* Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also affected some other modules) was executed multiple times, Blender would crash after, let's say, the first 5 or 6 tries. Problem, as Guignot pointed, was with reference counting. Should be ok now, all affected modules were fixed. * The Scene module is now "complete" (= 2.25). * Made some necessary updates to Object and NMesh.
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@@ -73,7 +73,10 @@ int Scene_CheckPyObject (PyObject *pyobj);
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PyObject * M_Types_Init (void);
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/* NMesh Data */
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PyObject * M_NMesh_Init (void);
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PyObject * M_NMesh_Init (void);
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PyObject * NMesh_CreatePyObject (struct Camera *cam);
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Camera * NMesh_FromPyObject (PyObject *pyobj);
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int NMesh_CheckPyObject (PyObject *pyobj);
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/* Material */
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PyObject * M_Material_Init (void);
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