Added python access to material and texture colorbands.

mat.colorbandDiffuse
	mat.colorbandSpecular
	tex.colorband

gen_utils - removed unused func
This commit is contained in:
2007-03-08 06:35:01 +00:00
parent 4bd5ab628b
commit 8e0704f59a
7 changed files with 193 additions and 21 deletions

View File

@@ -42,6 +42,7 @@
#include "BKE_material.h"
#include "BKE_texture.h"
#include "BKE_idprop.h"
#include "BKE_utildefines.h" /* for CLAMP */
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BSE_editipo.h"
@@ -520,6 +521,7 @@ static PyObject *Material_getColorComponent( BPy_Material * self,
void * closure );
static PyObject *Material_getOopsLoc( BPy_Material * self );
static PyObject *Material_getOopsSel( BPy_Material * self );
/*static int Material_setSeptex( BPy_Material * self, PyObject * value );
static PyObject *Material_getSeptex( BPy_Material * self );*/
@@ -590,6 +592,8 @@ static PyObject *Material_addScriptLink(BPy_Material * self, PyObject * args );
static PyObject *Material_clearScriptLinks(BPy_Material *self, PyObject *args);
static PyObject *Material_insertIpoKey( BPy_Material * self, PyObject * args );
static PyObject *Material_getColorband( BPy_Material * self, void * type);
int Material_setColorband( BPy_Material * self, PyObject * value, void * type);
static PyObject *Material_copy( BPy_Material * self );
@@ -1062,6 +1066,14 @@ static PyGetSetDef BPy_Material_getseters[] = {
(getter)Material_getColorComponent, (setter)Material_setColorComponent,
"Diffuse color blue component",
(void *) EXPP_MAT_COMP_B },
{"colorbandDiffuse",
(getter)Material_getColorband, (setter)Material_setColorband,
"Set the light group for this material",
(void *) 0},
{"colorbandSpecular",
(getter)Material_getColorband, (setter)Material_setColorband,
"Set the light group for this material",
(void *) 1},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -2466,6 +2478,110 @@ static PyObject *Material_repr( BPy_Material * self )
self->material->id.name + 2 );
}
/*****************************************************************************/
/* These functions are used here and in in Texture.c */
/*****************************************************************************/
PyObject *EXPP_PyList_fromColorband( ColorBand *coba )
{
short i;
PyObject *cbls;
PyObject *colls;
if (!coba)
return PyList_New( 0 );
cbls = PyList_New( coba->tot );
for (i=0; i < coba->tot; i++) {
colls = PyList_New( 5 );
PyList_SET_ITEM( colls, 0, PyFloat_FromDouble(coba->data[i].r) );
PyList_SET_ITEM( colls, 1, PyFloat_FromDouble(coba->data[i].g) );
PyList_SET_ITEM( colls, 2, PyFloat_FromDouble(coba->data[i].b) );
PyList_SET_ITEM( colls, 3, PyFloat_FromDouble(coba->data[i].a) );
PyList_SET_ITEM( colls, 4, PyFloat_FromDouble(coba->data[i].pos) );
PyList_SET_ITEM(cbls, i, colls);
}
return cbls;
}
/* make sure you coba is not none before calling this */
int EXPP_Colorband_fromPyList( ColorBand *coba, PyObject * value )
{
short totcol, i;
PyObject *colseq;
PyObject *pyflt;
float f;
if ( !PySequence_Check( value ) )
return ( EXPP_ReturnIntError( PyExc_TypeError,
"Colorband must be a sequence" ) );
totcol = PySequence_Size(value);
if (totcol < 1 || totcol > 31)
return ( EXPP_ReturnIntError( PyExc_ValueError,
"Colorband must be between 1 and 31 in length" ) );
for (i=0; i<totcol; i++) {
colseq = PySequence_GetItem( value, i );
if ( !PySequence_Check( colseq ) || PySequence_Size( colseq ) != 5) {
Py_DECREF ( colseq );
return ( EXPP_ReturnIntError( PyExc_ValueError,
"Colorband colors must be sequences of 5 floats" ) );
}
for (i=0; i<5; i++) {
pyflt = PySequence_GetItem( colseq, i );
if (!PyNumber_Check(pyflt)) {
return ( EXPP_ReturnIntError( PyExc_ValueError,
"Colorband colors must be sequences of 5 floats" ) );
Py_DECREF ( pyflt );
Py_DECREF ( colseq );
}
Py_DECREF ( pyflt );
}
Py_DECREF ( colseq );
}
/* ok, continue - should check for 5 floats, will ignore non floats for now */
coba->tot = totcol;
for (i=0; i<totcol; i++) {
colseq = PySequence_GetItem( value, i );
pyflt = PySequence_GetItem( colseq, 0 );
f = (float)PyFloat_AsDouble( pyflt );
CLAMP(f, 0.0, 1.0);
coba->data[i].r = f;
Py_DECREF ( pyflt );
pyflt = PySequence_GetItem( colseq, 1 );
f = (float)PyFloat_AsDouble( pyflt );
CLAMP(f, 0.0, 1.0);
coba->data[i].g = f;
Py_DECREF ( pyflt );
pyflt = PySequence_GetItem( colseq, 2 );
f = (float)PyFloat_AsDouble( pyflt );
CLAMP(f, 0.0, 1.0);
coba->data[i].b = f;
Py_DECREF ( pyflt );
pyflt = PySequence_GetItem( colseq, 3 );
f = (float)PyFloat_AsDouble( pyflt );
CLAMP(f, 0.0, 1.0);
coba->data[i].a = f;
Py_DECREF ( pyflt );
pyflt = PySequence_GetItem( colseq, 4 );
f = (float)PyFloat_AsDouble( pyflt );
CLAMP(f, 0.0, 1.0);
coba->data[i].pos = f;
Py_DECREF ( pyflt );
Py_DECREF ( colseq );
}
return 0;
}
/*****************************************************************************/
/* These functions are used in NMesh.c and Object.c */
/*****************************************************************************/
@@ -2683,6 +2799,32 @@ static PyObject *Material_getOopsLoc ( BPy_Material * self )
Py_RETURN_NONE;
}
static PyObject *Material_getColorband( BPy_Material * self, void * type)
{
switch( (long)type ) {
case 0: /* these are backwards, but that how it works */
return EXPP_PyList_fromColorband( self->material->ramp_col );
case 1:
return EXPP_PyList_fromColorband( self->material->ramp_spec );
}
Py_RETURN_NONE;
}
int Material_setColorband( BPy_Material * self, PyObject * value, void * type)
{
switch( (long)type ) {
case 0: /* these are backwards, but that how it works */
if (!self->material->ramp_col)
self->material->ramp_col = MEM_callocN( sizeof(ColorBand), "colorband");
return EXPP_Colorband_fromPyList( self->material->ramp_col, value );
case 1:
if (!self->material->ramp_spec)
self->material->ramp_spec = MEM_callocN( sizeof(ColorBand), "colorband");
return EXPP_Colorband_fromPyList( self->material->ramp_spec, value );
}
return 0;
}
static PyObject *Material_getOopsSel ( BPy_Material * self )
{
if( G.soops ) {