Added python access to material and texture colorbands.
mat.colorbandDiffuse mat.colorbandSpecular tex.colorband gen_utils - removed unused func
This commit is contained in:
@@ -42,6 +42,7 @@
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#include "BKE_material.h"
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#include "BKE_texture.h"
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#include "BKE_idprop.h"
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#include "BKE_utildefines.h" /* for CLAMP */
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BSE_editipo.h"
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@@ -520,6 +521,7 @@ static PyObject *Material_getColorComponent( BPy_Material * self,
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void * closure );
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static PyObject *Material_getOopsLoc( BPy_Material * self );
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static PyObject *Material_getOopsSel( BPy_Material * self );
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/*static int Material_setSeptex( BPy_Material * self, PyObject * value );
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static PyObject *Material_getSeptex( BPy_Material * self );*/
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@@ -590,6 +592,8 @@ static PyObject *Material_addScriptLink(BPy_Material * self, PyObject * args );
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static PyObject *Material_clearScriptLinks(BPy_Material *self, PyObject *args);
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static PyObject *Material_insertIpoKey( BPy_Material * self, PyObject * args );
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static PyObject *Material_getColorband( BPy_Material * self, void * type);
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int Material_setColorband( BPy_Material * self, PyObject * value, void * type);
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static PyObject *Material_copy( BPy_Material * self );
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@@ -1062,6 +1066,14 @@ static PyGetSetDef BPy_Material_getseters[] = {
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(getter)Material_getColorComponent, (setter)Material_setColorComponent,
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"Diffuse color blue component",
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(void *) EXPP_MAT_COMP_B },
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{"colorbandDiffuse",
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(getter)Material_getColorband, (setter)Material_setColorband,
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"Set the light group for this material",
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(void *) 0},
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{"colorbandSpecular",
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(getter)Material_getColorband, (setter)Material_setColorband,
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"Set the light group for this material",
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(void *) 1},
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{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
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};
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@@ -2466,6 +2478,110 @@ static PyObject *Material_repr( BPy_Material * self )
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self->material->id.name + 2 );
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}
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/*****************************************************************************/
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/* These functions are used here and in in Texture.c */
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/*****************************************************************************/
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PyObject *EXPP_PyList_fromColorband( ColorBand *coba )
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{
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short i;
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PyObject *cbls;
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PyObject *colls;
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if (!coba)
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return PyList_New( 0 );
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cbls = PyList_New( coba->tot );
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for (i=0; i < coba->tot; i++) {
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colls = PyList_New( 5 );
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PyList_SET_ITEM( colls, 0, PyFloat_FromDouble(coba->data[i].r) );
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PyList_SET_ITEM( colls, 1, PyFloat_FromDouble(coba->data[i].g) );
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PyList_SET_ITEM( colls, 2, PyFloat_FromDouble(coba->data[i].b) );
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PyList_SET_ITEM( colls, 3, PyFloat_FromDouble(coba->data[i].a) );
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PyList_SET_ITEM( colls, 4, PyFloat_FromDouble(coba->data[i].pos) );
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PyList_SET_ITEM(cbls, i, colls);
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}
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return cbls;
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}
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/* make sure you coba is not none before calling this */
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int EXPP_Colorband_fromPyList( ColorBand *coba, PyObject * value )
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{
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short totcol, i;
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PyObject *colseq;
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PyObject *pyflt;
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float f;
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if ( !PySequence_Check( value ) )
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return ( EXPP_ReturnIntError( PyExc_TypeError,
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"Colorband must be a sequence" ) );
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totcol = PySequence_Size(value);
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if (totcol < 1 || totcol > 31)
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return ( EXPP_ReturnIntError( PyExc_ValueError,
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"Colorband must be between 1 and 31 in length" ) );
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for (i=0; i<totcol; i++) {
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colseq = PySequence_GetItem( value, i );
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if ( !PySequence_Check( colseq ) || PySequence_Size( colseq ) != 5) {
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Py_DECREF ( colseq );
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return ( EXPP_ReturnIntError( PyExc_ValueError,
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"Colorband colors must be sequences of 5 floats" ) );
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}
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for (i=0; i<5; i++) {
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pyflt = PySequence_GetItem( colseq, i );
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if (!PyNumber_Check(pyflt)) {
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return ( EXPP_ReturnIntError( PyExc_ValueError,
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"Colorband colors must be sequences of 5 floats" ) );
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Py_DECREF ( pyflt );
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Py_DECREF ( colseq );
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}
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Py_DECREF ( pyflt );
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}
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Py_DECREF ( colseq );
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}
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/* ok, continue - should check for 5 floats, will ignore non floats for now */
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coba->tot = totcol;
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for (i=0; i<totcol; i++) {
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colseq = PySequence_GetItem( value, i );
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pyflt = PySequence_GetItem( colseq, 0 );
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f = (float)PyFloat_AsDouble( pyflt );
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CLAMP(f, 0.0, 1.0);
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coba->data[i].r = f;
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Py_DECREF ( pyflt );
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pyflt = PySequence_GetItem( colseq, 1 );
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f = (float)PyFloat_AsDouble( pyflt );
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CLAMP(f, 0.0, 1.0);
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coba->data[i].g = f;
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Py_DECREF ( pyflt );
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pyflt = PySequence_GetItem( colseq, 2 );
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f = (float)PyFloat_AsDouble( pyflt );
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CLAMP(f, 0.0, 1.0);
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coba->data[i].b = f;
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Py_DECREF ( pyflt );
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pyflt = PySequence_GetItem( colseq, 3 );
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f = (float)PyFloat_AsDouble( pyflt );
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CLAMP(f, 0.0, 1.0);
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coba->data[i].a = f;
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Py_DECREF ( pyflt );
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pyflt = PySequence_GetItem( colseq, 4 );
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f = (float)PyFloat_AsDouble( pyflt );
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CLAMP(f, 0.0, 1.0);
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coba->data[i].pos = f;
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Py_DECREF ( pyflt );
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Py_DECREF ( colseq );
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}
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return 0;
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}
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/*****************************************************************************/
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/* These functions are used in NMesh.c and Object.c */
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/*****************************************************************************/
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@@ -2683,6 +2799,32 @@ static PyObject *Material_getOopsLoc ( BPy_Material * self )
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Py_RETURN_NONE;
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}
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static PyObject *Material_getColorband( BPy_Material * self, void * type)
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{
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switch( (long)type ) {
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case 0: /* these are backwards, but that how it works */
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return EXPP_PyList_fromColorband( self->material->ramp_col );
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case 1:
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return EXPP_PyList_fromColorband( self->material->ramp_spec );
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}
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Py_RETURN_NONE;
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}
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int Material_setColorband( BPy_Material * self, PyObject * value, void * type)
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{
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switch( (long)type ) {
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case 0: /* these are backwards, but that how it works */
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if (!self->material->ramp_col)
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self->material->ramp_col = MEM_callocN( sizeof(ColorBand), "colorband");
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return EXPP_Colorband_fromPyList( self->material->ramp_col, value );
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case 1:
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if (!self->material->ramp_spec)
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self->material->ramp_spec = MEM_callocN( sizeof(ColorBand), "colorband");
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return EXPP_Colorband_fromPyList( self->material->ramp_spec, value );
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}
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return 0;
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}
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static PyObject *Material_getOopsSel ( BPy_Material * self )
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{
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if( G.soops ) {
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@@ -36,6 +36,7 @@
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#include <Python.h>
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#include "DNA_object_types.h"
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h" /* colorband */
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#include "rgbTuple.h"
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/*****************************************************************************/
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@@ -63,6 +64,10 @@ PyObject *Material_CreatePyObject( Material * mat );
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Material *Material_FromPyObject( PyObject * pyobj );
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int Material_CheckPyObject( PyObject * pyobj );
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/* colorband tp_getseters */
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PyObject *EXPP_PyList_fromColorband( ColorBand *coba );
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int EXPP_Colorband_fromPyList( ColorBand *coba, PyObject * value );
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/* Some functions needed by NMesh, Curve and friends */
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PyObject *EXPP_PyList_fromMaterialList( Material ** matlist, int len,
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int all );
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@@ -54,6 +54,7 @@
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#include "gen_utils.h"
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#include "vector.h" /* for Texture_evaluate(vec) */
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#include "Material.h" /* for EXPP_Colorband_fromPyList and EXPP_PyList_fromColorband */
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#include "RE_shader_ext.h"
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/*****************************************************************************/
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@@ -201,9 +202,7 @@ static const EXPP_map_pair tex_type_map[] = {
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static const EXPP_map_pair tex_flag_map[] = {
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/* NOTE "CheckerOdd" and "CheckerEven" are new */
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#if 0
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{"ColorBand", TEX_COLORBAND },
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#endif
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{"FlipBlend", TEX_FLIPBLEND},
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{"NegAlpha", TEX_NEGALPHA},
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{"CheckerOdd",TEX_CHECKER_ODD},
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@@ -491,8 +490,11 @@ static int Texture_setImageFlags( BPy_Texture *self, PyObject *args,
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static int Texture_setNoiseBasis2( BPy_Texture *self, PyObject *args,
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void *type );
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static PyObject *Texture_getColorband( BPy_Texture * self);
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int Texture_setColorband( BPy_Texture * self, PyObject * value);
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static PyObject *Texture_evaluate( BPy_Texture *self, PyObject *args );
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/*****************************************************************************/
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/* Python BPy_Texture methods table: */
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/*****************************************************************************/
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@@ -754,6 +756,10 @@ static PyGetSetDef BPy_Texture_getseters[] = {
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(getter)Texture_getImageFlags, (setter)Texture_setImageFlags,
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"Use of image RGB values for normal mapping enabled ('ImageFlags')",
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(void *)TEX_NORMALMAP},
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{"colorband",
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(getter)Texture_getColorband, (setter)Texture_setColorband,
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"Use of image RGB values for normal mapping enabled ('ImageFlags')",
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(void *)TEX_NORMALMAP},
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{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
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};
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@@ -1517,9 +1523,7 @@ static int Texture_setFlags( BPy_Texture * self, PyObject * value )
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{
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int param;
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int bitmask = TEX_FLIPBLEND
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#if 0
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| TEX_COLORBAND
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#endif
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| TEX_NEGALPHA
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| TEX_CHECKER_ODD
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| TEX_CHECKER_EVEN;
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@@ -2651,6 +2655,18 @@ static PyObject *Texture_oldsetImageFlags( BPy_Texture * self, PyObject * args )
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Py_RETURN_NONE;
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}
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static PyObject *Texture_getColorband( BPy_Texture * self)
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{
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return EXPP_PyList_fromColorband( self->texture->coba );
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}
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int Texture_setColorband( BPy_Texture * self, PyObject * value)
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{
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if (!self->texture->coba)
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self->texture->coba = MEM_callocN( sizeof(ColorBand), "colorband");
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return EXPP_Colorband_fromPyList( self->texture->coba, value );
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}
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static PyObject *Texture_evaluate( BPy_Texture * self, PyObject * args )
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{
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VectorObject *vec_in = NULL;
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@@ -2672,4 +2688,3 @@ static PyObject *Texture_evaluate( BPy_Texture * self, PyObject * args )
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return newVectorObject(vec, 4, Py_NEW);
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}
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@@ -282,9 +282,24 @@ class Material:
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@type lightGroup: Group or None
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@ivar uvlayer: The uv layer name to use, when UV mapping is enabled.
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@type uvlayer: string
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@ivar colorband: Material colorband, a list of colors,
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each color a list of 5 floats [0 - 1], [r,g,b,a,pos].
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The colorband can have between 1 and 31 colors.
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@type colorband: list
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@ivar colorbandDiffuse: Material colorband, a list of colors,
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each color a list of 5 floats [0 - 1], [r,g,b,a,pos].
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The colorband can have between 1 and 31 colors.
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@type colorbandDiffuse: list
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@ivar colorbandSpecular: Material colorband, a list of colors,
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each color a list of 5 floats [0 - 1], [r,g,b,a,pos].
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The colorband can have between 1 and 31 colors.
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@type colorbandSpecular: list
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@warning: Most member variables assume values in some [Min, Max] interval.
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When trying to set them, the given parameter will be clamped to lie in
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that range: if val < Min, then val = Min, if val > Max, then val = Max.
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When trying to set them, the given parameter will be clamped to lie in
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that range: if val < Min, then val = Min, if val > Max, then val = Max.
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"""
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def getName():
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@@ -381,6 +381,10 @@ class Texture:
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@ivar weight4: Weight 4 (for Voronoi textures).
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Value is clamped to the range [-2.0,2.0].
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@type weight4: float
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@ivar colorband: Texture colorband, a list of colors,
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each color a list of 5 floats [0 - 1], [r,g,b,a,pos].
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The colorband can have between 1 and 31 colors.
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@type colorband: list
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"""
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def getExtend():
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@@ -164,18 +164,6 @@ ID *GetIdFromList( ListBase * list, char *name )
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return id;
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}
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/*****************************************************************************/
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/* Description: This function sets the fake user status of the ID */
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/* returns an int error, so from getsetattrs */
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/*****************************************************************************/
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PyObject *EXPP_GetIdLib( ID * id )
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{
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if (id->lib)
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return PyString_FromString(id->lib->name);
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else
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return EXPP_incr_ret( Py_None );
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}
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/*****************************************************************************/
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/* Description: These functions set an internal string with the given type */
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/* and error_msg arguments. */
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@@ -1024,7 +1012,11 @@ PyObject *GenericLib_getLib( void *self )
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{
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ID *id = ((BPy_GenericLib *)self)->id;
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if (!id) return ( EXPP_ReturnPyObjError( PyExc_RuntimeError, "data has been removed" ) );
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return EXPP_GetIdLib(id);
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if (id->lib)
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return PyString_FromString(id->lib->name);
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else
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return EXPP_incr_ret( Py_None );
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}
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PyObject *GenericLib_getUsers( void *self )
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@@ -69,7 +69,6 @@ PyObject *EXPP_GetModuleConstant(char *module, char *constant);
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int StringEqual( const char *string1, const char *string2 );
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char *GetIdName( ID * id );
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PyObject *EXPP_GetIdLib( ID * id );
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int SetIdFakeUser( ID * id, PyObject *value);
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ID *GetIdFromList( ListBase * list, char *name );
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