Cleanup: fix inconsitency in dynamicPaint_outputLayerExists()

Dyna WPaint indeed only uses first output layer, but better be consistent in those cases...
This commit is contained in:
2016-05-12 13:15:55 +02:00
parent d4b8aa476b
commit 990fab73ea

View File

@@ -306,7 +306,7 @@ bool dynamicPaint_outputLayerExists(struct DynamicPaintSurface *surface, Object
return (CustomData_get_named_layer_index(&me->ldata, CD_MLOOPCOL, name) != -1);
}
else if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
return (defgroup_name_index(ob, surface->output_name) != -1);
return (defgroup_name_index(ob, name) != -1);
}
}