* Gave the region icons a bit more padding for the clickable area

This commit is contained in:
2009-09-13 03:08:46 +00:00
parent 57ec59fb85
commit 896ada37ac
2 changed files with 6 additions and 6 deletions

View File

@@ -462,7 +462,7 @@ static void area_azone_initialize(ScrArea *sa)
}
#define AZONEPAD_EDGE 4
#define AZONEPAD_ICON 6
#define AZONEPAD_ICON 8
static void region_azone_edge(AZone *az, ARegion *ar)
{
if(az->edge=='t') {
@@ -511,15 +511,15 @@ static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar)
}
else if(az->edge=='l') {
az->x1= ar->winrct.xmin - 2*AZONEPAD_ICON;
az->y1= ar->winrct.ymax - 3*AZONEPAD_ICON;
az->y1= ar->winrct.ymax - 2*AZONEPAD_ICON;
az->x2= ar->winrct.xmin - AZONEPAD_ICON;
az->y2= ar->winrct.ymax - 2*AZONEPAD_ICON;
az->y2= ar->winrct.ymax - AZONEPAD_ICON;
}
else { // if(az->edge=='r') {
az->x1= ar->winrct.xmax + AZONEPAD_ICON;
az->y1= ar->winrct.ymax - 3*AZONEPAD_ICON;
az->y1= ar->winrct.ymax - 2*AZONEPAD_ICON;
az->x2= ar->winrct.xmax + 2*AZONEPAD_ICON;
az->y2= ar->winrct.ymax - 2*AZONEPAD_ICON;
az->y2= ar->winrct.ymax - AZONEPAD_ICON;
}
BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2);

View File

@@ -742,7 +742,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
if (printable) {
UI_ThemeColor(TH_TEXT_HI);
BLF_draw_default(20, ar->winy-20, 0.0f, printable);
BLF_draw_default(22, ar->winy-17, 0.0f, printable);
}
if (v3d->localview) {