Patch #7767: Constraint Subtargets can now target anywhere on a bone, not just the head or tail
Patch by: Roland Hess (harkyman) For example, a constraint can be sub-targeted at the 50% (or 31.2% or 85% etc.) point of its target bone, giving you enormous rigging flexibility and removing the need for complex contraptions to do such things as: - A bone whose base slides only between to points on a rig (CopyLoc with a variable, animated subtarget point) - Bones that attach to multiple points along another bone (CopyLocs, each with a different head/tail percentage) - Bones that need to stretch to a point midway between specific spots on two other bones (old way: too crazy to mention; new way: stretch bone between points on end bones, then another stretch to the midpoint of the first stretch) It is only used for the constraint types for which it is relevant: CopyLoc, TrackTo, StretchTo and MinMax, TrackTo, and Floor. Notes: - This is accessed by the Head/Tail number-slider. - This value can be animated per constraint - The old "Copy Bone Tail" option for the CopyLoc constraint has been automatically converted to 1.0 Head/Bone values for the affected constraints - In the code, this value is in the bConstraint struct, so it is available for all constraints, even though only a few implement it.
This commit is contained in:
@@ -305,8 +305,10 @@ static void copy_pose_channel_data(bPoseChannel *pchan, const bPoseChannel *chan
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pchan->flag= chan->flag;
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con= chan->constraints.first;
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for(pcon= pchan->constraints.first; pcon; pcon= pcon->next)
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for(pcon= pchan->constraints.first; pcon; pcon= pcon->next) {
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pcon->enforce= con->enforce;
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pcon->headtail= con->headtail;
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}
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}
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/* checks for IK constraint, can do more constraints flags later */
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@@ -194,6 +194,11 @@ void do_constraint_channels (ListBase *conbase, ListBase *chanbase, float ctime,
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con->enforce = CLAMPIS(icu->curval, 0.0f, 1.0f);
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}
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break;
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case CO_HEADTAIL:
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{
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con->headtail = icu->curval;
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}
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break;
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}
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}
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}
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@@ -224,6 +229,9 @@ void unique_constraint_name (bConstraint *con, ListBase *list)
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}
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/* See if we even need to do this */
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if (list == NULL)
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return;
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for (curcon = list->first; curcon; curcon=curcon->next) {
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if (curcon != con) {
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if (!strcmp(curcon->name, con->name)) {
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@@ -710,7 +718,7 @@ static void contarget_get_lattice_mat (Object *ob, char *substring, float mat[][
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/* generic function to get the appropriate matrix for most target cases */
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/* The cases where the target can be object data have not been implemented */
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static void constraint_target_to_mat4 (Object *ob, char *substring, float mat[][4], short from, short to)
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static void constraint_target_to_mat4 (Object *ob, char *substring, float mat[][4], short from, short to, float headtail)
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{
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/* Case OBJECT */
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if (!strlen(substring)) {
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@@ -744,7 +752,22 @@ static void constraint_target_to_mat4 (Object *ob, char *substring, float mat[][
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* PoseChannel by the Armature Object's Matrix to get a worldspace
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* matrix.
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*/
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Mat4MulMat4(mat, pchan->pose_mat, ob->obmat);
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if (headtail < 0.000001) {
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/* skip length interpolation if set to head */
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Mat4MulMat4(mat, pchan->pose_mat, ob->obmat);
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}
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else {
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float tempmat[4][4], loc[3];
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/* interpolate along length of bone */
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VecLerpf(loc, pchan->pose_head, pchan->pose_tail, headtail);
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/* use interpolated distance for subtarget */
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Mat4CpyMat4(tempmat, pchan->pose_mat);
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VecCopyf(tempmat[3], loc);
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Mat4MulMat4(mat, tempmat, ob->obmat);
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}
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}
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else
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Mat4CpyMat4(mat, ob->obmat);
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@@ -794,7 +817,7 @@ static bConstraintTypeInfo CTI_CONSTRNAME = {
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static void default_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime)
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{
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if (VALID_CONS_TARGET(ct))
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space);
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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else if (ct)
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Mat4One(ct->matrix);
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}
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@@ -1192,7 +1215,7 @@ static void kinematic_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstra
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bKinematicConstraint *data= con->data;
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if (VALID_CONS_TARGET(ct))
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space);
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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else if (ct) {
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if (data->flag & CONSTRAINT_IK_AUTO) {
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Object *ob= cob->ob;
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@@ -1564,43 +1587,6 @@ static void loclike_flush_tars (bConstraint *con, ListBase *list, short nocopy)
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}
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}
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static void loclike_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintTarget *ct, float ctime)
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{
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bLocateLikeConstraint *data = con->data;
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if (VALID_CONS_TARGET(ct)) {
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if (ct->tar->type==OB_ARMATURE && strlen(ct->subtarget)) {
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/* Pose-Channels for the CopyLoc target are handled specially, so that
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* we can support using the bone-tip as an option.
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*/
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bPoseChannel *pchan;
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float tmat[4][4];
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pchan = get_pose_channel(ct->tar->pose, ct->subtarget);
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if (pchan) {
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Mat4CpyMat4(tmat, pchan->pose_mat);
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if (data->flag & LOCLIKE_TIP) {
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VECCOPY(tmat[3], pchan->pose_tail);
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}
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Mat4MulMat4(ct->matrix, tmat, ct->tar->obmat);
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}
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else
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Mat4CpyMat4(ct->matrix, ct->tar->obmat);
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/* convert matrix space as required */
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constraint_mat_convertspace(ct->tar, pchan, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space);
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}
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else {
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/* get target matrix as is done normally for other constraints */
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space);
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}
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}
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else if (ct)
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Mat4One(ct->matrix);
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}
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static void loclike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *targets)
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{
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bLocateLikeConstraint *data= con->data;
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@@ -1644,7 +1630,7 @@ static bConstraintTypeInfo CTI_LOCLIKE = {
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loclike_new_data, /* new data */
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loclike_get_tars, /* get constraint targets */
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loclike_flush_tars, /* flush constraint targets */
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loclike_get_tarmat, /* get target matrix */
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default_get_tarmat, /* get target matrix */
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loclike_evaluate /* evaluate */
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};
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@@ -1896,7 +1882,7 @@ static void pycon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraintT
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/* firstly calculate the matrix the normal way, then let the py-function override
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* this matrix if it needs to do so
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*/
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space);
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constraint_target_to_mat4(ct->tar, ct->subtarget, ct->matrix, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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BPY_pyconstraint_target(data, ct);
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}
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else if (ct)
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@@ -1987,7 +1973,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
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Mat4One(ct->matrix);
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/* get the transform matrix of the target */
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constraint_target_to_mat4(ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space);
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constraint_target_to_mat4(ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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/* determine where in transform range target is */
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/* data->type is mapped as follows for backwards compatability:
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@@ -85,7 +85,7 @@
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*/
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int co_ar[CO_TOTIPO]= {
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CO_ENFORCE
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CO_ENFORCE, CO_HEADTAIL
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};
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int ob_ar[OB_TOTIPO]= {
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@@ -6827,11 +6827,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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bConstraint *con;
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bConstraintTarget *ct;
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for(ob = main->object.first; ob; ob= ob->id.next) {
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if(ob->pose) {
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for(pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
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for(con=pchan->constraints.first; con; con=con->next) {
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if(con->type==CONSTRAINT_TYPE_PYTHON) {
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for (ob = main->object.first; ob; ob= ob->id.next) {
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if (ob->pose) {
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for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
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for (con=pchan->constraints.first; con; con=con->next) {
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if (con->type == CONSTRAINT_TYPE_PYTHON) {
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bPythonConstraint *data= (bPythonConstraint *)con->data;
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if (data->tar) {
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/* version patching needs to be done */
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@@ -6849,12 +6849,19 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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strcpy(data->subtarget, "");
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}
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}
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else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
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bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
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/* new headtail functionality makes Bone-Tip function obsolete */
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if (data->flag & LOCLIKE_TIP)
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con->headtail = 1.0f;
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}
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}
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}
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}
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for(con=ob->constraints.first; con; con=con->next) {
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if(con->type==CONSTRAINT_TYPE_PYTHON) {
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for (con=ob->constraints.first; con; con=con->next) {
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if (con->type==CONSTRAINT_TYPE_PYTHON) {
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bPythonConstraint *data= (bPythonConstraint *)con->data;
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if (data->tar) {
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/* version patching needs to be done */
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@@ -6872,6 +6879,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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strcpy(data->subtarget, "");
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}
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}
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else if (con->type == CONSTRAINT_TYPE_LOCLIKE) {
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bLocateLikeConstraint *data= (bLocateLikeConstraint *)con->data;
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/* new headtail functionality makes Bone-Tip function obsolete */
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if (data->flag & LOCLIKE_TIP)
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con->headtail = 1.0f;
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}
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}
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}
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}
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@@ -64,6 +64,8 @@ typedef struct bConstraint {
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char name[30]; /* Constraint name */
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float enforce; /* Amount of influence exherted by constraint (0.0-1.0) */
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float headtail; /* Point along subtarget bone where the actual target is. 0=head (default for all), 1=tail*/
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int pad;
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} bConstraint;
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@@ -116,7 +118,7 @@ typedef struct bPythonConstraint {
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char subtarget[32]; /* subtarger from previous implentation (version-patch sets this to "" on file-load) */
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} bPythonConstraint;
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/* Single-target subobject constraints --------------------- */
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/* Inverse-Kinematics (IK) constraint */
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typedef struct bKinematicConstraint {
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Object *tar;
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@@ -134,6 +136,8 @@ typedef struct bKinematicConstraint {
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float grabtarget[3]; /* for target-less IK */
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} bKinematicConstraint;
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/* Single-target subobject constraints --------------------- */
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/* Track To Constraint */
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typedef struct bTrackToConstraint {
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Object *tar;
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@@ -386,6 +390,7 @@ typedef enum B_CONSTRAINTCHANNEL_FLAG {
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#define LOCLIKE_X 0x01
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#define LOCLIKE_Y 0x02
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#define LOCLIKE_Z 0x04
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/* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
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#define LOCLIKE_TIP 0x08
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#define LOCLIKE_X_INVERT 0x10
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#define LOCLIKE_Y_INVERT 0x20
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@@ -319,10 +319,11 @@ typedef short IPO_Channel;
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#define AC_QUAT_Z 28
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/* ******************** */
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#define CO_TOTIPO 1 /* Constraint Ipos */
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#define CO_TOTNAM 1
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#define CO_TOTIPO 2 /* Constraint Ipos */
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#define CO_TOTNAM 2
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#define CO_ENFORCE 1
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#define CO_HEADTAIL 2
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/*
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#define CO_TIME 2
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#define CO_OFFSET_X 3
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@@ -399,3 +400,5 @@ typedef short IPO_Channel;
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#endif
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@@ -494,7 +494,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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Object *ob= OBACT;
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bConstraintTypeInfo *cti;
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uiBut *but;
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char typestr[64];
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char typestr[32];
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short height, width = 265;
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int rb_col;
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@@ -807,7 +807,7 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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/* Draw options */
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uiDefButBitI(block, TOG, LOCLIKE_OFFSET, B_CONSTRAINT_TEST, "Offset", *xco, *yco-89, (width/2), 18, &data->flag, 0, 24, 0, 0, "Add original location onto copied location");
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if (is_armature_target(data->tar)) {
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uiDefButBitI(block, TOG, LOCLIKE_TIP, B_CONSTRAINT_TEST, "Target Bone Tail", *xco+(width/2), *yco-89, (width/2), 18, &data->flag, 0, 24, 0, 0, "Copy Location of Target Bone's Tail");
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uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+(width/2), *yco-89, (width/2), 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
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}
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/* constraint space settings */
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@@ -978,7 +978,11 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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{
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bTrackToConstraint *data = con->data;
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height = 96;
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if (is_armature_target(data->tar))
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height = 118;
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else
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height = 96;
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uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
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uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
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@@ -1025,15 +1029,27 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Z", *xco+238, *yco-64,17,18, &data->reserved2, 13.0, 2.0, 0, 0, "Z axis points upward");
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uiBlockEndAlign(block);
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/* constraint space settings */
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draw_constraint_spaceselect(block, con, *xco, *yco-94, is_armature_owner(ob), is_armature_target(data->tar));
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if (is_armature_target(data->tar)) {
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uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco, *yco-94, 241, 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
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/* constraint space settings */
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draw_constraint_spaceselect(block, con, *xco, *yco-116, is_armature_owner(ob), is_armature_target(data->tar));
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}
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else {
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/* constraint space settings */
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draw_constraint_spaceselect(block, con, *xco, *yco-94, is_armature_owner(ob), is_armature_target(data->tar));
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}
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}
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break;
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case CONSTRAINT_TYPE_MINMAX:
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{
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bMinMaxConstraint *data = con->data;
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height = 66;
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if (is_armature_target(data->tar))
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height = 88;
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else
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height = 66;
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uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, "");
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uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, "");
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@@ -1070,6 +1086,11 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Y", *xco+126, *yco-64,24,18, &data->minmaxflag, 12.0, 4.0, 0, 0, "Will not pass above Y of target");
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uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Z", *xco+150, *yco-64,24,18, &data->minmaxflag, 12.0, 5.0, 0, 0, "Will not pass above Z of target");
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uiBlockEndAlign(block);
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if (is_armature_target(data->tar)) {
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uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco, *yco-86, 241, 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
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}
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}
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break;
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case CONSTRAINT_TYPE_LOCKTRACK:
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@@ -1181,13 +1202,19 @@ static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, s
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}
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uiBlockEndAlign(block);
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uiBlockBeginAlign(block);
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uiDefButF(block,BUTM,B_CONSTRAINT_TEST,"R",*xco, *yco-60,20,18,&(data->orglength),0.0,0,0,0,"Recalculate RLength");
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uiDefButF(block,NUM,B_CONSTRAINT_TEST,"Rest Length:",*xco+18, *yco-60,237,18,&(data->orglength),0.0,100,0.5,0.5,"Length at Rest Position");
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if (is_armature_target(data->tar)) {
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uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength");
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uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Rest Length:", *xco+18, *yco-60,139,18, &data->orglength, 0.0, 100, 0.5, 0.5, "Length at Rest Position");
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uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+155, *yco-60,97,18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1");
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}
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else {
|
||||
uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength");
|
||||
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Rest Length:", *xco+18, *yco-60, 237, 18, &data->orglength, 0.0, 100, 0.5, 0.5, "Length at Rest Position");
|
||||
}
|
||||
uiBlockEndAlign(block);
|
||||
|
||||
uiDefButF(block,NUM,B_CONSTRAINT_TEST,"Volume Variation:",*xco+18, *yco-82,237,18,&(data->bulge),0.0,100,0.5,0.5,"Factor between volume variation and stretching");
|
||||
uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Volume Variation:", *xco+18, *yco-82, 237, 18, &data->bulge, 0.0, 100, 0.5, 0.5, "Factor between volume variation and stretching");
|
||||
|
||||
uiBlockBeginAlign(block);
|
||||
uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Vol:",*xco+14, *yco-104,30,18, NULL, 0.0, 0.0, 0.0, 0.0, "");
|
||||
|
||||
@@ -61,7 +61,7 @@ char *ob_ic_names[OB_TOTNAM] = { "LocX", "LocY", "LocZ", "dLocX", "dLocY", "dLoc
|
||||
"Layer", "Time", "ColR", "ColG", "ColB", "ColA",
|
||||
"FStreng", "FFall", "RDamp", "Damping", "Perm" };
|
||||
|
||||
char *co_ic_names[CO_TOTNAM] = { "Inf" };
|
||||
char *co_ic_names[CO_TOTNAM] = { "Inf", "HeadTail" };
|
||||
char *mtex_ic_names[TEX_TOTNAM] = { "OfsX", "OfsY", "OfsZ", "SizeX", "SizeY", "SizeZ",
|
||||
"texR", "texG", "texB", "DefVar", "Col", "Nor", "Var",
|
||||
"Disp" };
|
||||
@@ -191,6 +191,7 @@ char *getname_co_ei(int nr)
|
||||
{
|
||||
switch(nr){
|
||||
case CO_ENFORCE:
|
||||
case CO_HEADTAIL:
|
||||
return co_ic_names[nr-1];
|
||||
}
|
||||
return ic_name_empty[0];
|
||||
@@ -388,3 +389,5 @@ int texchannel_to_adrcode(int channel)
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user