Cleanup: remove unused render buffers
This commit is contained in:
@@ -4135,7 +4135,6 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
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ImBuf *ibuf;
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int from_render = (ima->render_slot == ima->last_render_slot);
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int actview;
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bool byte_buffer_in_display_space = false;
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if (!(iuser && iuser->scene)) {
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return NULL;
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@@ -4221,16 +4220,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
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RenderPass *rpass = image_render_pass_get(rl, pass, actview, NULL);
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if (rpass) {
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rectf = rpass->rect;
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if (pass == 0) {
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if (rectf == NULL) {
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/* Happens when Save Buffers is enabled.
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* Use display buffer stored in the render layer.
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*/
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rect = (unsigned int *)rl->display_buffer;
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byte_buffer_in_display_space = true;
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}
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}
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else {
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if (pass != 0) {
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channels = rpass->channels;
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dither = 0.0f; /* don't dither passes */
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}
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@@ -4261,16 +4251,8 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_loc
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* For other cases we need to be sure it stays to default byte buffer space.
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*/
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if (ibuf->rect != rect) {
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if (byte_buffer_in_display_space) {
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const char *colorspace = IMB_colormanagement_get_display_colorspace_name(
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&iuser->scene->view_settings, &iuser->scene->display_settings);
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IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace);
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}
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else {
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const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
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COLOR_ROLE_DEFAULT_BYTE);
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IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace);
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}
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const char *colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
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IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace);
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}
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/* invalidate color managed buffers if render result changed */
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@@ -190,8 +190,7 @@ void ViewerOperation::updateImage(rcti *rect)
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rect->xmin,
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rect->ymin,
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rect->xmax,
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rect->ymax,
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false);
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rect->ymax);
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this->updateDraw();
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}
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@@ -248,17 +248,8 @@ static void image_buffer_rect_update(RenderJob *rj,
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linear_offset_y = 0;
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}
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if (rr->do_exr_tile) {
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/* We don't support changing color management settings during rendering
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* when using Save Buffers option.
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*/
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view_settings = &rj->view_settings;
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display_settings = &rj->display_settings;
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}
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else {
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view_settings = &scene->view_settings;
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display_settings = &scene->display_settings;
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}
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view_settings = &scene->view_settings;
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display_settings = &scene->display_settings;
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IMB_partial_display_buffer_update(ibuf,
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rectf,
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@@ -271,8 +262,7 @@ static void image_buffer_rect_update(RenderJob *rj,
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rxmin,
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rymin,
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rxmin + xmax,
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rymin + ymax,
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rr->do_exr_tile);
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rymin + ymax);
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}
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/* ****************************** render invoking ***************** */
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@@ -269,8 +269,7 @@ void IMB_partial_display_buffer_update(struct ImBuf *ibuf,
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int xmin,
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int ymin,
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int xmax,
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int ymax,
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bool copy_display_to_byte_buffer);
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int ymax);
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void IMB_partial_display_buffer_update_threaded(
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struct ImBuf *ibuf,
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@@ -284,8 +283,7 @@ void IMB_partial_display_buffer_update_threaded(
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int xmin,
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int ymin,
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int xmax,
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int ymax,
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bool copy_display_to_byte_buffer);
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int ymax);
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void IMB_partial_display_buffer_update_delayed(
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struct ImBuf *ibuf, int xmin, int ymin, int xmax, int ymax);
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@@ -2667,8 +2667,7 @@ unsigned char *IMB_display_buffer_acquire(ImBuf *ibuf,
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ibuf->invalid_rect.xmin,
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ibuf->invalid_rect.ymin,
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ibuf->invalid_rect.xmax,
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ibuf->invalid_rect.ymax,
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false);
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ibuf->invalid_rect.ymax);
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}
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BLI_rcti_init(&ibuf->invalid_rect, 0, 0, 0, 0);
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@@ -3526,7 +3525,6 @@ static void imb_partial_display_buffer_update_ex(
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int ymin,
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int xmax,
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int ymax,
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bool copy_display_to_byte_buffer,
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bool do_threads)
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{
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ColormanageCacheViewSettings cache_view_settings;
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@@ -3564,12 +3562,6 @@ static void imb_partial_display_buffer_update_ex(
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BLI_thread_unlock(LOCK_COLORMANAGE);
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}
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if (display_buffer == NULL) {
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if (copy_display_to_byte_buffer) {
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display_buffer = (unsigned char *)ibuf->rect;
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}
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}
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if (display_buffer) {
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ColormanageProcessor *cm_processor = NULL;
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bool skip_transform = false;
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@@ -3628,15 +3620,6 @@ static void imb_partial_display_buffer_update_ex(
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IMB_display_buffer_release(cache_handle);
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}
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if (copy_display_to_byte_buffer && (unsigned char *)ibuf->rect != display_buffer) {
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int y;
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for (y = ymin; y < ymax; y++) {
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size_t index = (size_t)y * buffer_width * 4;
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memcpy(
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(unsigned char *)ibuf->rect + index, display_buffer + index, (size_t)(xmax - xmin) * 4);
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}
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}
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}
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void IMB_partial_display_buffer_update(ImBuf *ibuf,
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@@ -3650,8 +3633,7 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf,
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int xmin,
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int ymin,
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int xmax,
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int ymax,
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bool copy_display_to_byte_buffer)
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int ymax)
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{
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imb_partial_display_buffer_update_ex(ibuf,
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linear_buffer,
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@@ -3665,7 +3647,6 @@ void IMB_partial_display_buffer_update(ImBuf *ibuf,
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ymin,
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xmax,
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ymax,
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copy_display_to_byte_buffer,
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false);
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}
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@@ -3681,8 +3662,7 @@ void IMB_partial_display_buffer_update_threaded(
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int xmin,
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int ymin,
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int xmax,
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int ymax,
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bool copy_display_to_byte_buffer)
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int ymax)
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{
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int width = xmax - xmin;
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int height = ymax - ymin;
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@@ -3699,7 +3679,6 @@ void IMB_partial_display_buffer_update_threaded(
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ymin,
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xmax,
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ymax,
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copy_display_to_byte_buffer,
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do_threads);
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}
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@@ -100,16 +100,6 @@ typedef struct RenderLayer {
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char name[RE_MAXNAME];
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int layflag, passflag, pass_xor;
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/* MULTIVIEW_TODO: acolrect and scolrect are not supported by multiview at the moment.
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* If they are really required they should be in RenderView instead */
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/** 4 float, optional transparent buffer, needs storage for display updates */
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float *acolrect;
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/** 4 float, optional strand buffer, needs storage for display updates */
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float *scolrect;
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/** 4 char, optional color managed display buffer which is used when
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* Save Buffer is enabled to display combined pass of the screen. */
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int *display_buffer;
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int rectx, recty;
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/** Optional saved endresult on disk. */
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@@ -90,18 +90,6 @@ void render_result_free(RenderResult *res)
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while (res->layers.first) {
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RenderLayer *rl = res->layers.first;
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/* acolrect and scolrect are optionally allocated in shade_tile,
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* only free here since it can be used for drawing. */
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if (rl->acolrect) {
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MEM_freeN(rl->acolrect);
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}
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if (rl->scolrect) {
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MEM_freeN(rl->scolrect);
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}
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if (rl->display_buffer) {
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MEM_freeN(rl->display_buffer);
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}
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while (rl->passes.first) {
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RenderPass *rpass = rl->passes.first;
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if (rpass->rect) {
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@@ -350,12 +338,6 @@ RenderResult *render_result_new(Render *re,
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rl->recty = recty;
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if (rr->do_exr_tile) {
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rl->display_buffer = MEM_mapallocN((size_t)rectx * recty * sizeof(unsigned int),
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"Combined display space rgba");
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if (rl->display_buffer == NULL) {
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render_result_free(rr);
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return NULL;
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}
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rl->exrhandle = IMB_exr_get_handle();
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}
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@@ -470,8 +452,6 @@ RenderResult *render_result_new(Render *re,
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/* duplicate code... */
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if (rr->do_exr_tile) {
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rl->display_buffer = MEM_mapallocN(rectx * recty * sizeof(unsigned int),
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"Combined display space rgba");
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rl->exrhandle = IMB_exr_get_handle();
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}
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@@ -1653,15 +1633,6 @@ static RenderLayer *duplicate_render_layer(RenderLayer *rl)
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new_rl->next = new_rl->prev = NULL;
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new_rl->passes.first = new_rl->passes.last = NULL;
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new_rl->exrhandle = NULL;
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if (new_rl->acolrect != NULL) {
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new_rl->acolrect = MEM_dupallocN(new_rl->acolrect);
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}
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if (new_rl->scolrect != NULL) {
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new_rl->scolrect = MEM_dupallocN(new_rl->scolrect);
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}
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if (new_rl->display_buffer != NULL) {
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new_rl->display_buffer = MEM_dupallocN(new_rl->display_buffer);
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}
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for (RenderPass *rpass = rl->passes.first; rpass != NULL; rpass = rpass->next) {
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RenderPass *new_rpass = duplicate_render_pass(rpass);
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BLI_addtail(&new_rl->passes, new_rpass);
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