Python API function prototypes for the Blender module. */
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/*****************************************************************************/
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static PyObject *M_Object_New(PyObject *self, PyObject *args);
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PyObject *M_Object_Get(PyObject *self, PyObject *args);
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static PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
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/*****************************************************************************/
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/* The following string definitions are used for documentation strings. */
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/* In Python these will be written to the console when doing a */
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/* Blender.Object.__doc__ */
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/*****************************************************************************/
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char M_Object_doc[] =
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"The Blender Object module\n\n\
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This module provides access to **Object Data** in Blender.\n";
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char M_Object_New_doc[] =
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"(type) - Add a new object of type 'type' in the current scene";
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char M_Object_Get_doc[] =
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"(name) - return the object with the name 'name', returns None if not\
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found.\n\
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If 'name' is not specified, it returns a list of all objects in the\n\
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current scene.";
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char M_Object_GetSelected_doc[] =
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"() - Returns a list of selected Objects in the active layer(s)\n\
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The active object is the first in the list, if visible";
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/*****************************************************************************/
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/* Python method structure definition for Blender.Object module: */
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/*****************************************************************************/
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struct PyMethodDef M_Object_methods[] = {
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{"New", (PyCFunction)M_Object_New, METH_VARARGS,
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M_Object_New_doc},
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{"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
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M_Object_Get_doc},
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{"get", (PyCFunction)M_Object_Get, METH_VARARGS,
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M_Object_Get_doc},
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{"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
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M_Object_GetSelected_doc},
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{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Python C_Object methods declarations: */
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/*****************************************************************************/
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static PyObject *Object_clrParent (C_Object *self, PyObject *args);
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static PyObject *Object_getData (C_Object *self);
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static PyObject *Object_getDeformData (C_Object *self);
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static PyObject *Object_getDeltaLocation (C_Object *self);
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static PyObject *Object_getDrawMode (C_Object *self);
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static PyObject *Object_getDrawType (C_Object *self);
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static PyObject *Object_getEuler (C_Object *self);
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static PyObject *Object_getInverseMatrix (C_Object *self);
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static PyObject *Object_getLocation (C_Object *self, PyObject *args);
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static PyObject *Object_getMaterials (C_Object *self);
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static PyObject *Object_getMatrix (C_Object *self);
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static PyObject *Object_getParent (C_Object *self);
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static PyObject *Object_getTracked (C_Object *self);
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static PyObject *Object_getType (C_Object *self);
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static PyObject *Object_link (C_Object *self, PyObject *args);
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static PyObject *Object_makeParent (C_Object *self, PyObject *args);
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static PyObject *Object_materialUsage (C_Object *self, PyObject *args);
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static PyObject *Object_setDeltaLocation (C_Object *self, PyObject *args);
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static PyObject *Object_setDrawMode (C_Object *self, PyObject *args);
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static PyObject *Object_setDrawType (C_Object *self, PyObject *args);
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static PyObject *Object_setEuler (C_Object *self, PyObject *args);
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static PyObject *Object_setLocation (C_Object *self, PyObject *args);
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static PyObject *Object_setMaterials (C_Object *self, PyObject *args);
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static PyObject *Object_shareFrom (C_Object *self, PyObject *args);
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||||
/*****************************************************************************/
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||||
/* Python C_Object methods table: */
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||||
/*****************************************************************************/
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||||
static PyMethodDef C_Object_methods[] = {
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||||
/* name, method, flags, doc */
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{"clrParent", (PyCFunction)Object_clrParent, METH_VARARGS,
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"Clears parent object. Optionally specify:\n\
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mode\n\t2: Keep object transform\nfast\n\t>0: Don't update scene \
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||||
hierarchy (faster)"},
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||||
{"getData", (PyCFunction)Object_getData, METH_NOARGS,
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||||
"Returns the datablock object containing the object's data, \
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||||
e.g. Mesh"},
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||||
{"getDeformData", (PyCFunction)Object_getDeformData, METH_NOARGS,
|
||||
"Returns the datablock object containing the object's deformed \
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||||
data.\nCurrently, this is only supported for a Mesh"},
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||||
{"getDeltaLocation", (PyCFunction)Object_getDeltaLocation, METH_NOARGS,
|
||||
"Returns the object's delta location (x, y, z)"},
|
||||
{"getDrawMode", (PyCFunction)Object_getDrawMode, METH_NOARGS,
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||||
"Returns the object draw modes"},
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||||
{"getDrawType", (PyCFunction)Object_getDrawType, METH_NOARGS,
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||||
"Returns the object draw type"},
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||||
{"getEuler", (PyCFunction)Object_getEuler, METH_NOARGS,
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||||
"Returns the object's rotation as Euler rotation vector\n\
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||||
(rotX, rotY, rotZ)"},
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{"getInverseMatrix", (PyCFunction)Object_getInverseMatrix, METH_NOARGS,
|
||||
"Returns the object's inverse matrix"},
|
||||
{"getLocation", (PyCFunction)Object_getLocation, METH_VARARGS,
|
||||
"Returns the object's location (x, y, z)"},
|
||||
{"getMaterials", (PyCFunction)Object_getMaterials, METH_NOARGS,
|
||||
"Returns list of materials assigned to the object"},
|
||||
{"getMatrix", (PyCFunction)Object_getMatrix, METH_NOARGS,
|
||||
"Returns the object matrix"},
|
||||
{"getParent", (PyCFunction)Object_getParent, METH_NOARGS,
|
||||
"Returns the object's parent object"},
|
||||
{"getTracked", (PyCFunction)Object_getTracked, METH_NOARGS,
|
||||
"Returns the object's tracked object"},
|
||||
{"getType", (PyCFunction)Object_getType, METH_NOARGS,
|
||||
"Returns type of string of Object"},
|
||||
{"link", (PyCFunction)Object_link, METH_VARARGS,
|
||||
"Links Object with data provided in the argument. The data must \n\
|
||||
match the Object's type, so you cannot link a Lamp to a Mesh type object."},
|
||||
{"makeParent", (PyCFunction)Object_makeParent, METH_VARARGS,
|
||||
"Makes the object the parent of the objects provided in the \n\
|
||||
argument which must be a list of valid Objects. Optional extra arguments:\n\
|
||||
mode:\n\t0: make parent with inverse\n\t1: without inverse\n\
|
||||
fase:\n\t0: update scene hierarchy automatically\n\t\
|
||||
don't update scene hierarchy (faster). In this case, you must\n\t\
|
||||
explicitely update the Scene hierarchy."},
|
||||
{"materialUsage", (PyCFunction)Object_materialUsage, METH_VARARGS,
|
||||
"Determines the way the material is used and returs status.\n\
|
||||
Possible arguments (provide as strings):\n\
|
||||
\tData: Materials assigned to the object's data are shown. (default)\n\
|
||||
\tObject: Materials assigned to the object are shown."},
|
||||
{"setDeltaLocation", (PyCFunction)Object_setDeltaLocation, METH_VARARGS,
|
||||
"Sets the object's delta location which must be a vector triple."},
|
||||
{"setDrawMode", (PyCFunction)Object_setDrawMode, METH_VARARGS,
|
||||
"Sets the object's drawing mode. The argument can be a sum of:\n\
|
||||
2: axis\n4: texspace\n8: drawname\n16: drawimage\n32: drawwire"},
|
||||
{"setDrawType", (PyCFunction)Object_setDrawType, METH_VARARGS,
|
||||
"Sets the object's drawing type. The argument must be one of:\n\
|
||||
1: Bounding box\n2: Wire\n3: Solid\n4: Shaded\n5: Textured"},
|
||||
{"setEuler", (PyCFunction)Object_setEuler, METH_VARARGS,
|
||||
"Set the object's rotation according to the specified Euler\n\
|
||||
angles. The argument must be a vector triple"},
|
||||
{"setLocation", (PyCFunction)Object_setLocation, METH_VARARGS,
|
||||
"Set the object's location. The first argument must be a vector\n\
|
||||
triple."},
|
||||
{"setMaterials", (PyCFunction)Object_setMaterials, METH_VARARGS,
|
||||
"Sets materials. The argument must be a list of valid material\n\
|
||||
objects."},
|
||||
{"shareFrom", (PyCFunction)Object_shareFrom, METH_VARARGS,
|
||||
"Link data of self with object specified in the argument. This\n\
|
||||
works only if self and the object specified are of the same type."},
|
||||
{0}
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* PythonTypeObject callback function prototypes */
|
||||
/*****************************************************************************/
|
||||
static void ObjectDeAlloc (C_Object *obj);
|
||||
static int ObjectPrint (C_Object *obj, FILE *fp, int flags);
|
||||
static PyObject* ObjectGetAttr (C_Object *obj, char *name);
|
||||
static int ObjectSetAttr (C_Object *obj, char *name, PyObject *v);
|
||||
static PyObject* ObjectRepr (C_Object *obj);
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python TypeObject structure definition. */
|
||||
/*****************************************************************************/
|
||||
PyTypeObject Object_Type =
|
||||
{
|
||||
PyObject_HEAD_INIT(NULL)
|
||||
0, /* ob_size */
|
||||
"Object", /* tp_name */
|
||||
sizeof (C_Object), /* tp_basicsize */
|
||||
0, /* tp_itemsize */
|
||||
/* methods */
|
||||
(destructor)ObjectDeAlloc, /* tp_dealloc */
|
||||
(printfunc)ObjectPrint, /* tp_print */
|
||||
(getattrfunc)ObjectGetAttr, /* tp_getattr */
|
||||
(setattrfunc)ObjectSetAttr, /* tp_setattr */
|
||||
0, /* tp_compare */
|
||||
(reprfunc)ObjectRepr, /* tp_repr */
|
||||
0, /* tp_as_number */
|
||||
0, /* tp_as_sequence */
|
||||
0, /* tp_as_mapping */
|
||||
0, /* tp_as_hash */
|
||||
0,0,0,0,0,0,
|
||||
0, /* tp_doc */
|
||||
0,0,0,0,0,0,
|
||||
C_Object_methods, /* tp_methods */
|
||||
0, /* tp_members */
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Function: M_Object_New */
|
||||
/* Python equivalent: Blender.Object.New */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Object_New(PyObject *self, PyObject *args)
|
||||
PyObject *M_Object_New(PyObject *self, PyObject *args)
|
||||
{
|
||||
struct Object * object;
|
||||
C_Object * blen_object;
|
||||
@@ -192,7 +377,7 @@ static PyObject *M_Object_New(PyObject *self, PyObject *args)
|
||||
/* Function: M_Object_Get */
|
||||
/* Python equivalent: Blender.Object.Get */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Object_Get(PyObject *self, PyObject *args)
|
||||
PyObject *M_Object_Get(PyObject *self, PyObject *args)
|
||||
{
|
||||
struct Object * object;
|
||||
char * name = NULL;
|
||||
@@ -358,8 +543,8 @@ static PyObject *Object_clrParent (C_Object *self, PyObject *args)
|
||||
static PyObject *Object_getData (C_Object *self)
|
||||
{
|
||||
PyObject * data_object;
|
||||
int obj_id;
|
||||
ID * id;
|
||||
//# int obj_id;
|
||||
//# ID * id;
|
||||
|
||||
/* If there's a valid PyObject already, then just return that one. */
|
||||
if (self->data != NULL)
|
||||
@@ -378,14 +563,14 @@ static PyObject *Object_getData (C_Object *self)
|
||||
|
||||
data_object = NULL;
|
||||
|
||||
id = (ID*)self->object;
|
||||
obj_id = MAKE_ID2 (id->name[0], id->name[1]);
|
||||
switch (obj_id)
|
||||
//#id = (ID*)self->object;
|
||||
//#obj_id = MAKE_ID2 (id->name[0], id->name[1]);
|
||||
switch (self->object->type)//#obj_id)
|
||||
{
|
||||
case ID_AR:
|
||||
data_object = M_ArmatureCreatePyObject (self->object->data);
|
||||
break;
|
||||
case ID_CA:
|
||||
case OB_CAMERA://#ID_CA:
|
||||
data_object = Camera_CreatePyObject (self->object->data);
|
||||
break;
|
||||
case ID_CU:
|
||||
|
@@ -34,7 +34,6 @@
|
||||
|
||||
#include <Python.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include <BDR_editobject.h>
|
||||
#include <BKE_armature.h>
|
||||
#include <BKE_curve.h>
|
||||
@@ -50,7 +49,6 @@
|
||||
#include <DNA_ID.h>
|
||||
#include <DNA_ika_types.h>
|
||||
#include <DNA_listBase.h>
|
||||
#include <DNA_object_types.h>
|
||||
#include <DNA_scene_types.h>
|
||||
#include <DNA_userdef_types.h>
|
||||
#include <DNA_view3d_types.h>
|
||||
@@ -58,34 +56,11 @@
|
||||
#include "gen_utils.h"
|
||||
#include "modules.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python API function prototypes for the Blender module. */
|
||||
/*****************************************************************************/
|
||||
static PyObject *M_Object_New(PyObject *self, PyObject *args);
|
||||
static PyObject *M_Object_Get(PyObject *self, PyObject *args);
|
||||
static PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
|
||||
/* The Object PyType Object defined in Object.c */
|
||||
PyTypeObject Object_Type;
|
||||
|
||||
/*****************************************************************************/
|
||||
/* The following string definitions are used for documentation strings. */
|
||||
/* In Python these will be written to the console when doing a */
|
||||
/* Blender.Object.__doc__ */
|
||||
/*****************************************************************************/
|
||||
char M_Object_doc[] =
|
||||
"The Blender Object module\n\n\
|
||||
This module provides access to **Object Data** in Blender.\n";
|
||||
|
||||
char M_Object_New_doc[] =
|
||||
"(type) - Add a new object of type 'type' in the current scene";
|
||||
|
||||
char M_Object_Get_doc[] =
|
||||
"(name) - return the object with the name 'name', returns None if not\
|
||||
found.\n\
|
||||
If 'name' is not specified, it returns a list of all objects in the\n\
|
||||
current scene.";
|
||||
|
||||
char M_Object_GetSelected_doc[] =
|
||||
"() - Returns a list of selected Objects in the active layer(s)\n\
|
||||
The active object is the first in the list, if visible";
|
||||
#define C_Object_Check(v) \
|
||||
((v)->ob_type == &Object_Type) /* for type checking */
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python C_Object structure definition. */
|
||||
@@ -109,160 +84,4 @@ typedef struct {
|
||||
struct C_Object * track;
|
||||
} C_Object;
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python method structure definition for Blender.Object module: */
|
||||
/*****************************************************************************/
|
||||
struct PyMethodDef M_Object_methods[] = {
|
||||
{"New", (PyCFunction)M_Object_New, METH_VARARGS,
|
||||
M_Object_New_doc},
|
||||
{"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
|
||||
M_Object_Get_doc},
|
||||
{"get", (PyCFunction)M_Object_Get, METH_VARARGS,
|
||||
M_Object_Get_doc},
|
||||
{"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
|
||||
M_Object_GetSelected_doc},
|
||||
{NULL, NULL, 0, NULL}
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python C_Object methods declarations: */
|
||||
/*****************************************************************************/
|
||||
static PyObject *Object_clrParent (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_getData (C_Object *self);
|
||||
static PyObject *Object_getDeformData (C_Object *self);
|
||||
static PyObject *Object_getDeltaLocation (C_Object *self);
|
||||
static PyObject *Object_getDrawMode (C_Object *self);
|
||||
static PyObject *Object_getDrawType (C_Object *self);
|
||||
static PyObject *Object_getEuler (C_Object *self);
|
||||
static PyObject *Object_getInverseMatrix (C_Object *self);
|
||||
static PyObject *Object_getLocation (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_getMaterials (C_Object *self);
|
||||
static PyObject *Object_getMatrix (C_Object *self);
|
||||
static PyObject *Object_getParent (C_Object *self);
|
||||
static PyObject *Object_getTracked (C_Object *self);
|
||||
static PyObject *Object_getType (C_Object *self);
|
||||
static PyObject *Object_link (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_makeParent (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_materialUsage (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setDeltaLocation (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setDrawMode (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setDrawType (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setEuler (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setLocation (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_setMaterials (C_Object *self, PyObject *args);
|
||||
static PyObject *Object_shareFrom (C_Object *self, PyObject *args);
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python C_Object methods table: */
|
||||
/*****************************************************************************/
|
||||
static PyMethodDef C_Object_methods[] = {
|
||||
/* name, method, flags, doc */
|
||||
{"clrParent", (PyCFunction)Object_clrParent, METH_VARARGS,
|
||||
"Clears parent object. Optionally specify:\n\
|
||||
mode\n\t2: Keep object transform\nfast\n\t>0: Don't update scene \
|
||||
hierarchy (faster)"},
|
||||
{"getData", (PyCFunction)Object_getData, METH_NOARGS,
|
||||
"Returns the datablock object containing the object's data, \
|
||||
e.g. Mesh"},
|
||||
{"getDeformData", (PyCFunction)Object_getDeformData, METH_NOARGS,
|
||||
"Returns the datablock object containing the object's deformed \
|
||||
data.\nCurrently, this is only supported for a Mesh"},
|
||||
{"getDeltaLocation", (PyCFunction)Object_getDeltaLocation, METH_NOARGS,
|
||||
"Returns the object's delta location (x, y, z)"},
|
||||
{"getDrawMode", (PyCFunction)Object_getDrawMode, METH_NOARGS,
|
||||
"Returns the object draw modes"},
|
||||
{"getDrawType", (PyCFunction)Object_getDrawType, METH_NOARGS,
|
||||
"Returns the object draw type"},
|
||||
{"getEuler", (PyCFunction)Object_getEuler, METH_NOARGS,
|
||||
"Returns the object's rotation as Euler rotation vector\n\
|
||||
(rotX, rotY, rotZ)"},
|
||||
{"getInverseMatrix", (PyCFunction)Object_getInverseMatrix, METH_NOARGS,
|
||||
"Returns the object's inverse matrix"},
|
||||
{"getLocation", (PyCFunction)Object_getLocation, METH_VARARGS,
|
||||
"Returns the object's location (x, y, z)"},
|
||||
{"getMaterials", (PyCFunction)Object_getMaterials, METH_NOARGS,
|
||||
"Returns list of materials assigned to the object"},
|
||||
{"getMatrix", (PyCFunction)Object_getMatrix, METH_NOARGS,
|
||||
"Returns the object matrix"},
|
||||
{"getParent", (PyCFunction)Object_getParent, METH_NOARGS,
|
||||
"Returns the object's parent object"},
|
||||
{"getTracked", (PyCFunction)Object_getTracked, METH_NOARGS,
|
||||
"Returns the object's tracked object"},
|
||||
{"getType", (PyCFunction)Object_getType, METH_NOARGS,
|
||||
"Returns type of string of Object"},
|
||||
{"link", (PyCFunction)Object_link, METH_VARARGS,
|
||||
"Links Object with data provided in the argument. The data must \n\
|
||||
match the Object's type, so you cannot link a Lamp to a Mesh type object."},
|
||||
{"makeParent", (PyCFunction)Object_makeParent, METH_VARARGS,
|
||||
"Makes the object the parent of the objects provided in the \n\
|
||||
argument which must be a list of valid Objects. Optional extra arguments:\n\
|
||||
mode:\n\t0: make parent with inverse\n\t1: without inverse\n\
|
||||
fase:\n\t0: update scene hierarchy automatically\n\t\
|
||||
don't update scene hierarchy (faster). In this case, you must\n\t\
|
||||
explicitely update the Scene hierarchy."},
|
||||
{"materialUsage", (PyCFunction)Object_materialUsage, METH_VARARGS,
|
||||
"Determines the way the material is used and returs status.\n\
|
||||
Possible arguments (provide as strings):\n\
|
||||
\tData: Materials assigned to the object's data are shown. (default)\n\
|
||||
\tObject: Materials assigned to the object are shown."},
|
||||
{"setDeltaLocation", (PyCFunction)Object_setDeltaLocation, METH_VARARGS,
|
||||
"Sets the object's delta location which must be a vector triple."},
|
||||
{"setDrawMode", (PyCFunction)Object_setDrawMode, METH_VARARGS,
|
||||
"Sets the object's drawing mode. The argument can be a sum of:\n\
|
||||
2: axis\n4: texspace\n8: drawname\n16: drawimage\n32: drawwire"},
|
||||
{"setDrawType", (PyCFunction)Object_setDrawType, METH_VARARGS,
|
||||
"Sets the object's drawing type. The argument must be one of:\n\
|
||||
1: Bounding box\n2: Wire\n3: Solid\n4: Shaded\n5: Textured"},
|
||||
{"setEuler", (PyCFunction)Object_setEuler, METH_VARARGS,
|
||||
"Set the object's rotation according to the specified Euler\n\
|
||||
angles. The argument must be a vector triple"},
|
||||
{"setLocation", (PyCFunction)Object_setLocation, METH_VARARGS,
|
||||
"Set the object's location. The first argument must be a vector\n\
|
||||
triple."},
|
||||
{"setMaterials", (PyCFunction)Object_setMaterials, METH_VARARGS,
|
||||
"Sets materials. The argument must be a list of valid material\n\
|
||||
objects."},
|
||||
{"shareFrom", (PyCFunction)Object_shareFrom, METH_VARARGS,
|
||||
"Link data of self with object specified in the argument. This\n\
|
||||
works only if self and the object specified are of the same type."},
|
||||
{0}
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
/* PythonTypeObject callback function prototypes */
|
||||
/*****************************************************************************/
|
||||
static void ObjectDeAlloc (C_Object *obj);
|
||||
static int ObjectPrint (C_Object *obj, FILE *fp, int flags);
|
||||
static PyObject* ObjectGetAttr (C_Object *obj, char *name);
|
||||
static int ObjectSetAttr (C_Object *obj, char *name, PyObject *v);
|
||||
static PyObject* ObjectRepr (C_Object *obj);
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python TypeObject structure definition. */
|
||||
/*****************************************************************************/
|
||||
PyTypeObject Object_Type =
|
||||
{
|
||||
PyObject_HEAD_INIT(NULL)
|
||||
0, /* ob_size */
|
||||
"Object", /* tp_name */
|
||||
sizeof (C_Object), /* tp_basicsize */
|
||||
0, /* tp_itemsize */
|
||||
/* methods */
|
||||
(destructor)ObjectDeAlloc, /* tp_dealloc */
|
||||
(printfunc)ObjectPrint, /* tp_print */
|
||||
(getattrfunc)ObjectGetAttr, /* tp_getattr */
|
||||
(setattrfunc)ObjectSetAttr, /* tp_setattr */
|
||||
0, /* tp_compare */
|
||||
(reprfunc)ObjectRepr, /* tp_repr */
|
||||
0, /* tp_as_number */
|
||||
0, /* tp_as_sequence */
|
||||
0, /* tp_as_mapping */
|
||||
0, /* tp_as_hash */
|
||||
0,0,0,0,0,0,
|
||||
0, /* tp_doc */
|
||||
0,0,0,0,0,0,
|
||||
C_Object_methods, /* tp_methods */
|
||||
0, /* tp_members */
|
||||
};
|
||||
|
||||
#endif /* EXPP_OBJECT_H */
|
||||
|
@@ -33,12 +33,6 @@
|
||||
* \file Scene.c
|
||||
* \ingroup scripts
|
||||
* \brief Blender.Scene Module and Scene PyObject implementation.
|
||||
*
|
||||
* Note: Parameters between "<" and ">" are optional. But if one of them is
|
||||
* given, all preceding ones must be given, too. Of course, this only relates
|
||||
* to the Python functions and methods described here and only inside Python
|
||||
* code. [ This will go to another file later, probably the main exppython
|
||||
* doc file].
|
||||
*/
|
||||
|
||||
#include <BKE_main.h>
|
||||
@@ -46,12 +40,25 @@
|
||||
#include <BKE_scene.h>
|
||||
#include <BKE_library.h>
|
||||
#include <BLI_blenlib.h>
|
||||
#include <BSE_headerbuttons.h> /* for copy_scene */
|
||||
#include <BIF_drawscene.h> /* for set_scene */
|
||||
#include <BIF_space.h> /* for copy_view3d_lock() */
|
||||
#include <MEM_guardedalloc.h> /* for MEM_callocN */
|
||||
#include <mydevice.h> /* for #define REDRAW */
|
||||
|
||||
#include "Object.h"
|
||||
#include "Camera.h"
|
||||
#include "modules.h"
|
||||
|
||||
#include "Scene.h"
|
||||
|
||||
static Base *EXPP_Scene_getObjectBase (Scene *scene, Object *object);
|
||||
PyObject *M_Object_Get (PyObject *self, PyObject *args); /* from Object.c */
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python BPy_Scene defaults: */
|
||||
/*****************************************************************************/
|
||||
#define EXPP_SCENE_FRAME_MAX 18000
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python API function prototypes for the Scene module. */
|
||||
@@ -95,7 +102,21 @@ struct PyMethodDef M_Scene_methods[] = {
|
||||
/* Python BPy_Scene methods declarations: */
|
||||
/*****************************************************************************/
|
||||
static PyObject *Scene_getName(BPy_Scene *self);
|
||||
static PyObject *Scene_setName(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_setName(BPy_Scene *self, PyObject *arg);
|
||||
static PyObject *Scene_copy(BPy_Scene *self, PyObject *arg);
|
||||
static PyObject *Scene_startFrame(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_endFrame(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_currentFrame(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_makeCurrent(BPy_Scene *self);
|
||||
static PyObject *Scene_update(BPy_Scene *self);
|
||||
static PyObject *Scene_link(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_unlink(BPy_Scene *self, PyObject *args);
|
||||
static PyObject *Scene_getRenderdir(BPy_Scene *self);
|
||||
static PyObject *Scene_getBackbufdir(BPy_Scene *self);
|
||||
static PyObject *Scene_getChildren(BPy_Scene *self);
|
||||
static PyObject *Scene_getCurrentCamera(BPy_Scene *self);
|
||||
static PyObject *Scene_setCurrentCamera(BPy_Scene *self, PyObject *args);
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Python BPy_Scene methods table: */
|
||||
@@ -103,9 +124,45 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args);
|
||||
static PyMethodDef BPy_Scene_methods[] = {
|
||||
/* name, method, flags, doc */
|
||||
{"getName", (PyCFunction)Scene_getName, METH_NOARGS,
|
||||
"() - Return Scene name"},
|
||||
"() - Return Scene name"},
|
||||
{"setName", (PyCFunction)Scene_setName, METH_VARARGS,
|
||||
"(str) - Change Scene name"},
|
||||
"(str) - Change Scene name"},
|
||||
{"copy", (PyCFunction)Scene_copy, METH_VARARGS,
|
||||
"(duplicate_objects = 1) - Return a copy of this scene\n"
|
||||
"The optional argument duplicate_objects defines how the scene\n"
|
||||
"children are duplicated:\n\t0: Link Objects\n\t1: Link Object Data"
|
||||
"\n\t2: Full copy\n"},
|
||||
{"startFrame", (PyCFunction)Scene_startFrame, METH_VARARGS,
|
||||
"(frame) - If frame is given, the start frame is set and"
|
||||
"\nreturned in any case"},
|
||||
{"endFrame", (PyCFunction)Scene_endFrame, METH_VARARGS,
|
||||
"(frame) - If frame is given, the end frame is set and"
|
||||
"\nreturned in any case"},
|
||||
{"currentFrame", (PyCFunction)Scene_currentFrame, METH_VARARGS,
|
||||
"(frame) - If frame is given, the current frame is set and"
|
||||
"\nreturned in any case"},
|
||||
{"frameSettings", (PyCFunction)Scene_frameSettings, METH_NOARGS,
|
||||
"(start, end, current) - Sets or retrieves the Scene's frame"
|
||||
" settings.\nIf the frame arguments are specified, they are set. "
|
||||
"A tuple (start, end, current) is returned in any case."},
|
||||
{"makeCurrent", (PyCFunction)Scene_makeCurrent, METH_NOARGS,
|
||||
"() - Make self the current scene"},
|
||||
{"update", (PyCFunction)Scene_update, METH_NOARGS,
|
||||
"() - Update scene self"},
|
||||
{"link", (PyCFunction)Scene_link, METH_VARARGS,
|
||||
"(obj) - Link Object obj to this scene"},
|
||||
{"unlink", (PyCFunction)Scene_unlink, METH_VARARGS,
|
||||
"(obj) - Unlink Object obj from this scene"},
|
||||
{"getRenderdir", (PyCFunction)Scene_getRenderdir, METH_NOARGS,
|
||||
"() - Return directory where rendered images are saved to"},
|
||||
{"getBackbufdir", (PyCFunction)Scene_getBackbufdir, METH_NOARGS,
|
||||
"() - Return location of the backbuffer image"},
|
||||
{"getChildren", (PyCFunction)Scene_getChildren, METH_NOARGS,
|
||||
"() - Return list of all objects linked to scene self"},
|
||||
{"getCurrentCamera", (PyCFunction)Scene_getCurrentCamera, METH_NOARGS,
|
||||
"() - Return current active Camera"},
|
||||
{"setCurrentCamera", (PyCFunction)Scene_setCurrentCamera, METH_VARARGS,
|
||||
"() - Set the currently active Camera"},
|
||||
{0}
|
||||
};
|
||||
|
||||
@@ -271,7 +328,7 @@ static PyObject *M_Scene_Get(PyObject *self, PyObject *args)
|
||||
* \return A Python wrapper for the currently active scene.
|
||||
*/
|
||||
|
||||
PyObject *M_Scene_getCurrent (PyObject *self)
|
||||
static PyObject *M_Scene_getCurrent (PyObject *self)
|
||||
{
|
||||
return Scene_CreatePyObject ((Scene *)G.scene);
|
||||
}
|
||||
@@ -288,12 +345,12 @@ PyObject *M_Scene_getCurrent (PyObject *self)
|
||||
* \param pyobj BPy_Scene*: A Scene PyObject wrapper.
|
||||
*/
|
||||
|
||||
PyObject *M_Scene_unlink (PyObject *self, PyObject *arg)
|
||||
static PyObject *M_Scene_unlink (PyObject *self, PyObject *args)
|
||||
{
|
||||
PyObject *pyobj;
|
||||
Scene *scene;
|
||||
Scene *scene;
|
||||
|
||||
if (!PyArg_ParseTuple (arg, "O!", &Scene_Type, &pyobj))
|
||||
if (!PyArg_ParseTuple (args, "O!", &Scene_Type, &pyobj))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected Scene PyType object");
|
||||
|
||||
@@ -305,8 +362,8 @@ PyObject *M_Scene_unlink (PyObject *self, PyObject *arg)
|
||||
|
||||
free_libblock(&G.main->scene, scene);
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/*@}*/
|
||||
@@ -410,7 +467,7 @@ static PyObject *Scene_getName(BPy_Scene *self)
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod setName
|
||||
* \param name - string: The new Scene name.
|
||||
* \param name - string: The new Scene name.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
|
||||
@@ -430,6 +487,392 @@ static PyObject *Scene_setName(BPy_Scene *self, PyObject *args)
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod copy
|
||||
*
|
||||
* This function makes a copy of the scene (self). The optional argument
|
||||
* can be:\n 0: Link Objects \n1: Link Object Data (default)\n2: Full copy
|
||||
* \param dup_objs - int: how the scene children are duplicated.
|
||||
* \return PyObject*: A pointer to the created copy of the scene.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_copy (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
short dup_objs = 1;
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
if (!PyArg_ParseTuple (args, "|h", &dup_objs))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected int in [0,2] or nothing as argument");
|
||||
|
||||
return Scene_CreatePyObject (copy_scene (scene, dup_objs));
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod currentFrame
|
||||
*
|
||||
* If frame is given, the current frame is set and returned in any case.
|
||||
* \param frame int: The value for the current frame.
|
||||
* \return int: The current frame.
|
||||
*/
|
||||
|
||||
/* Blender seems to accept any positive value up to 18000 for start, end and
|
||||
* current frames, independently. */
|
||||
|
||||
static PyObject *Scene_currentFrame (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
short frame = -1;
|
||||
RenderData *rd = &self->scene->r;
|
||||
|
||||
if (!PyArg_ParseTuple (args, "|h", &frame))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected int argument or nothing");
|
||||
|
||||
if (frame > 0) rd->cfra = EXPP_ClampInt(frame, 1, EXPP_SCENE_FRAME_MAX);
|
||||
|
||||
return PyInt_FromLong (rd->cfra);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod startFrame
|
||||
*
|
||||
* If frame is given, the start frame is set and returned in any case.
|
||||
* \param frame int: The value for the start frame.
|
||||
* \return int: The start frame.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_startFrame (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
short frame = -1;
|
||||
RenderData *rd = &self->scene->r;
|
||||
|
||||
if (!PyArg_ParseTuple (args, "|h", &frame))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected int argument or nothing");
|
||||
|
||||
if (frame > 0) rd->sfra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
|
||||
|
||||
return PyInt_FromLong (rd->sfra);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod endFrame
|
||||
*
|
||||
* If frame is given, the end frame is set and returned in any case.
|
||||
* \param frame int: The value for the end frame.
|
||||
* \return int: The end frame.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_endFrame (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
short frame = -1;
|
||||
RenderData *rd = &self->scene->r;
|
||||
|
||||
if (!PyArg_ParseTuple (args, "|h", &frame))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected int argument or nothing");
|
||||
|
||||
if (frame > 0) rd->efra = EXPP_ClampInt (frame, 1, EXPP_SCENE_FRAME_MAX);
|
||||
|
||||
return PyInt_FromLong (rd->efra);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod makeCurrent
|
||||
*
|
||||
* Make self the current scene.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_makeCurrent (BPy_Scene *self)
|
||||
{
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (scene) set_scene (scene);
|
||||
|
||||
Py_INCREF (Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod update
|
||||
*
|
||||
* Updates scene self. This function explicitely resorts the base list of
|
||||
* a newly created object hierarchy.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_update (BPy_Scene *self)
|
||||
{
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (scene) sort_baselist (scene);
|
||||
|
||||
Py_INCREF (Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod link
|
||||
*
|
||||
* Link the given object to this scene.
|
||||
* \param object PyObject*: A pointer to an Object Python wrapper.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_link (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
Scene *scene = self->scene;
|
||||
C_Object *bpy_obj; /* XXX Change to BPy or whatever is chosen */
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
if (!PyArg_ParseTuple (args, "O!", &Object_Type, &bpy_obj))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected Object argument");
|
||||
|
||||
else { /* Ok, all is fine, let's try to link it */
|
||||
Object *object = bpy_obj->object;
|
||||
Base *base;
|
||||
|
||||
/* We need to link the object to a 'Base', then link this base
|
||||
* to the scene. See DNA_scene_types.h ... */
|
||||
|
||||
/* First, check if the object isn't already in the scene */
|
||||
base = EXPP_Scene_getObjectBase (scene, object);
|
||||
/* if base is not NULL ... */
|
||||
if (base) /* ... the object is already in one of the Scene Bases */
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"object already in scene!");
|
||||
|
||||
/* not linked, go get mem for a new base object */
|
||||
|
||||
base = MEM_callocN(sizeof(Base), "newbase");
|
||||
|
||||
if (!base)
|
||||
return EXPP_ReturnPyObjError (PyExc_MemoryError,
|
||||
"couldn't allocate new Base for object");
|
||||
|
||||
base->object = object; /* link object to the new base */
|
||||
base->lay = object->lay;
|
||||
base->flag = object->flag;
|
||||
|
||||
object->id.us += 1; /* incref the object user count in Blender */
|
||||
|
||||
BLI_addhead(&scene->base, base); /* finally, link new base to scene */
|
||||
}
|
||||
|
||||
Py_INCREF (Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod unlink
|
||||
*
|
||||
* Unlink (delete) the given object from this scene.
|
||||
* \param object PyObject*: A pointer to a Blender Object Python wrapper.
|
||||
* \return int: 1 for success, 0 for failure.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_unlink (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
C_Object *bpy_obj = NULL;
|
||||
Object *object;
|
||||
Scene *scene = self->scene;
|
||||
Base *base;
|
||||
short retval = 0;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender scene was deleted!");
|
||||
|
||||
if (!PyArg_ParseTuple(args, "O!", &Object_Type, &bpy_obj))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected Object as argument");
|
||||
|
||||
object = bpy_obj->object;
|
||||
|
||||
/* is the object really in the scene? */
|
||||
base = EXPP_Scene_getObjectBase(scene, object);
|
||||
|
||||
if (base) { /* if it is, remove it: */
|
||||
BLI_remlink(&scene->base, base);
|
||||
object->id.us -= 1;
|
||||
MEM_freeN (base);
|
||||
scene->basact = 0; /* in case the object was selected */
|
||||
retval = 1;
|
||||
}
|
||||
|
||||
return Py_BuildValue ("i", PyInt_FromLong (retval));
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod getRenderdir
|
||||
*
|
||||
* \return string: The directory where rendered images are saved to.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_getRenderdir (BPy_Scene *self)
|
||||
{
|
||||
if (self->scene)
|
||||
return PyString_FromString (self->scene->r.pic);
|
||||
else
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod getBackbufdir
|
||||
*
|
||||
* \return string: The backbuffer image location
|
||||
*/
|
||||
|
||||
static PyObject *Scene_getBackbufdir (BPy_Scene *self)
|
||||
{
|
||||
if (self->scene)
|
||||
return PyString_FromString (self->scene->r.backbuf);
|
||||
else
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene already deleted");
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod frameSettings
|
||||
*
|
||||
* This method can be used to set (if the values are given) and in any case
|
||||
* get a tuple representing the start, end and current frame values.
|
||||
* \param start int: The optional start frame value;
|
||||
* \param end int: The optional end frame value;
|
||||
* \param current int: The optional current frame value.
|
||||
* \return tuple: (start, end, current) frame values.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_frameSettings (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
int start = -1;
|
||||
int end = -1;
|
||||
int current = -1;
|
||||
RenderData *rd = NULL;
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
rd = &scene->r;
|
||||
|
||||
if (!PyArg_ParseTuple (args, "|iii", &start, &end, ¤t))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected three ints or nothing as arguments");
|
||||
|
||||
if (start > 0) rd->sfra = EXPP_ClampInt (start, 1, EXPP_SCENE_FRAME_MAX);
|
||||
if (end > 0) rd->efra = EXPP_ClampInt (end, 1, EXPP_SCENE_FRAME_MAX);
|
||||
if (current > 0) rd->cfra = EXPP_ClampInt (current, 1, EXPP_SCENE_FRAME_MAX);
|
||||
|
||||
return Py_BuildValue("(iii)", rd->sfra, rd->efra, rd->cfra);
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod getChildren
|
||||
*
|
||||
* \return PyList: a list of all objects linked to Scene self.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_getChildren (BPy_Scene *self)
|
||||
{
|
||||
Scene *scene = self->scene;
|
||||
PyObject *pylist= PyList_New(0);
|
||||
PyObject *bpy_obj;
|
||||
Object *object;
|
||||
Base *base;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
base = scene->base.first;
|
||||
|
||||
while (base) {
|
||||
object = base->object;
|
||||
|
||||
bpy_obj = M_Object_Get(Py_None,
|
||||
Py_BuildValue ("(s)", object->id.name+2));
|
||||
|
||||
if (!bpy_obj)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"couldn't create new object wrapper");
|
||||
|
||||
PyList_Append (pylist, bpy_obj);
|
||||
Py_XDECREF (bpy_obj); /* PyList_Append incref'ed it */
|
||||
|
||||
base = base->next;
|
||||
}
|
||||
|
||||
return pylist;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod getCurrentCamera
|
||||
*
|
||||
* \return PyObject*: A wrapper for the currently active camera
|
||||
*/
|
||||
|
||||
static PyObject *Scene_getCurrentCamera (BPy_Scene *self)
|
||||
{
|
||||
Object *cam_obj;
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
cam_obj = scene->camera;
|
||||
|
||||
if (cam_obj) /* if found, return a wrapper for it */
|
||||
return M_Object_Get (Py_None, Py_BuildValue ("(s)", cam_obj->id.name+2));
|
||||
|
||||
Py_INCREF(Py_None); /* none found */
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/**
|
||||
* \brief Scene PyMethod setCurrentCamera
|
||||
*
|
||||
* Set the currently active Camera Object in Blender.
|
||||
* \param cam_obj PyObject*: A Camera PyObject.
|
||||
*/
|
||||
|
||||
static PyObject *Scene_setCurrentCamera (BPy_Scene *self, PyObject *args)
|
||||
{
|
||||
Object *object;
|
||||
C_Object *cam_obj;
|
||||
Scene *scene = self->scene;
|
||||
|
||||
if (!scene)
|
||||
return EXPP_ReturnPyObjError (PyExc_RuntimeError,
|
||||
"Blender Scene was deleted!");
|
||||
|
||||
if (!PyArg_ParseTuple(args, "O!", &Object_Type, &cam_obj))
|
||||
return EXPP_ReturnPyObjError (PyExc_TypeError,
|
||||
"expected Camera Object as argument");
|
||||
|
||||
object = cam_obj->object;
|
||||
|
||||
scene->camera = object; /* set the current Camera */
|
||||
|
||||
/* if this is the current scene, update its window now */
|
||||
if (scene == G.scene) copy_view3d_lock(REDRAW);
|
||||
|
||||
/* XXX copy_view3d_lock(REDRAW) prints "bad call to addqueue: 0 (18, 1)".
|
||||
* The same happens in bpython. */
|
||||
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
@@ -499,7 +942,7 @@ static int Scene_SetAttr (BPy_Scene *self, char *name, PyObject *value)
|
||||
|
||||
/* First we put "value" in a tuple, because we want to pass it to functions
|
||||
* that only accept PyTuples. Using "N" doesn't increment value's ref count */
|
||||
valtuple = Py_BuildValue("(N)", value);
|
||||
valtuple = Py_BuildValue("(O)", value);
|
||||
|
||||
if (!valtuple) /* everything OK with our PyObject? */
|
||||
return EXPP_ReturnIntError(PyExc_MemoryError,
|
||||
@@ -569,3 +1012,28 @@ static PyObject *Scene_Repr (BPy_Scene *self)
|
||||
}
|
||||
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \brief Internal helper function to search the Base of an Object
|
||||
*
|
||||
* This function looks up the linked list of Bases in a scene, searching
|
||||
* for a given object.
|
||||
* \param scene Scene*: A pointer to a Blender Scene;
|
||||
* \param object Object*: A pointer to a Blender Object.
|
||||
* \return The Base* to the Base where object was stored or NULL if the
|
||||
* object isn't linked to this scene.
|
||||
*/
|
||||
|
||||
Base *EXPP_Scene_getObjectBase(Scene *scene, Object *object)
|
||||
{
|
||||
Base *base = scene->base.first;
|
||||
|
||||
while (base) {
|
||||
|
||||
if (object == base->object) return base; /* found it? */
|
||||
|
||||
base = base->next;
|
||||
}
|
||||
|
||||
return NULL; /* object isn't linked to this scene */
|
||||
}
|
||||
|
@@ -421,7 +421,7 @@ static int TextSetAttr (C_Text *self, char *name, PyObject *value)
|
||||
* function anyway, since it already has error checking, clamps to the right
|
||||
* interval and updates the Blender Text structure when necessary. */
|
||||
|
||||
valtuple = Py_BuildValue("(N)", value); /* the set* functions expect a tuple */
|
||||
valtuple = Py_BuildValue("(O)", value); /* the set* functions expect a tuple */
|
||||
|
||||
if (!valtuple)
|
||||
return EXPP_ReturnIntError(PyExc_MemoryError,
|
||||
|
@@ -73,7 +73,10 @@ int Scene_CheckPyObject (PyObject *pyobj);
|
||||
PyObject * M_Types_Init (void);
|
||||
|
||||
/* NMesh Data */
|
||||
PyObject * M_NMesh_Init (void);
|
||||
PyObject * M_NMesh_Init (void);
|
||||
PyObject * NMesh_CreatePyObject (struct Camera *cam);
|
||||
Camera * NMesh_FromPyObject (PyObject *pyobj);
|
||||
int NMesh_CheckPyObject (PyObject *pyobj);
|
||||
|
||||
/* Material */
|
||||
PyObject * M_Material_Init (void);
|
||||
|
Reference in New Issue
Block a user