- added DerivedMesh.drawUVEdges function & implementations

- removed DerivedMesh.drawLooseEdges and replaced with much more
   general drawEdgesFlag function that draws based edge flags.
 - switch DerivedMesh.drawFacesTex to give user control over which
   faces are drawn
 - added object_uvs_changed and object_tface_flags_changed functions
   to do object recalc flag flush/redraw queueing and added calls
   in appropriate places
 - added various edge flags to mark TFace information. This is used
   by the drawEdgesFlag routine and was the best way I could come
   up with to deal with drawing TFace information from modifier stack.
   Unfortunate side effects are (1) uses a lot of MEdge flags (although
   not needed in file so thats fine) and (2) requires recalculation
   of modifier stack on UV selection changes. #2 is disappointing
   but I could not find a better solution.
 - update UV mesh shadow drawing to use modifier result. At the moment
   just uses the final result but probably should be integrated with
   the editmode cage option.
 - convert draw_tfaces3D to use drawEdgesFlag routine which cleaned
   up the code quite a bit.
 - convert draw_tface_mesh to draw using result of modifier stack.
   Same comment about which result actually gets draw in FACESELECT
   mode as for UV editor shadow drawing applies.

There is a still a bug in that selection is using the wrong
mesh to draw.
This commit is contained in:
2005-08-18 11:31:20 +00:00
parent b774712d80
commit 8c41c00ff7
15 changed files with 466 additions and 296 deletions

View File

@@ -127,14 +127,17 @@ struct DerivedMesh {
/* Draw all vertices as bgl points (no options) */
void (*drawVerts)(DerivedMesh *dm);
/* Draw edges in the UV mesh (if exists) */
void (*drawUVEdges)(DerivedMesh *dm);
/* Draw all edges as lines (no options)
*
* Also called for *final* editmode DerivedMeshes
*/
void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges);
/* Draw all edges without faces as lines (no options) */
void (*drawLooseEdges)(DerivedMesh *dm);
/* Draw all edges for which (med->flag&mask)==value */
void (*drawEdgesFlag)(DerivedMesh *dm, unsigned int mask, unsigned int value);
/* Draw all faces
* o Set face normal or vertex normal based on inherited face flag

View File

@@ -2129,6 +2129,15 @@ CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *ss, CCGFace *f, int index) {
return FACE_getEdges(f)[index];
}
}
int ccgSubSurf_getFaceEdgeIndex(CCGSubSurf *ss, CCGFace *f, CCGEdge *e) {
int i;
for (i=0; i<f->numVerts; i++)
if (FACE_getEdges(f)[i]==e)
return i;
return -1;
}
void *ccgSubSurf_getFaceCenterData(CCGSubSurf *ss, CCGFace *f) {
return FACE_getCenterData(f);
}

View File

@@ -108,6 +108,7 @@ CCGFaceHDL ccgSubSurf_getFaceFaceHandle (CCGSubSurf *ss, CCGFace *f);
int ccgSubSurf_getFaceNumVerts (CCGSubSurf *ss, CCGFace *f);
CCGVert* ccgSubSurf_getFaceVert (CCGSubSurf *ss, CCGFace *f, int index);
CCGEdge* ccgSubSurf_getFaceEdge (CCGSubSurf *ss, CCGFace *f, int index);
int ccgSubSurf_getFaceEdgeIndex (CCGSubSurf *ss, CCGFace *f, CCGEdge *e);
int ccgSubSurf_getFaceAge (CCGSubSurf *ss, CCGFace *f);
void* ccgSubSurf_getFaceUserData (CCGSubSurf *ss, CCGFace *f);

View File

@@ -163,6 +163,41 @@ static void meshDM_drawVerts(DerivedMesh *dm)
}
glEnd();
}
static void meshDM_drawUVEdges(DerivedMesh *dm)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me = mdm->me;
int i;
if (me->tface) {
glBegin(GL_LINES);
for (i=0; i<me->totface; i++) {
if (me->mface[i].v3) {
TFace *tf = &me->tface[i];
if (!(tf->flag&TF_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[2]);
if (!me->mface[i].v4) {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[0]);
} else {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[0]);
}
}
}
}
glEnd();
}
}
static void meshDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
@@ -220,31 +255,95 @@ static void meshDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
glEnd();
}
}
static void meshDM_drawLooseEdges(DerivedMesh *dm)
static void meshDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value)
{
MeshDerivedMesh *mdm = (MeshDerivedMesh*) dm;
Mesh *me= mdm->me;
MFace *mface= me->mface;
MEdge *medge= me->medge;
int a;
MFace *mface = me->mface;
int tfaceFlags = (ME_EDGE_TFSEL|ME_EDGE_TFACT|ME_EDGE_TFVISIBLE|ME_EDGE_TFACTFIRST|ME_EDGE_TFACTLAST);
if ((mask&tfaceFlags) && me->tface) {
TFace *tface = me->tface;
if (medge) {
glBegin(GL_LINES);
for(a=0; a<me->totedge; a++, medge++) {
if ((medge->flag&ME_EDGEDRAW) && (medge->flag&ME_LOOSEEDGE)) {
for(a=0; a<me->totface; a++, mface++, tface++) {
if (mface->v3) {
unsigned int flags = ME_EDGEDRAW|ME_EDGEMAPPED;
unsigned int flag0, flag1, flag2, flag3;
if (tface->flag&TF_SELECT) flags |= ME_EDGE_TFSEL;
if (!(tface->flag&TF_HIDE)) flags |= ME_EDGE_TFVISIBLE;
if (tface->flag&TF_ACTIVE) {
flags |= ME_EDGE_TFACT;
flag0 = flag1 = flag2 = flag3 = flags;
flag0 |= ME_EDGE_TFACTFIRST;
flag3 |= ME_EDGE_TFACTLAST;
} else {
flag0 = flag1 = flag2 = flag3 = flags;
}
if (mask&ME_SEAM) {
if (tface->unwrap&TF_SEAM1) flag0 |= ME_SEAM;
if (tface->unwrap&TF_SEAM2) flag1 |= ME_SEAM;
if (tface->unwrap&TF_SEAM3) flag2 |= ME_SEAM;
if (tface->unwrap&TF_SEAM4) flag3 |= ME_SEAM;
}
if ((flag0&mask)==value) {
glVertex3fv(mdm->verts[mface->v1].co);
glVertex3fv(mdm->verts[mface->v2].co);
}
if ((flag1&mask)==value) {
glVertex3fv(mdm->verts[mface->v2].co);
glVertex3fv(mdm->verts[mface->v3].co);
}
if (mface->v4) {
if ((flag2&mask)==value) {
glVertex3fv(mdm->verts[mface->v3].co);
glVertex3fv(mdm->verts[mface->v4].co);
}
if ((flag3&mask)==value) {
glVertex3fv(mdm->verts[mface->v4].co);
glVertex3fv(mdm->verts[mface->v1].co);
}
} else {
if ((flag3&mask)==value) {
glVertex3fv(mdm->verts[mface->v3].co);
glVertex3fv(mdm->verts[mface->v1].co);
}
}
}
}
glEnd();
}
else if(me->medge) {
MEdge *medge= me->medge;
glBegin(GL_LINES);
for(a=me->totedge; a>0; a--, medge++) {
if (((medge->flag|ME_EDGEMAPPED)&mask)==value) {
glVertex3fv(mdm->verts[ medge->v1].co);
glVertex3fv(mdm->verts[ medge->v2].co);
}
}
glEnd();
} else {
}
else {
glBegin(GL_LINES);
for(a=0; a<me->totface; a++, mface++) {
if (!mface->v3) {
if (((ME_EDGEDRAW|ME_LOOSEEDGE|ME_EDGEMAPPED)&mask)==value) {
glVertex3fv(mdm->verts[mface->v1].co);
glVertex3fv(mdm->verts[mface->v2].co);
}
}
}
glEnd();
}
}
@@ -381,12 +480,16 @@ static void meshDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf,
for (a=0; a<me->totface; a++) {
MFace *mf= &mface[a];
TFace *tf = tface?&tface[a]:NULL;
int flag;
unsigned char *cp= NULL;
if (mf->v3==0) continue;
if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
if (setDrawParams(tf, mf->mat_nr)) {
flag = setDrawParams(tf, mf->mat_nr);
if (flag==0) {
continue;
} else if (flag==1) {
if (tf) {
cp= (unsigned char*) tf->col;
} else if (me->mcol) {
@@ -463,8 +566,9 @@ static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3]
mdm->dm.drawVerts = meshDM_drawVerts;
mdm->dm.drawUVEdges = meshDM_drawUVEdges;
mdm->dm.drawEdges = meshDM_drawEdges;
mdm->dm.drawLooseEdges = meshDM_drawLooseEdges;
mdm->dm.drawEdgesFlag = meshDM_drawEdgesFlag;
mdm->dm.drawFacesSolid = meshDM_drawFacesSolid;
mdm->dm.drawFacesColored = meshDM_drawFacesColored;
@@ -989,26 +1093,6 @@ static void ssDM_drawMappedFacesEM(DerivedMesh *dm, int (*setDrawOptions)(void *
}
}
static void ssDM_drawLooseEdges(DerivedMesh *dm)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
DispListMesh *dlm = ssdm->dlm;
int i;
if (dlm->medge) {
MEdge *medge= dlm->medge;
glBegin(GL_LINES);
for (i=0; i<dlm->totedge; i++, medge++) {
if (medge->flag&ME_LOOSEEDGE) {
glVertex3fv(dlm->mvert[medge->v1].co);
glVertex3fv(dlm->mvert[medge->v2].co);
}
}
glEnd();
}
}
static void ssDM_drawVerts(DerivedMesh *dm)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
@@ -1022,6 +1106,61 @@ static void ssDM_drawVerts(DerivedMesh *dm)
}
bglEnd();
}
static void ssDM_drawUVEdges(DerivedMesh *dm)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
DispListMesh *dlm = ssdm->dlm;
int i;
if (dlm->tface) {
glBegin(GL_LINES);
for (i=0; i<dlm->totface; i++) {
if (dlm->mface[i].v3) {
TFace *tf = &dlm->tface[i];
if (!(tf->flag&TF_HIDE)) {
glVertex2fv(tf->uv[0]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[1]);
glVertex2fv(tf->uv[2]);
if (!dlm->mface[i].v4) {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[0]);
} else {
glVertex2fv(tf->uv[2]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[3]);
glVertex2fv(tf->uv[0]);
}
}
}
}
glEnd();
}
}
static void ssDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
DispListMesh *dlm = ssdm->dlm;
MVert *mvert = dlm->mvert;
int i;
if (dlm->medge) {
MEdge *medge= dlm->medge;
glBegin(GL_LINES);
for (i=0; i<dlm->totedge; i++, medge++) {
if ((medge->flag&mask)==value) {
glVertex3fv(mvert[medge->v1].co);
glVertex3fv(mvert[medge->v2].co);
}
}
glEnd();
}
}
static void ssDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
{
SSDerivedMesh *ssdm = (SSDerivedMesh*) dm;
@@ -1181,12 +1320,16 @@ static void ssDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf, i
for (a=0; a<dlm->totface; a++) {
MFace *mf= &mface[a];
TFace *tf = tface?&tface[a]:NULL;
int flag;
unsigned char *cp= NULL;
if (mf->v3==0) continue;
if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
if (setDrawParams(tf, mf->mat_nr)) {
flag = setDrawParams(tf, mf->mat_nr);
if (flag==0) {
continue;
} else if (flag==1) {
if (tf) {
cp= (unsigned char*) tf->col;
} else if (dlm->mcol) {
@@ -1320,8 +1463,9 @@ DerivedMesh *derivedmesh_from_displistmesh(DispListMesh *dlm, float (*vertexCos)
ssdm->dm.drawVerts = ssDM_drawVerts;
ssdm->dm.drawUVEdges = ssDM_drawUVEdges;
ssdm->dm.drawEdges = ssDM_drawEdges;
ssdm->dm.drawLooseEdges = ssDM_drawLooseEdges;
ssdm->dm.drawEdgesFlag = ssDM_drawEdgesFlag;
ssdm->dm.drawFacesSolid = ssDM_drawFacesSolid;
ssdm->dm.drawFacesColored = ssDM_drawFacesColored;

View File

@@ -196,6 +196,59 @@ static int getFaceIndex(CCGSubSurf *ss, CCGFace *f, int S, int x, int y, int edg
return faceBase + 1 + (gridSize-2)*numVerts + S*(gridSize-2)*(gridSize-2) + (y-1)*(gridSize-2) + (x-1);
}
}
static unsigned int ss_getEdgeFlags(CCGSubSurf *ss, CCGEdge *e, int ssFromEditmesh, MEdge *medge, TFace *tface)
{
unsigned int flags = ME_EDGEDRAW|ME_EDGERENDER|ME_EDGEMAPPED;
int j, N = ccgSubSurf_getEdgeNumFaces(ss, e);
if (!N) flags |= ME_LOOSEEDGE;
if (ssFromEditmesh) {
EditEdge *eed = ccgSubSurf_getEdgeEdgeHandle(ss, e);
if (eed->seam) {
flags |= ME_SEAM;
}
} else {
int edgeIdx = (int) ccgSubSurf_getEdgeEdgeHandle(ss, e);
/* Edges created by lib have handle of -1 */
if (edgeIdx!=-1 && medge) {
MEdge *origMed = &medge[edgeIdx];
flags |= (origMed->flag&ME_SEAM);
}
if (tface) {
for (j=0; j<N; j++) {
CCGFace *f = ccgSubSurf_getEdgeFace(ss, e, j);
int origIdx = (int) ccgSubSurf_getFaceFaceHandle(ss, f);
TFace *tf = &tface[origIdx];
if (!(tf->flag&TF_HIDE)) flags |= ME_EDGE_TFVISIBLE;
if (tf->flag&TF_SELECT) flags |= ME_EDGE_TFSEL;
if (tf->flag&TF_ACTIVE) {
int fN = ccgSubSurf_getFaceNumVerts(ss, f);
int k = ccgSubSurf_getFaceEdgeIndex(ss, f, e);
flags |= ME_EDGE_TFACT;
if (k==0) {
flags |= ME_EDGE_TFACTFIRST;
}
else if (k==fN-1) {
flags |= ME_EDGE_TFACTLAST;
}
}
}
}
}
return flags;
}
static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, int ssFromEditmesh, int drawInteriorEdges, Mesh *inMe, DispListMesh *inDLM, EditVert ***vertMap_r, EditEdge ***edgeMap_r, EditFace ***faceMap_r) {
DispListMesh *dlm = MEM_callocN(sizeof(*dlm), "dlm");
int edgeSize = ccgSubSurf_getEdgeSize(ss);
@@ -314,30 +367,13 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
ei = ccgSubSurf_getEdgeIterator(ss);
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
unsigned int flags = ss_getEdgeFlags(ss, e, ssFromEditmesh, medge, tface);
for (x=0; x<edgeSize-1; x++) {
MEdge *med = &dlm->medge[i];
med->v1 = getEdgeIndex(ss, e, x, edgeSize);
med->v2 = getEdgeIndex(ss, e, x+1, edgeSize);
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
if (!ccgSubSurf_getEdgeNumFaces(ss, e)) med->flag |= ME_LOOSEEDGE;
if (ssFromEditmesh) {
EditEdge *eed = ccgSubSurf_getEdgeEdgeHandle(ss, e);
if (eed->seam) {
med->flag|= ME_SEAM;
}
} else {
int edgeIdx = (int) ccgSubSurf_getEdgeEdgeHandle(ss, e);
/* Edges created by lib have handle of -1 */
if (edgeIdx!=-1 && medge) {
MEdge *origMed = &medge[edgeIdx];
med->flag|= (origMed->flag&ME_SEAM);
}
}
med->flag = flags;
if (edgeMap) {
edgeMap[i] = ccgDM_getEdgeHandle(ccgdm, e);
@@ -428,14 +464,6 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
numDataComponents = 4;
}
mat_nr = origMFace->mat_nr;
flag = origMFace->flag;
} else {
EditFace *ef = ccgSubSurf_getFaceFaceHandle(ss, f);
mat_nr = ef->mat_nr;
flag = ef->flag;
}
for (S=0; S<numVerts; S++) {
for (k=0; k<numDataComponents; k++) {
edge_data[S][k] = (corner_data[S][k] + corner_data[(S+1)%numVerts][k])*0.5f;
@@ -446,6 +474,14 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
center_data[k]/= numVerts;
}
mat_nr = origMFace->mat_nr;
flag = origMFace->flag;
} else {
EditFace *ef = ccgSubSurf_getFaceFaceHandle(ss, f);
mat_nr = ef->mat_nr;
flag = ef->flag;
}
for (S=0; S<numVerts; S++) {
int prevS= (S-1+numVerts)%numVerts;
@@ -499,6 +535,7 @@ static DispListMesh *ss_to_displistmesh(CCGSubSurf *ss, CCGDerivedMesh *ccgdm, i
col[3] = (int) (data[3]*255);
}
}
if (dlm->tface) {
TFace *tf = &dlm->tface[i];
tf->tpage = origTFace->tpage;
@@ -917,18 +954,25 @@ static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges) {
ccgFaceIterator_free(fi);
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
static void ccgDM_drawEdgesFlag(DerivedMesh *dm, unsigned int mask, unsigned int value) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
int i, edgeSize = ccgSubSurf_getEdgeSize(ss);
MEdge *medge = NULL;
TFace *tface = NULL;
if (!ccgdm->fromEditmesh) {
medge = ccgdm->dlm?ccgdm->dlm->medge:ccgdm->me->medge;
tface = ccgdm->dlm?ccgdm->dlm->tface:ccgdm->me->tface;
}
for (; !ccgEdgeIterator_isStopped(ei); ccgEdgeIterator_next(ei)) {
CCGEdge *e = ccgEdgeIterator_getCurrent(ei);
if (!ccgSubSurf_getEdgeNumFaces(ss, e)) {
VertData *edgeData = ccgSubSurf_getEdgeDataArray(ss, e);
unsigned int flags = ss_getEdgeFlags(ss, e, ccgdm->fromEditmesh, medge, tface);
if ((flags&mask)==value) {
glBegin(GL_LINE_STRIP);
for (i=0; i<edgeSize-1; i++) {
glVertex3fv(edgeData[i].co);
@@ -940,7 +984,6 @@ static void ccgDM_drawLooseEdges(DerivedMesh *dm) {
ccgEdgeIterator_free(ei);
}
static void ccgDM_drawFacesSolid(DerivedMesh *dm, int (*setMaterial)(int)) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
@@ -1100,10 +1143,11 @@ static void ccgDM_drawFacesTex(DerivedMesh *dm, int (*setDrawParams)(TFace *tf,
MFace *mf = &mface[index];
TFace *tf = tface?&tface[index]:NULL;
unsigned char *cp= NULL;
int flag = setDrawParams(tf, mf->mat_nr);
if(tf && ((tf->flag&TF_HIDE) || (tf->mode&TF_INVISIBLE))) continue;
if (setDrawParams(tf, mf->mat_nr)) {
if (flag==0) {
continue;
} else if (flag==1) {
if (tf) {
cp= (unsigned char*) tf->col;
} else if (mcol) {
@@ -1336,7 +1380,7 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss, int fromEditmesh, int d
ccgdm->dm.drawVerts = ccgDM_drawVerts;
ccgdm->dm.drawEdges = ccgDM_drawEdges;
ccgdm->dm.drawLooseEdges = ccgDM_drawLooseEdges;
ccgdm->dm.drawEdgesFlag = ccgDM_drawEdgesFlag;
ccgdm->dm.drawFacesSolid = ccgDM_drawFacesSolid;
ccgdm->dm.drawFacesColored = ccgDM_drawFacesColored;
ccgdm->dm.drawFacesTex = ccgDM_drawFacesTex;
@@ -1434,6 +1478,7 @@ DerivedMesh *subsurf_make_derived_from_mesh(Mesh *me, DispListMesh *dlm, Subsurf
ss = _getSubSurf(NULL, smd->levels, 0, 1, useEdgeCreation, useSimple);
ss_sync_from_mesh(ss, me, dlm, vertCos, useSimple);
ndlm = ss_to_displistmesh(ss, NULL, 0, drawInteriorEdges, me, dlm, NULL, NULL, NULL);
if (dlm) displistmesh_free(dlm);

View File

@@ -73,8 +73,6 @@ void free_realtime_image(struct Image *ima);
void free_all_realtime_images(void);
void make_repbind(struct Image *ima);
int set_tpage(struct TFace *tface);
void spack(unsigned int ucol);
void draw_tfaces3D(struct Object *ob, struct Mesh *me);
void draw_tface_mesh(struct Object *ob, struct Mesh *me, int dt);
void init_realtime_GL(void);

View File

@@ -33,6 +33,11 @@
#define TF_PIN_MASK(id) (TF_PIN1 << id)
#define TF_SEL_MASK(id) (TF_SEL1 << id)
struct Object;
void object_uvs_changed(struct Object *ob);
void object_tface_flags_changed(struct Object *ob, int updateButtons);
int is_uv_tface_editing_allowed(void);
int is_uv_tface_editing_allowed_silent(void);
void borderselect_sima(void);

View File

@@ -77,12 +77,18 @@ typedef struct MSticky {
#define ME_HIDE 16
/* medge->flag (1=SELECT)*/
#define ME_EDGEDRAW 2
#define ME_SEAM 4
#define ME_FGON 8
#define ME_EDGEDRAW (1<<1)
#define ME_SEAM (1<<2)
#define ME_FGON (1<<3)
// reserve 16 for ME_HIDE
#define ME_EDGERENDER 32
#define ME_LOOSEEDGE 64
#define ME_EDGERENDER (1<<5)
#define ME_EDGEMAPPED (1<<6)
#define ME_LOOSEEDGE (1<<7)
#define ME_EDGE_TFSEL (1<<8)
#define ME_EDGE_TFACT (1<<9)
#define ME_EDGE_TFVISIBLE (1<<10)
#define ME_EDGE_TFACTFIRST (1<<11)
#define ME_EDGE_TFACTLAST (1<<12)
/* puno = vertexnormal (mface) */
#define ME_FLIPV1 1

View File

@@ -515,6 +515,7 @@ void do_modifier_panels(unsigned short event)
ob->softflag |= OB_SB_RESET;
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWOOPS, 0);
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
break;

View File

@@ -63,6 +63,8 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_image.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BDR_editface.h"
#include "BDR_drawobject.h"
@@ -267,14 +269,23 @@ void draw_tfaces(void)
glLoadIdentity();
/* draw shadow mesh */
if(G.sima->flag & SI_DRAWSHADOW){
if((G.sima->flag & SI_DRAWSHADOW) && !(G.obedit==OBACT)){
int dmNeedsFree;
DerivedMesh *dm = mesh_get_derived_final(OBACT, &dmNeedsFree);
glColor3ub(112, 112, 112);
if (dm->drawUVEdges) dm->drawUVEdges(dm);
if (dmNeedsFree) dm->release(dm);
}
else if(G.sima->flag & SI_DRAWSHADOW){
tface= me->tface;
mface= me->mface;
a= me->totface;
while(a--) {
if(tface->flag & TF_HIDE);
else if(mface->v3) {
cpack(0x707070);
glColor3ub(112, 112, 112);
glBegin(GL_LINE_LOOP);
glVertex2fv(tface->uv[0]);
glVertex2fv(tface->uv[1]);

View File

@@ -489,85 +489,44 @@ void update_realtime_textures()
}
void spack(unsigned int ucol)
static int draw_tfaces3D__drawFaceOpts(TFace *tface, int matnr)
{
char *cp= (char *)&ucol;
glColor3ub(cp[3], cp[2], cp[1]);
if (tface && !(tface->flag&TF_HIDE) && (tface->flag&TF_SELECT)) {
return 2; /* Don't set color */
} else {
return 0;
}
void draw_tfaces3D(Object *ob, Mesh *me)
}
static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm)
{
MFace *mface, *activeFace;
TFace *tface;
float co[3];
int a, activeFaceInSelection= 0;
DerivedMesh *dm;
int dmNeedsFree;
if(me==0 || me->tface==0) return;
dm = mesh_get_derived_deform(ob, &dmNeedsFree);
int a;
glEnable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
bglPolygonOffset(1.0);
#define PASSVERT(index) { dm->getVertCo(dm, index, co); glVertex3fv(co); }
/* Draw (Hidden) Edges */
if(G.f & G_DRAWEDGES || G.f & G_HIDDENEDGES){
BIF_ThemeColor(TH_EDGE_FACESEL);
mface= me->mface;
tface= me->tface;
for(a=me->totface; a>0; a--, mface++, tface++) {
if(mface->v3 && (G.f&G_DRAWEDGES)) {
if ((tface->flag&TF_HIDE) && !(G.f&G_HIDDENEDGES))
continue;
glBegin(GL_LINE_LOOP);
PASSVERT(mface->v1);
PASSVERT(mface->v2);
PASSVERT(mface->v3);
if(mface->v4) PASSVERT(mface->v4);
glEnd();
}
if((G.f & G_DRAWEDGES)){
if (G.f&G_HIDDENEDGES) {
dm->drawEdgesFlag(dm, ME_EDGEMAPPED, ME_EDGEMAPPED);
} else {
dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE, ME_EDGE_TFVISIBLE);
}
} else {
dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL);
}
if(G.f & G_DRAWSEAMS) {
BIF_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
glBegin(GL_LINES);
mface= me->mface;
tface= me->tface;
for(a=me->totface; a>0; a--, mface++, tface++) {
if (mface->v3 && !(tface->flag&TF_HIDE)) {
if(tface->unwrap & TF_SEAM1) {
PASSVERT(mface->v1);
PASSVERT(mface->v2);
if (G.f&G_HIDDENEDGES) {
dm->drawEdgesFlag(dm, ME_EDGEMAPPED|ME_SEAM, ME_EDGEMAPPED|ME_SEAM);
} else {
dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_SEAM, ME_EDGE_TFVISIBLE|ME_SEAM);
}
if(tface->unwrap & TF_SEAM2) {
PASSVERT(mface->v2);
PASSVERT(mface->v3);
}
if(tface->unwrap & TF_SEAM3) {
PASSVERT(mface->v3);
PASSVERT(mface->v4?mface->v4:mface->v1);
}
if(mface->v4 && (tface->unwrap & TF_SEAM4)) {
PASSVERT(mface->v4);
PASSVERT(mface->v1);
}
}
}
glEnd();
glLineWidth(1);
}
@@ -577,86 +536,45 @@ void draw_tfaces3D(Object *ob, Mesh *me)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
BIF_ThemeColor4(TH_FACE_SELECT);
mface= me->mface;
tface= me->tface;
for(a=me->totface; a>0; a--, mface++, tface++) {
if(mface->v3 && !(tface->flag&TF_HIDE) && (tface->flag&TF_SELECT)) {
glBegin(mface->v4?GL_QUADS:GL_TRIANGLES);
PASSVERT(mface->v1);
PASSVERT(mface->v2);
PASSVERT(mface->v3);
if(mface->v4) PASSVERT(mface->v4);
glEnd();
}
}
dm->drawFacesTex(dm, draw_tfaces3D__drawFaceOpts);
glDisable(GL_BLEND);
}
/* Draw Stippled Outline for selected faces */
activeFace = NULL;
mface= me->mface;
tface= me->tface;
bglPolygonOffset(1.0);
for(a=me->totface; a>0; a--, mface++, tface++) {
if(mface->v3 && !(tface->flag&TF_HIDE) && (tface->flag & (TF_ACTIVE|TF_SELECT))) {
if(tface->flag & TF_ACTIVE) {
activeFace = mface;
activeFaceInSelection= (tface->flag & TF_SELECT);
}
else {
cpack(0x0);
glBegin(GL_LINE_LOOP);
PASSVERT(mface->v1);
PASSVERT(mface->v2);
PASSVERT(mface->v3);
if(mface->v4) PASSVERT(mface->v4);
glEnd();
}
if(tface->flag & TF_SELECT) {
/* Draw Stippled Outline for selected faces */
cpack(0xFFFFFF);
setlinestyle(1);
glBegin(GL_LINE_LOOP);
PASSVERT(mface->v1);
PASSVERT(mface->v2);
PASSVERT(mface->v3);
if(mface->v4) PASSVERT(mface->v4);
glEnd();
dm->drawEdgesFlag(dm, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL, ME_EDGE_TFVISIBLE|ME_EDGE_TFSEL);
setlinestyle(0);
}
}
/* Draw active face */
for (a=0; a<me->totface; a++) {
TFace *tf = &me->tface[a];
if (me->mface[a].v3 && (tf->flag&TF_ACTIVE)) {
if (!(tf->flag&TF_HIDE)) {
glColor3ub(255, 0, 0);
dm->drawEdgesFlag(dm, ME_EDGE_TFACTLAST, ME_EDGE_TFACTLAST);
glColor3ub(0, 255, 0);
dm->drawEdgesFlag(dm, ME_EDGE_TFACTFIRST, ME_EDGE_TFACTFIRST);
if (tf->flag&TF_SELECT) {
glColor3ub(255, 255, 0);
} else {
glColor3ub(255, 0, 255);
}
/* Draw Active Face on top */
/* colors: R=x G=y */
if(activeFace) {
cpack(0xFF);
glBegin(GL_LINE_STRIP);
PASSVERT(activeFace->v1);
PASSVERT(activeFace->v4?activeFace->v4:activeFace->v3);
glEnd();
/* Draw remaining edges of active fact that are not first or last */
dm->drawEdgesFlag(dm, ME_EDGE_TFACT|ME_EDGE_TFACTFIRST|ME_EDGE_TFACTLAST, ME_EDGE_TFACT|0|0);
}
cpack(0xFF00);
glBegin(GL_LINE_STRIP);
PASSVERT(activeFace->v1);
PASSVERT(activeFace->v2);
glEnd();
if(activeFaceInSelection) cpack(0x00FFFF);
else cpack(0xFF00FF);
glBegin(GL_LINE_STRIP);
PASSVERT(activeFace->v2);
PASSVERT(activeFace->v3);
if(activeFace->v4) PASSVERT(activeFace->v4);
glEnd();
setlinestyle(0);
break;
}
}
bglPolygonOffset(0.0); // resets correctly now, even after calling accumulated offsets
if (dmNeedsFree)
dm->release(dm);
#undef PASSVERT
}
@@ -823,12 +741,14 @@ static int g_draw_tface_mesh_istex = 0;
static unsigned char g_draw_tface_mesh_obcol[4];
static int draw_tface_mesh__set_draw(TFace *tface, int matnr)
{
if (tface && ((tface->flag&TF_HIDE) || (tface->mode&TF_INVISIBLE))) return 0;
if (set_draw_settings_cached(0, g_draw_tface_mesh_istex, tface, g_draw_tface_mesh_islight, g_draw_tface_mesh_ob, matnr, TF_TWOSIDE)) {
glColor3ub(0xFF, 0x00, 0xFF);
return 0; /* Don't set color */
return 2; /* Don't set color */
} else if (tface && tface->mode&TF_OBCOL) {
glColor3ubv(g_draw_tface_mesh_obcol);
return 0; /* Don't set color */
return 2; /* Don't set color */
} else if (!tface) {
Material *ma= give_current_material(g_draw_tface_mesh_ob, matnr);
if(ma) glColor3f(ma->r, ma->g, ma->b);
@@ -844,9 +764,12 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
unsigned char obcol[4];
int a;
short islight, istex;
DerivedMesh *dm;
int dmNeedsFree;
if(me==NULL) return;
dm = mesh_get_derived_final(ob, &dmNeedsFree);
glShadeModel(GL_SMOOTH);
@@ -877,25 +800,16 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
MFace *mface= me->mface;
bProperty *prop = get_property(ob, "Text");
int editing= (G.f & (G_VERTEXPAINT+G_FACESELECT+G_TEXTUREPAINT+G_WEIGHTPAINT)) && (ob==((G.scene->basact) ? (G.scene->basact->object) : 0));
DerivedMesh *dm;
int start, totface;
int dmNeedsFree;
if(editing) {
dm = mesh_get_derived_deform(ob, &dmNeedsFree);
} else {
dm = mesh_get_derived_final(ob, &dmNeedsFree);
}
dm->drawFacesTex(dm, draw_tface_mesh__set_draw);
if (dmNeedsFree) dm->release(dm);
start = 0;
totface = me->totface;
if (!editing && prop && tface) {
dm = mesh_get_derived_deform(ob, &dmNeedsFree);
int dmNeedsFree;
DerivedMesh *dm = mesh_get_derived_deform(ob, &dmNeedsFree);
tface+= start;
for (a=start; a<totface; a++, tface++) {
@@ -990,8 +904,8 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
if(ob==OBACT && (G.f & G_FACESELECT)) {
draw_tfaces3D(ob, me);
if(ob==OBACT && (G.f & G_FACESELECT) && me && me->tface) {
draw_tfaces3D(ob, me, dm);
}
/* XXX, bad patch - default_gl_light() calls

View File

@@ -1734,7 +1734,7 @@ static void draw_mesh_fancy(Object *ob, DerivedMesh *baseDM, DerivedMesh *dm, in
} else {
BIF_ThemeColor(TH_WIRE);
}
dm->drawLooseEdges(dm);
dm->drawEdgesFlag(dm, ME_LOOSEEDGE, ME_LOOSEEDGE);
}
else if(dt==OB_SHADED) {
if( (G.f & G_WEIGHTPAINT)) {

View File

@@ -64,11 +64,13 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_texture.h"
#include "BKE_object.h"
#include "BSE_view.h"
#include "BSE_edit.h"
#include "BSE_drawview.h" /* for backdrawview3d */
#include "BIF_editsima.h"
#include "BIF_interface.h"
#include "BIF_mywindow.h"
#include "BIF_toolbox.h"
@@ -589,6 +591,7 @@ void make_tfaces(Mesh *me)
}
}
void reveal_tface()
{
Mesh *me;
@@ -610,8 +613,7 @@ void reveal_tface()
BIF_undo_push("Reveal UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
void hide_tface()
@@ -644,10 +646,10 @@ void hide_tface()
tface++;
}
BIF_undo_push("Hide UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
BIF_undo_push("Hide UV face");
object_tface_flags_changed(OBACT, 0);
}
void select_linked_tfaces(int mode)
@@ -761,8 +763,8 @@ void select_linked_tfaces(int mode)
MEM_freeN(linkflag);
BIF_undo_push("Select linked UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
void deselectall_tface()
@@ -795,8 +797,8 @@ void deselectall_tface()
}
BIF_undo_push("(De)select all UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
void selectswap_tface(void)
@@ -820,8 +822,8 @@ void selectswap_tface(void)
}
BIF_undo_push("Select inverse UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
void rotate_uv_tface()
@@ -886,10 +888,8 @@ void rotate_uv_tface()
}
BIF_undo_push("Rotate UV face");
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_uvs_changed(OBACT);
}
void mirror_uv_tface()
@@ -959,10 +959,8 @@ void mirror_uv_tface()
}
BIF_undo_push("Mirror UV face");
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_uvs_changed(OBACT);
}
void minmax_tface(float *min, float *max)
@@ -1111,9 +1109,8 @@ void face_select()
/* image window redraw */
BIF_undo_push("Select UV face");
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
object_tface_flags_changed(OBACT, 1);
}
void face_borderselect()
@@ -1173,8 +1170,7 @@ void face_borderselect()
BIF_undo_push("Border Select UV face");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
#ifdef __APPLE__
glReadBuffer(GL_BACK);
@@ -1772,7 +1768,7 @@ void get_same_uv(void)
/* image window redraw */
BIF_undo_push("Get same UV");
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWVIEW3D, 0);
object_tface_flags_changed(OBACT, 0);
}
#endif /* NAN_TPT */

View File

@@ -63,6 +63,7 @@
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_displist.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -96,7 +97,6 @@ void clever_numbuts_sima(void);
void sel_uvco_inside_radius(short , TFace *, int , float *, float *, short);
void uvedit_selectionCB(short , Object *, short *, float ); /* used in edit.c*/
static int compuvvert(const void *u1, const void *u2)
{
const struct uvvertsort *v1=u1, *v2=u2;
@@ -105,6 +105,36 @@ static int compuvvert(const void *u1, const void *u2)
return 0;
}
void object_uvs_changed(Object *ob)
{
/* Unfortunately we also have to force an eval
* here because otherwise the modifier UVs might
* not be updated. Goes back to sillyness that
* recalc is done as part of view3d draw loop!
*
* Technically should scan all SpaceImas here.
*/
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
if(G.sima && (G.sima->flag & SI_DRAWSHADOW)) {
object_handle_update(ob);
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
}
void object_tface_flags_changed(Object *ob, int updateButtons)
{
if (G.f&G_FACESELECT) {
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
object_handle_update(ob);
}
if (updateButtons) allqueue(REDRAWBUTSEDIT, 0);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
}
int is_uv_tface_editing_allowed_silent(void)
{
Mesh *me;
@@ -221,7 +251,7 @@ void clever_numbuts_sima(void)
}
}
allqueue(REDRAWVIEW3D, 0);
object_uvs_changed(OBACT);
}
}
}
@@ -690,7 +720,17 @@ void transform_tface_uv(int mode, int context) // 2 args, for callback
xo= mval[0];
yo= mval[1];
if(G.sima->lock) force_draw_plus(SPACE_VIEW3D, 0);
/* Need to force a recalculate since we may be
* drawing modified UVs.
*/
if(G.sima->flag & SI_DRAWSHADOW){
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
object_handle_update(OBACT);
}
if(G.sima->lock) {
force_draw_plus(SPACE_VIEW3D, 0);
}
else force_draw(0);
firsttime= 0;
@@ -782,14 +822,10 @@ void transform_tface_uv(int mode, int context) // 2 args, for callback
G.moving= 0;
prop_size*= 3;
DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
object_uvs_changed(OBACT);
if(event!=ESCKEY && event!=RIGHTMOUSE)
BIF_undo_push("Transform UV");
scrarea_queue_headredraw(curarea);
scrarea_queue_winredraw(curarea);
}
void mirror_tface_uv(char mirroraxis)
@@ -827,8 +863,7 @@ void mirror_tface_uv(char mirroraxis)
}
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_uvs_changed(OBACT);
}
void mirrormenu_tface_uv(void)
@@ -898,8 +933,7 @@ void weld_align_tface_uv(char tool)
}
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_uvs_changed(OBACT);
}
void weld_align_menu_tface_uv(void)
@@ -953,6 +987,7 @@ void select_swap_tface_uv(void)
}
BIF_undo_push("Select swap UV");
allqueue(REDRAWIMAGE, 0);
}
@@ -1424,7 +1459,6 @@ void mouseco_to_curtile(void)
scrarea_do_windraw(curarea);
screen_swapbuffers();
}
G.sima->flag &= ~SI_EDITTILE;
@@ -1469,9 +1503,10 @@ void hide_tface_uv(int swap)
}
}
}
BIF_undo_push("Hide UV");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
object_tface_flags_changed(OBACT, 0);
}
void reveal_tface_uv(void)
@@ -1490,9 +1525,9 @@ void reveal_tface_uv(void)
if(!(tface->flag & TF_SELECT))
tface->flag |= (TF_SELECT|TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
BIF_undo_push("Reveil UV");
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
BIF_undo_push("Reveal UV");
object_tface_flags_changed(OBACT, 0);
}
void stitch_uv_tface(int mode)
@@ -1634,8 +1669,8 @@ void stitch_uv_tface(int mode)
if(G.sima->flag & SI_CLIP_UV) tface_do_clip();
BIF_undo_push("Stitch UV");
allqueue(REDRAWVIEW3D, 0);
scrarea_queue_winredraw(curarea);
object_uvs_changed(OBACT);
}
void select_linked_tface_uv(int mode)

View File

@@ -45,6 +45,7 @@
#include "DNA_ID.h"
#include "DNA_image_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -58,6 +59,7 @@
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_utildefines.h"
#include "BKE_depsgraph.h"
#include "BLI_blenlib.h"
#include "BIF_drawimage.h"
@@ -300,8 +302,8 @@ void do_image_buttons(unsigned short event)
case B_CLIP_UV:
tface_do_clip();
allqueue(REDRAWIMAGE, 0);
allqueue(REDRAWVIEW3D, 0);
if (OBACT) object_uvs_changed(OBACT);
break;
case B_SIMAGEPAINTTOOL: