cleanup epydoc errors
This commit is contained in:
@@ -146,11 +146,11 @@ def glBitmap(width, height, xorig, yorig, xmove, ymove, bitmap):
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@type width, height: int
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@param width, height: Specify the pixel width and height of the bitmap image.
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@type xorig,yorig: float
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@param xorig,yorig: Specify the location of the origin in the bitmap image. The origin is measured
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@type xorig, yorig: float
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@param xorig, yorig: Specify the location of the origin in the bitmap image. The origin is measured
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from the lower left corner of the bitmap, with right and up being the positive axes.
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@type xmove,ymove: float
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@param xmove,ymove: Specify the x and y offsets to be added to the current raster position after
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@type xmove, ymove: float
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@param xmove, ymove: Specify the x and y offsets to be added to the current raster position after
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the bitmap is drawn.
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@type bitmap: Buffer object I{type GL_BYTE}
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@param bitmap: Specifies the address of the bitmap image.
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@@ -207,8 +207,8 @@ def glClearAccum(red, green, blue, alpha):
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Specify clear values for the accumulation buffer
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearaccum.html}
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@type red,green,blue,alpha: float
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@param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
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@type red, green, blue, alpha: float
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@param red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
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accumulation buffer is cleared. The initial values are all 0.
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"""
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@@ -217,8 +217,8 @@ def glClearColor(red, green, blue, alpha):
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Specify clear values for the color buffers
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/clearcolor.html}
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@type red,green,blue,alpha: float
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@param red,green,blue,alpha: Specify the red, green, blue, and alpha values used when the
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@type red, green, blue, alpha: float
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@param red, green, blue, alpha: Specify the red, green, blue, and alpha values used when the
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color buffers are cleared. The initial values are all 0.
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"""
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@@ -274,8 +274,8 @@ def glColor (red, green, blue, alpha):
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Set a new color.
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/color.html}
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@type red,green,blue,alpha: Depends on function prototype.
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@param red,green,blue: Specify new red, green, and blue values for the current color.
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@type red, green, blue, alpha: Depends on function prototype.
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@param red, green, blue: Specify new red, green, and blue values for the current color.
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@param alpha: Specifies a new alpha value for the current color. Included only in the
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four-argument glColor4 commands. (With '4' colors only)
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"""
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@@ -285,8 +285,8 @@ def glColorMask(red, green, blue, alpha):
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Enable and disable writing of frame buffer color components
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/colormask.html}
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@type red,green,blue,alpha: int (boolean)
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@param red,green,blue,alpha: Specify whether red, green, blue, and alpha can or cannot be
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@type red, green, blue, alpha: int (boolean)
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@param red, green, blue, alpha: Specify whether red, green, blue, and alpha can or cannot be
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written into the frame buffer. The initial values are all GL_TRUE, indicating that the
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color components can be written.
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"""
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@@ -308,8 +308,8 @@ def glCopyPixels(x, y, width, height, type):
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Copy pixels in the frame buffer
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/copypixels.html}
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@type x,y: int
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@param x,y: Specify the window coordinates of the lower left corner of the rectangular
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@type x, y: int
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@param x, y: Specify the window coordinates of the lower left corner of the rectangular
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region of pixels to be copied.
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@type width, height: int
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@param width,height: Specify the dimensions of the rectangular region of pixels to be copied.
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@@ -1079,7 +1079,7 @@ def glNormal3 (nx, ny, nz, v):
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@param nx, ny, nz: Specify the x, y, and z coordinates of the new current normal.
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The initial value of the current normal is the unit vector, (0, 0, 1).
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@type v: Buffer object. Depends on function prototype. ('v' prototypes)
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@param v: Specifies a pointer to an array of three elements: the x,y, and z coordinates
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@param v: Specifies a pointer to an array of three elements: the x, y, and z coordinates
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of the new current normal.
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"""
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@@ -1290,7 +1290,7 @@ def glRasterPos (x,y,z,w):
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/rasterpos.html}
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@type x, y, z, w: Depends on function prototype. (z and w for '3' and '4' prototypes only)
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@param x,y,z,w: Specify the x,y,z, and w object coordinates (if present) for the
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@param x, y, z, w: Specify the x,y,z, and w object coordinates (if present) for the
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raster position. If function prototype ends in 'v' specifies a pointer to an array of two,
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three, or four elements, specifying x, y, z, and w coordinates, respectively.
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@note:
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@@ -1326,8 +1326,8 @@ def glReadPixels(x, y, width, height, format, type, pixels):
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Read a block of pixels from the frame buffer
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/readpixels.html}
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@type x,y: int
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@param x,y:Specify the window coordinates of the first pixel that is read
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@type x, y: int
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@param x, y:Specify the window coordinates of the first pixel that is read
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from the frame buffer. This location is the lower left corner of a rectangular
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block of pixels.
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@type width, height: int
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@@ -1375,8 +1375,8 @@ def glRotate (angle, x, y, z):
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@type angle: Depends on function prototype.
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@param angle: Specifies the angle of rotation in degrees.
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@type x,y,z: Depends on function prototype.
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@param x,y,z: Specify the x,y, and z coordinates of a vector respectively.
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@type x, y, z: Depends on function prototype.
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@param x, y, z: Specify the x, y, and z coordinates of a vector respectively.
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"""
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def glScale (x,y,z):
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@@ -1386,8 +1386,8 @@ def glScale (x,y,z):
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Multiply the current matrix by a general scaling matrix
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/scale.html}
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@type x,y,z: Depends on function prototype.
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@param x,y,z: Specify scale factors along the x,y, and z axes, respectively.
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@type x, y, z: Depends on function prototype.
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@param x, y, z: Specify scale factors along the x, y, and z axes, respectively.
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"""
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def glScissor(x,y,width,height):
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@@ -1395,8 +1395,8 @@ def glScissor(x,y,width,height):
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Define the scissor box
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/scissor.html}
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@type x,y: int
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@param x,y: Specify the lower left corner of the scissor box. Initially (0, 0).
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@type x, y: int
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@param x, y: Specify the lower left corner of the scissor box. Initially (0, 0).
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@type width, height: int
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@param width height: Specify the width and height of the scissor box. When a
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GL context is first attached to a window, width and height are set to the
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@@ -1480,8 +1480,8 @@ def glTexCoord (s,t,r,q,v):
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Set the current texture coordinates
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/texcoord.html}
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@type s,t,r,q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
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@param s,t,r,q: Specify s, t, r, and q texture coordinates. Not all parameters are
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@type s, t, r, q: Depends on function prototype. (r and q for '3' and '4' prototypes only)
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@param s, t, r, q: Specify s, t, r, and q texture coordinates. Not all parameters are
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present in all forms of the command.
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@type v: Buffer object. Depends on function prototype. (for 'v' prototypes only)
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@param v: Specifies a pointer to an array of one, two, three, or four elements,
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@@ -1604,8 +1604,8 @@ def glTranslate (x, y, z):
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Multiply the current matrix by a translation matrix
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/translate.html}
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@type x,y,z: Depends on function prototype.
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@param x,y,z: Specify the x, y, and z coordinates of a translation vector.
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@type x, y, z: Depends on function prototype.
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@param x, y, z: Specify the x, y, and z coordinates of a translation vector.
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"""
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def glVertex (x,y,z,w,v):
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@@ -1618,8 +1618,8 @@ def glVertex (x,y,z,w,v):
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Specify a vertex
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/vertex.html}
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@type x,y,z,w: Depends on function prototype (z and w for '3' and '4' prototypes only)
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@param x,y,z,w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
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@type x, y, z, w: Depends on function prototype (z and w for '3' and '4' prototypes only)
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@param x, y, z, w: Specify x, y, z, and w coordinates of a vertex. Not all parameters
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are present in all forms of the command.
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@type v: Buffer object. Depends of function prototype (for 'v' prototypes only)
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@param v: Specifies a pointer to an array of two, three, or four elements. The
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@@ -1632,11 +1632,11 @@ def glViewport(x,y,width,height):
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Set the viewport
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@see: U{www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/viewport.html}
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@type x,y: int
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@param x,y: Specify the lower left corner of the viewport rectangle,
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@type x, y: int
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@param x, y: Specify the lower left corner of the viewport rectangle,
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in pixels. The initial value is (0,0).
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@type width,height: int
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@param width,height: Specify the width and height of the viewport. When a GL context
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@type width, height: int
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@param width, height: Specify the width and height of the viewport. When a GL context
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is first attached to a window, width and height are set to the dimensions of that window.
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"""
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@@ -16,7 +16,7 @@ BezTriples.
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Example::
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import Blender
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ipo = Blender.Ipo.Get('ObIpo') # retrieves an Ipo object
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ipo.name = 'ipo1' # change the Ipo's name
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ipo.name = 'ipo1' # change the Ipo's name
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icu = ipo[Blender.Ipo.OB_LOCX] # request X Location Ipo curve object
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if icu != None and len(icu.bezierPoints) > 0: # if curve exists and has BezTriple points
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val = icu[2.5] # get the curve's value at time 2.5
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@@ -78,27 +78,27 @@ class IpoCurve:
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get the value of the final curve point, read the final point from the
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curve::
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ipo = Blender.Object.Get('Cube').ipo
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icu = ipo['LocX']
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endtime,endvalue = icu.bezierPoints[-1].pt
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ipo = Blender.Object.Get('Cube').ipo
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icu = ipo['LocX']
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endtime,endvalue = icu.bezierPoints[-1].pt
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@type extend: int
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"""
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def __getitem__ (time):
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"""
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Returns the value of the curve at a particular time.
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"""
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Returns the value of the curve at a particular time.
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@type time: float
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@param time: time (Vertex X) on the curve
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@rtype: float
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@return: value (Vertex Y) corresponding to the given time
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"""
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"""
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def __setitem__ (time):
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"""
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Sets the value (Vertex Y) of the curve at a particular time.
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"""
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Sets the value (Vertex Y) of the curve at a particular time.
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@type time: float
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@param time: time (Vertex X) on the curve
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"""
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"""
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def setExtrapolation(extendmode):
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"""
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@@ -217,16 +217,16 @@ class IpoCurve:
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"""
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def clean( thresh=0.0000001 ):
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"""
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Calls the IPO-curve cleaning function on this IpoCurve.
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There is no need to recalculate curve manually.
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@type thresh: float
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@param thresh: The threshold to used to determine if two values are identical.
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By default, the IPO-editor tool's value is used.
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@rtype: None
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"""
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Calls the IPO-curve cleaning function on this IpoCurve.
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There is no need to recalculate curve manually.
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@type thresh: float
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@param thresh: The threshold to used to determine if two values are identical.
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By default, the IPO-editor tool's value is used.
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@rtype: None
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@return: None
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"""
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"""
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def evaluate( time ):
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"""
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Compute the value of the Ipo curve at a particular time (B{deprecated}).
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@@ -128,11 +128,9 @@ def turbulence (xyz, octaves, hard, basis = NoiseTypes['STDPERLIN'],
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@return: the generated turbulence value.
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"""
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def vTurbulence (xyz, octaves, hard, basis = NoiseTypes['STDPERLIN'],
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ampscale = 0.5, freqscale = 2.0):
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def vTurbulence (xyz, octaves, hard, basis = NoiseTypes['STDPERLIN'], ampscale = 0.5, freqscale = 2.0):
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"""
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Returns general turbulence vector using the optional specified noise basis
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function.
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Returns general turbulence vector using the optional specified noise basis function.
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@type xyz: 3-float tuple
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@param xyz: (x,y,z) float values.
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@type octaves: int
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@@ -131,8 +131,7 @@ class Particle:
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Get the particles locations.
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A list of tuple is returned in particle mode.
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A list of list of tuple is returned in hair mode.
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The tuple is a vector of 3 or 4 floats in world space (x,y,z,
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optionally the particle's id).
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The tuple is a vector of 3 or 4 floats in world space (x,y,z, optionally the particle's id).
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@type all: int
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@param all: if not 0 export all particles (uninitialized (unborn or died)particles exported as None).
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@type id: int
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@@ -143,7 +143,7 @@ class Text:
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Retrieve the contents of this Text buffer as a list of strings between
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the start and end lines specified. If end < 0 all lines from start will
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be included.
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@type start int
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@type start: int
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@param start: Optional index of first line of the span to return
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@type end int
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@param end: Optional index of the line to which the span is taken or
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@@ -432,9 +432,9 @@ class Texture:
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def setFlags(f1=None, f2=None, f3=None, f4=None):
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"""
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Set this object's flags.
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@param f1,f2,f3,f4: Flags to be set (omitted flags are cleared). Can be any of
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@param f1, f2, f3, f4: Flags to be set (omitted flags are cleared). Can be any of
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'FlipBlendXY', 'NegAlpha', 'CheckerOdd', and 'CheckerEven'
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@type f1,f2,f3,f4: string
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@type f1, f2, f3, f4: string
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"""
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def setImage(image):
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@@ -7,5 +7,5 @@
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# set posix locale so regex works properly for [A-Z]*.py
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LC_ALL=POSIX
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epydoc -v -o BPY_API --url "http://www.blender.org" --top API_intro \
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epydoc --debug -v -o BPY_API --url "http://www.blender.org" --top API_intro \
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--name "Blender" --no-private --no-frames [A-Z]*.py
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@@ -1,6 +1,7 @@
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# $Id$
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# Documentation for KX_ActuatorSensor
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from SCA_IActuator import *
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from SCA_ISensor import *
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class KX_ActuatorSensor(SCA_ISensor):
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"""
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@@ -58,11 +58,11 @@ class KX_ConstraintActuator(SCA_IActuator):
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See module L{GameLogic} for valid constraint types.
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@param limit: Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
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Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY or KX_CONSTRAINTACT_ROTZ
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Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ,
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KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ,
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Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
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@param limit:
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Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ
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Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY or KX_CONSTRAINTACT_ROTZ
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Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ, KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ
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Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
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"""
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def getLimit():
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"""
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@@ -70,11 +70,11 @@ class KX_ConstraintActuator(SCA_IActuator):
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See module L{GameLogic} for valid constraints.
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@return: Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
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Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY, KX_CONSTRAINTACT_ROTZ,
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Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ,
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KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ,
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Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
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@return:
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Position constraints: KX_CONSTRAINTACT_LOCX, KX_CONSTRAINTACT_LOCY, KX_CONSTRAINTACT_LOCZ,
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Rotation constraints: KX_CONSTRAINTACT_ROTX, KX_CONSTRAINTACT_ROTY, KX_CONSTRAINTACT_ROTZ,
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Distance contraints: KX_ACT_CONSTRAINT_DIRPX, KX_ACT_CONSTRAINT_DIRPY, KX_ACT_CONSTRAINT_DIRPZ, KX_ACT_CONSTRAINT_DIRNX, KX_ACT_CONSTRAINT_DIRNY, KX_ACT_CONSTRAINT_DIRNZ,
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Orientation constraints: KX_ACT_CONSTRAINT_ORIX, KX_ACT_CONSTRAINT_ORIY, KX_ACT_CONSTRAINT_ORIZ
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"""
|
||||
def setRotDamp(duration):
|
||||
"""
|
||||
@@ -107,7 +107,7 @@ class KX_ConstraintActuator(SCA_IActuator):
|
||||
|
||||
@type option: integer
|
||||
@param option: Binary combination of the following values:
|
||||
64 : Activate alignment to surface
|
||||
64 : Activate alignment to surface
|
||||
128 : Detect material rather than property
|
||||
256 : No deactivation if ray does not hit target
|
||||
512 : Activate distance control
|
||||
|
||||
@@ -6,7 +6,7 @@ class KX_IpoActuator(SCA_IActuator):
|
||||
"""
|
||||
IPO actuator activates an animation.
|
||||
"""
|
||||
def set(mode, startframe, endframe, mode):
|
||||
def set(mode, startframe, endframe, force):
|
||||
"""
|
||||
Sets the properties of the actuator.
|
||||
|
||||
@@ -16,8 +16,8 @@ class KX_IpoActuator(SCA_IActuator):
|
||||
@type startframe: integer
|
||||
@param endframe: last frame to use
|
||||
@type endframe: integer
|
||||
@param mode: special mode
|
||||
@type mode: integer (0=normal, 1=interpret location as force, 2=additive)
|
||||
@param force: special mode
|
||||
@type force: integer (0=normal, 1=interpret location as force, 2=additive)
|
||||
"""
|
||||
def setProperty(property):
|
||||
"""
|
||||
|
||||
@@ -40,8 +40,8 @@ Example Uses an L{SCA_MouseSensor}, and two L{KX_ObjectActuator}s to implement M
|
||||
@group Material Types: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
|
||||
@var KX_TEXFACE_MATERIAL: Materials as defined by the texture face settings.
|
||||
@var KX_BLENDER_MULTITEX_MATERIAL: Materials approximating blender materials with multitexturing.
|
||||
@var KX_BLENDER_BLENDER_MATERIAL: Materials approximating blender materials with GLSL.
|
||||
|
||||
@var KX_BLENDER_GLSL_MATERIAL: Materials approximating blender materials with GLSL.
|
||||
|
||||
"""
|
||||
|
||||
def getWindowWidth():
|
||||
@@ -181,14 +181,15 @@ def getGLSLMaterialSetting(setting, enable):
|
||||
@type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
|
||||
@rtype: boolean
|
||||
"""
|
||||
def drawLine(from,to,color):
|
||||
|
||||
def drawLine(fromVec,toVec,color):
|
||||
"""
|
||||
Draw a line in the 3D scene.
|
||||
|
||||
@param from: the origin of the line
|
||||
@type from: list [x, y, z]
|
||||
@param to: the end of the line
|
||||
@type to: list [x, y, z]
|
||||
@param fromVec: the origin of the line
|
||||
@type fromVec: list [x, y, z]
|
||||
@param toVec: the end of the line
|
||||
@type toVec: list [x, y, z]
|
||||
@param color: the color of the line
|
||||
@type color: list [r, g, b]
|
||||
"""
|
||||
|
||||
@@ -7,5 +7,5 @@
|
||||
# set posix locale so regex works properly for [A-Z]*.py
|
||||
LC_ALL=POSIX
|
||||
|
||||
epydoc -v -o BPY_GE --url "http://www.blender.org" --top GameLogic \
|
||||
epydoc --debug -v -o BPY_GE --url "http://www.blender.org" --top GameLogic \
|
||||
--name "Blender GameEngine" --no-private --no-frames *.py
|
||||
|
||||
Reference in New Issue
Block a user