Fix T62016: Outliner visibility icons drag behaviour broken

We are mixing bool and fancy 3-in-1 func-set buttons in the outliner.
So they would return different pushed state in
ui_drag_toggle_but_pushed_state().

We now have a callback function that allows the button to set its own
pushed_button_state callback function.

Note: This is a bit of overkill since we are planning to change the
3-in-1 outliner buttons. That said, it may be nice to have, since in the
future we can mix those buttons for other things.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4434
This commit is contained in:
Dalai Felinto
2019-03-01 13:14:16 -03:00
parent a577499c75
commit 92182495da
5 changed files with 46 additions and 7 deletions

View File

@@ -438,6 +438,7 @@ typedef struct ARegion *(*uiButSearchCreateFunc)(struct bContext *C, struct AReg
typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
/* Must return allocated string. */
typedef char *(*uiButToolTipFunc)(struct bContext *C, void *argN, const char *tip);
typedef int (*uiButPushedStateFunc)(struct bContext *C, void *arg);
typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
@@ -880,6 +881,8 @@ void UI_but_focus_on_enter_event(struct wmWindow *win, uiBut *but);
void UI_but_func_hold_set(uiBut *but, uiButHandleHoldFunc func, void *argN);
void UI_but_func_pushed_state_set(uiBut *but, uiButPushedStateFunc func, void *arg);
/* Autocomplete
*
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.

View File

@@ -4456,6 +4456,12 @@ void UI_but_func_tooltip_set(uiBut *but, uiButToolTipFunc func, void *argN)
but->tip_argN = argN;
}
void UI_but_func_pushed_state_set(uiBut *but, uiButPushedStateFunc func, void *arg)
{
but->pushed_state_func = func;
but->pushed_state_arg = arg;
}
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
{
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);

View File

@@ -1240,13 +1240,18 @@ static bool ui_drag_toggle_but_is_supported(const uiBut *but)
/* Button pushed state to compare if other buttons match. Can be more
* then just true or false for toggle buttons with more than 2 states. */
static int ui_drag_toggle_but_pushed_state(uiBut *but)
static int ui_drag_toggle_but_pushed_state(bContext *C, uiBut *but)
{
if (but->rnapoin.data == NULL && but->poin == NULL && but->icon) {
/* Assume icon identifies a unique state, for buttons that
* work though functions callbacks and don't have an boolean
* value that indicates the state. */
return but->icon + but->iconadd;
if (but->pushed_state_func) {
return but->pushed_state_func(C, but->pushed_state_arg);
}
else {
/* Assume icon identifies a unique state, for buttons that
* work though functions callbacks and don't have an boolean
* value that indicates the state. */
return but->icon + but->iconadd;
}
}
else if (ui_but_is_bool(but)) {
return ui_but_is_pushed(but);
@@ -1295,7 +1300,7 @@ static bool ui_drag_toggle_set_xy_xy(
/* execute the button */
if (ui_drag_toggle_but_is_supported(but)) {
/* is it pressed? */
int pushed_state_but = ui_drag_toggle_but_pushed_state(but);
int pushed_state_but = ui_drag_toggle_but_pushed_state(C, but);
if (pushed_state_but != pushed_state) {
UI_but_execute(C, but);
if (do_check) {
@@ -1754,7 +1759,7 @@ static bool ui_but_drag_init(
* typically 'button_activate_exit()' handles this */
ui_apply_but_autokey(C, but);
drag_info->pushed_state = ui_drag_toggle_but_pushed_state(but);
drag_info->pushed_state = ui_drag_toggle_but_pushed_state(C, but);
drag_info->but_cent_start[0] = BLI_rctf_cent_x(&but->rect);
drag_info->but_cent_start[1] = BLI_rctf_cent_y(&but->rect);
copy_v2_v2_int(drag_info->xy_init, &event->x);

View File

@@ -320,6 +320,9 @@ struct uiBut {
void *editcoba;
void *editcumap;
uiButPushedStateFunc pushed_state_func;
void *pushed_state_arg;
/* pointer back */
uiBlock *block;
};

View File

@@ -268,6 +268,16 @@ static void restrictbutton_id_user_toggle(bContext *UNUSED(C), void *poin, void
}
}
static int base_pushed_state_cb(bContext *UNUSED(C), void *poin, void *UNUSED(poin2))
{
Base *base = poin;
Object *ob = base->object;
const bool is_visible = ((base->flag & BASE_HIDDEN) == 0) &&
((ob->restrictflag & OB_RESTRICT_VIEW) == 0);
return !is_visible;
}
static void hidebutton_base_flag_cb(bContext *C, void *poin, void *poin2)
{
wmWindow *win = CTX_wm_window(C);
@@ -333,6 +343,16 @@ static void hidebutton_base_flag_cb(bContext *C, void *poin, void *poin2)
}
}
static int layer_collection_pushed_state_cb(bContext *UNUSED(C), void *poin, void *UNUSED(poin2))
{
LayerCollection *lc = poin;
Collection *collection = lc->collection;
const bool is_visible = ((lc->flag & LAYER_COLLECTION_RESTRICT_VIEW) == 0) &&
((collection->flag & COLLECTION_RESTRICT_VIEW) == 0);
return !is_visible;
}
static void hidebutton_layer_collection_flag_cb(bContext *C, void *poin, void *poin2)
{
wmWindow *win = CTX_wm_window(C);
@@ -602,6 +622,7 @@ static void outliner_draw_restrictbuts(
"* Alt to disable for all viewports\n"
"* Ctrl to isolate visibility"));
UI_but_func_set(bt, hidebutton_base_flag_cb, view_layer, base);
UI_but_func_pushed_state_set(bt, base_pushed_state_cb, base);
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
}
else {
@@ -731,6 +752,7 @@ static void outliner_draw_restrictbuts(
"* Ctrl to isolate visibility\n"
"* Shift to hide inside objects and collections"));
UI_but_func_set(bt, hidebutton_layer_collection_flag_cb, view_layer, lc);
UI_but_func_pushed_state_set(bt, layer_collection_pushed_state_cb, lc);
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
}
else {