Cleanup: use doxy comments in object.c

This commit is contained in:
2020-09-07 14:33:24 +10:00
parent c350d1eb13
commit 955a4142ec

View File

@@ -143,7 +143,8 @@
static CLG_LogRef LOG = {"bke.object"};
/* Vertex parent modifies original BMesh which is not safe for threading.
/**
* Vertex parent modifies original BMesh which is not safe for threading.
* Ideally such a modification should be handled as a separate DAG update
* callback for mesh datablock, but for until it is actually supported use
* simpler solution with a mutex lock.
@@ -753,8 +754,8 @@ void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_sr
/* TODO: smoke?, cloth? */
}
/* Copy CCG related data. Used to sync copy of mesh with reshaped original
* mesh.
/**
* Copy CCG related data. Used to sync copy of mesh with reshaped original mesh.
*/
static void copy_ccg_data(Mesh *mesh_destination, Mesh *mesh_source, int layer_type)
{
@@ -844,7 +845,9 @@ static void object_update_from_subsurf_ccg(Object *object)
subdiv_ccg->dirty.hidden = false;
}
/* Assign data after modifier stack evaluation. */
/**
* Assign #Object.data after modifier stack evaluation.
*/
void BKE_object_eval_assign_data(Object *object_eval, ID *data_eval, bool is_owned)
{
BLI_assert(object_eval->id.tag & LIB_TAG_COPIED_ON_WRITE);
@@ -871,7 +874,9 @@ void BKE_object_eval_assign_data(Object *object_eval, ID *data_eval, bool is_own
}
}
/* free data derived from mesh, called when mesh changes or is freed */
/**
* Free data derived from mesh, called when mesh changes or is freed.
*/
void BKE_object_free_derived_caches(Object *ob)
{
MEM_SAFE_FREE(ob->runtime.bb);
@@ -962,7 +967,9 @@ void BKE_object_free_caches(Object *object)
}
}
/* actual check for internal data, not context or flags */
/**
* Actual check for internal data, not context or flags.
*/
bool BKE_object_is_in_editmode(const Object *ob)
{
if (ob->data == NULL) {
@@ -1312,7 +1319,9 @@ int BKE_object_obdata_to_type(const ID *id)
}
}
/* more general add: creates minimum required data, but without vertices etc. */
/**
* More general add: creates minimum required data, but without vertices etc.
*/
Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
{
Object *ob;
@@ -1348,10 +1357,11 @@ static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, c
/**
* General add: to scene, with layer from area and default name
*
* Object is added to the active Collection.
* If there is no linked collection to the active ViewLayer we create a new one.
* Object is added to the active #Collection.
* If there is no linked collection to the active #ViewLayer we create a new one.
*
* \note Creates minimum required data, but without vertices etc.
*/
/* creates minimum required data, but without vertices etc. */
Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char *name)
{
Object *ob;
@@ -1759,7 +1769,9 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
copy_v3_v3(ob_tar->scale, ob_src->scale);
}
/* copy objects, will re-initialize cached simulation data */
/**
* Copy objects, will re-initialize cached simulation data.
*/
Object *BKE_object_copy(Main *bmain, const Object *ob)
{
Object *ob_copy;
@@ -1954,13 +1966,17 @@ Object *BKE_object_duplicate(Main *bmain,
return obn;
}
/* Returns true if the Object is from an external blend file (libdata) */
/**
* Returns true if the Object is from an external blend file (libdata).
*/
bool BKE_object_is_libdata(const Object *ob)
{
return (ob && ID_IS_LINKED(ob));
}
/* Returns true if the Object data is from an external blend file (libdata) */
/**
* Returns true if the Object data is from an external blend file (libdata).
*/
bool BKE_object_obdata_is_libdata(const Object *ob)
{
/* Linked objects with local obdata are forbidden! */
@@ -2726,7 +2742,9 @@ static void solve_parenting(
}
}
/* note, scene is the active scene while actual_scene is the scene the object resides in */
/**
* \note scene is the active scene while actual_scene is the scene the object resides in.
*/
static void object_where_is_calc_ex(Depsgraph *depsgraph,
Scene *scene,
Object *ob,
@@ -2777,10 +2795,12 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
/* get object transformation matrix without recalculating dependencies and
/**
* Calculate object transformation matrix without recalculating dependencies and
* constraints -- assume dependencies are already solved by depsgraph.
* no changes to object and it's parent would be done.
* used for bundles orientation in 3d space relative to parented blender camera */
* No changes to object and it's parent would be done.
* Used for bundles orientation in 3d space relative to parented blender camera.
*/
void BKE_object_where_is_calc_mat4(Object *ob, float r_obmat[4][4])
{
if (ob->parent) {
@@ -2892,7 +2912,9 @@ void BKE_object_apply_mat4_ex(Object *ob,
/* BKE_object_mat3_to_rot handles delta rotations */
}
/* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly */
/**
* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly.
*/
void BKE_object_apply_mat4(Object *ob,
const float mat[4][4],
const bool use_compat,
@@ -2997,7 +3019,9 @@ BoundBox *BKE_object_boundbox_get(Object *ob)
return bb;
}
/* used to temporally disable/enable boundbox */
/**
* Use this to temporally disable/enable bound-box.
*/
void BKE_object_boundbox_flag(Object *ob, int flag, const bool set)
{
BoundBox *bb = BKE_object_boundbox_get(ob);
@@ -3368,7 +3392,9 @@ void BKE_scene_foreach_display_point(Depsgraph *depsgraph,
DEG_OBJECT_ITER_END;
}
/* copied from DNA_object_types.h */
/**
* Struct members from DNA_object_types.h
*/
typedef struct ObTfmBack {
float loc[3], dloc[3];
/** scale and delta scale. */
@@ -3609,9 +3635,10 @@ Mesh *BKE_object_get_evaluated_mesh(Object *object)
return (data_eval && GS(data_eval->name) == ID_ME) ? (Mesh *)data_eval : NULL;
}
/* Get mesh which is not affected by modifiers:
* - For original objects it will be same as object->data, and it is a mesh
* which is in the corresponding bmain.
/**
* Get mesh which is not affected by modifiers:
* - For original objects it will be same as `object->data`, and it is a mesh
* which is in the corresponding #Main.
* - For copied-on-write objects it will give pointer to a copied-on-write
* mesh which corresponds to original object's mesh.
*/
@@ -3630,7 +3657,8 @@ Mesh *BKE_object_get_pre_modified_mesh(Object *object)
return object->data;
}
/* Get a mesh which corresponds to very very original mesh from bmain.
/**
* Get a mesh which corresponds to very very original mesh from #Main.
* - For original objects it will be object->data.
* - For evaluated objects it will be same mesh as corresponding original
* object uses as data.
@@ -3717,7 +3745,7 @@ void BKE_object_delete_ptcache(Object *ob, int index)
/** \name Object Data Shape Key Insert
* \{ */
/* Mesh */
/** Mesh */
static KeyBlock *insert_meshkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
Mesh *me = ob->data;
@@ -3749,7 +3777,7 @@ static KeyBlock *insert_meshkey(Main *bmain, Object *ob, const char *name, const
return kb;
}
/* Lattice */
/** Lattice */
static KeyBlock *insert_lattkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
Lattice *lt = ob->data;
@@ -3787,7 +3815,7 @@ static KeyBlock *insert_lattkey(Main *bmain, Object *ob, const char *name, const
return kb;
}
/* Curve */
/** Curve */
static KeyBlock *insert_curvekey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
Curve *cu = ob->data;
@@ -3955,8 +3983,10 @@ bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_chi
return false;
}
/* most important if this is modified it should _always_ return True, in certain
* cases false positives are hard to avoid (shape keys for example) */
/**
* Most important if this is modified it should _always_ return true, in certain
* cases false positives are hard to avoid (shape keys for example).
*/
int BKE_object_is_modified(Scene *scene, Object *ob)
{
/* Always test on original object since evaluated object may no longer
@@ -4093,9 +4123,11 @@ static bool modifiers_has_animation_check(const Object *ob)
return false;
}
/* test if object is affected by deforming modifiers (for motion blur). again
/**
* Test if object is affected by deforming modifiers (for motion blur). again
* most important is to avoid false positives, this is to skip computations
* and we can still if there was actual deformation afterwards */
* and we can still if there was actual deformation afterwards.
*/
int BKE_object_is_deform_modified(Scene *scene, Object *ob)
{
/* Always test on original object since evaluated object may no longer
@@ -4190,7 +4222,9 @@ void BKE_object_runtime_reset(Object *object)
memset(&object->runtime, 0, sizeof(object->runtime));
}
/* Reset all pointers which we don't want to be shared when copying the object. */
/**
* Reset all pointers which we don't want to be shared when copying the object.
*/
void BKE_object_runtime_reset_on_copy(Object *object, const int UNUSED(flag))
{
Object_Runtime *runtime = &object->runtime;
@@ -4199,8 +4233,8 @@ void BKE_object_runtime_reset_on_copy(Object *object, const int UNUSED(flag))
runtime->curve_cache = NULL;
}
/*
* Find an associated Armature object
/**
* Find an associated armature object.
*/
static Object *obrel_armature_find(Object *ob)
{
@@ -4232,12 +4266,12 @@ static void obrel_list_add(LinkNode **links, Object *ob)
ob->id.tag |= LIB_TAG_DOIT;
}
/*
/**
* Iterates over all objects of the given scene layer.
* Depending on the eObjectSet flag:
* collect either OB_SET_ALL, OB_SET_VISIBLE or OB_SET_SELECTED objects.
* If OB_SET_VISIBLE or OB_SET_SELECTED are collected,
* then also add related objects according to the given includeFilters.
* Depending on the #eObjectSet flag:
* collect either #OB_SET_ALL, #OB_SET_VISIBLE or #OB_SET_SELECTED objects.
* If #OB_SET_VISIBLE or#OB_SET_SELECTED are collected,
* then also add related objects according to the given \a includeFilter.
*/
LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer,
eObjectSet objectSet,
@@ -4582,7 +4616,9 @@ bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
return false;
}
/* set "ignore cache" flag for all caches on this object */
/**
* Set "ignore cache" flag for all caches on this object.
*/
static void object_cacheIgnoreClear(Object *ob, int state)
{
ListBase pidlist;
@@ -4603,7 +4639,8 @@ static void object_cacheIgnoreClear(Object *ob, int state)
BLI_freelistN(&pidlist);
}
/* Note: this function should eventually be replaced by depsgraph functionality.
/**
* \note this function should eventually be replaced by depsgraph functionality.
* Avoid calling this in new code unless there is a very good reason for it!
*/
bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
@@ -4711,7 +4748,9 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
return false;
}
/* Updates select_id of all objects in the given bmain. */
/**
* Updates select_id of all objects in the given \a bmain.
*/
void BKE_object_update_select_id(struct Main *bmain)
{
Object *ob = bmain->objects.first;