BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work on Nvidia cards," which was also reported by HG1.
This commit is contained in:
@@ -10,3 +10,11 @@ void main()
|
||||
varnormal = normalize(gl_NormalMatrix * gl_Normal);
|
||||
gl_Position = gl_ProjectionMatrix * co;
|
||||
|
||||
// Setting gl_ClipVertex is necessary to get glClipPlane working on NVIDIA graphic cards.
|
||||
// gl_ClipVertex works only on NVIDIA graphic cards so we have to check with
|
||||
// __GLSL_CG_DATA_TYPES if a NVIDIA graphic card is used (Cg support).
|
||||
// gl_ClipVerte is supported up to GLSL 1.20.
|
||||
#ifdef __GLSL_CG_DATA_TYPES
|
||||
gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user