Bugfix: Crash in demo file from ZanQdo (reported by jaguarandi).
Was caused by old animation-system code that was no longer working. I've commented out this code for now until we need something like this again.
This commit is contained in:
@@ -138,6 +138,7 @@ void ANIM_action_to_pose_sync (Object *ob)
|
||||
*/
|
||||
void ANIM_pose_to_action_sync (Object *ob, ScrArea *sa)
|
||||
{
|
||||
#if 0 // XXX old animation system
|
||||
SpaceAction *saction= (SpaceAction *)sa->spacedata.first;
|
||||
bArmature *arm= (bArmature *)ob->data;
|
||||
bAction *act= (bAction *)ob->action;
|
||||
@@ -174,4 +175,5 @@ void ANIM_pose_to_action_sync (Object *ob, ScrArea *sa)
|
||||
|
||||
// XXX step 2 needs to be coded still... currently missing action/bone group API to do any more work here...
|
||||
// XXX step 3 needs to be coded still... it's a messy case to deal with (we'll use the temp indices for this?)
|
||||
#endif // XXX old animation system
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user