python templates: update operator_modal_draw to 2.8
part of T56351 Reviewers: JacquesLucke Differential Revision: https://developer.blender.org/D4912
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@@ -1,7 +1,8 @@
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import bpy
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import bgl
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import blf
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import gpu
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from gpu_extras.batch import batch_for_shader
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def draw_callback_px(self, context):
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print("mouse points", len(self.mouse_path))
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@@ -14,20 +15,17 @@ def draw_callback_px(self, context):
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blf.draw(font_id, "Hello Word " + str(len(self.mouse_path)))
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# 50% alpha, 2 pixel width line
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shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
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bgl.glEnable(bgl.GL_BLEND)
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bgl.glColor4f(0.0, 0.0, 0.0, 0.5)
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bgl.glLineWidth(2)
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bgl.glBegin(bgl.GL_LINE_STRIP)
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for x, y in self.mouse_path:
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bgl.glVertex2i(x, y)
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bgl.glEnd()
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batch = batch_for_shader(shader, 'LINE_STRIP', {"pos": self.mouse_path})
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shader.bind()
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shader.uniform_float("color", (0.0, 0.0, 0.0, 0.5))
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batch.draw(shader)
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# restore opengl defaults
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bgl.glLineWidth(1)
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bgl.glDisable(bgl.GL_BLEND)
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bgl.glColor4f(0.0, 0.0, 0.0, 1.0)
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class ModalDrawOperator(bpy.types.Operator):
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