UI: add painting blend mode to top-bar
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@@ -259,6 +259,7 @@ class _draw_left_context_mode:
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UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
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UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
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UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
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layout.prop(brush, "blend", text="")
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@staticmethod
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def PAINT_VERTEX(context, layout, tool):
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@@ -277,6 +278,7 @@ class _draw_left_context_mode:
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UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
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UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
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UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
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layout.prop(brush, "blend", text="")
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@staticmethod
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def PAINT_WEIGHT(context, layout, tool):
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@@ -294,6 +296,7 @@ class _draw_left_context_mode:
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UnifiedPaintPanel.prop_unified_weight(layout, context, brush, "weight", slider=True, text="Weight")
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UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
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UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
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layout.prop(brush, "blend", text="")
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@staticmethod
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def PAINT_GPENCIL(context, layout, tool):
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@@ -494,6 +497,7 @@ class _draw_left_context_mode:
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UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="")
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UnifiedPaintPanel.prop_unified_size(layout, context, brush, "size", slider=True, text="Radius")
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UnifiedPaintPanel.prop_unified_strength(layout, context, brush, "strength", slider=True, text="Strength")
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layout.prop(brush, "blend", text="")
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class TOPBAR_PT_gpencil_layers(Panel):
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