DRW: Instance selection id: use Batch buffers instead of DRWInstanceData

This is motivated by the refactor of DRWInstanceData to be actual non
contiguous mempools.
This commit is contained in:
2018-05-29 15:02:08 +02:00
parent 0488b728eb
commit 93de6ca2db
3 changed files with 37 additions and 7 deletions

View File

@@ -253,7 +253,7 @@ struct DRWShadingGroup {
#endif
#ifdef USE_GPU_SELECT
DRWInstanceData *inst_selectid;
Gwn_VertBuf *inst_selectid;
DRWPass *pass_parent; /* backlink to pass we're in */
int override_selectid; /* Override for single object instances. */
#endif

View File

@@ -517,12 +517,10 @@ void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *at
{
#ifdef USE_GPU_SELECT
if (G.f & G_PICKSEL) {
if (shgroup->inst_selectid == NULL) {
shgroup->inst_selectid = DRW_instance_data_request(DST.idatalist, 1, 128);
if (shgroup->instance_count == shgroup->inst_selectid->vertex_ct) {
GWN_vertbuf_data_resize(shgroup->inst_selectid, shgroup->instance_count + 32);
}
int *select_id = DRW_instance_data_next(shgroup->inst_selectid);
*select_id = DST.select_id;
GWN_vertbuf_attr_set(shgroup->inst_selectid, 0, shgroup->instance_count, &DST.select_id);
}
#endif
@@ -622,6 +620,21 @@ static void drw_shgroup_instance_init(
DRW_instancing_buffer_request(DST.idatalist, format, batch, shgroup,
&shgroup->instance_geom, &shgroup->instance_vbo);
#ifdef USE_GPU_SELECT
if (G.f & G_PICKSEL) {
/* Not actually used for rendering but alloced in one chunk.
* Plus we don't have to care about ownership. */
static Gwn_VertFormat inst_select_format = {0};
if (inst_select_format.attrib_ct == 0) {
GWN_vertformat_attr_add(&inst_select_format, "selectId", GWN_COMP_I32, 1, GWN_FETCH_INT);
}
Gwn_Batch *batch_dummy; /* Not used */
DRW_batching_buffer_request(DST.idatalist, &inst_select_format,
GWN_PRIM_POINTS, shgroup,
&batch_dummy, &shgroup->inst_selectid);
}
#endif
}
static void drw_shgroup_batching_init(
@@ -644,6 +657,20 @@ static void drw_shgroup_batching_init(
DRW_batching_buffer_request(DST.idatalist, format, type, shgroup,
&shgroup->batch_geom, &shgroup->batch_vbo);
#ifdef USE_GPU_SELECT
if (G.f & G_PICKSEL) {
/* Not actually used for rendering but alloced in one chunk. */
static Gwn_VertFormat inst_select_format = {0};
if (inst_select_format.attrib_ct == 0) {
GWN_vertformat_attr_add(&inst_select_format, "selectId", GWN_COMP_I32, 1, GWN_FETCH_INT);
}
Gwn_Batch *batch; /* Not used */
DRW_batching_buffer_request(DST.idatalist, &inst_select_format,
GWN_PRIM_POINTS, shgroup,
&batch, &shgroup->inst_selectid);
}
#endif
}
static DRWShadingGroup *drw_shgroup_create_ex(struct GPUShader *shader, DRWPass *pass)

View File

@@ -1045,7 +1045,10 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
int *select_id = NULL; \
if (G.f & G_PICKSEL) { \
if (_shgroup->override_selectid == -1) { \
select_id = DRW_instance_data_get(_shgroup->inst_selectid); \
/* Hack : get vbo data without actually drawing. */ \
Gwn_VertBufRaw raw; \
GWN_vertbuf_attr_get_raw_data(_shgroup->inst_selectid, 0, &raw); \
select_id = GWN_vertbuf_raw_step(&raw); \
switch (_shgroup->type) { \
case DRW_SHG_TRIANGLE_BATCH: _count = 3; break; \
case DRW_SHG_LINE_BATCH: _count = 2; break; \