Cleanup: unused variable
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@@ -155,12 +155,8 @@ void ED_view3d_clipping_enable(void)
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/**
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* \note Only use in object mode.
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*/
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static void validate_object_select_id(struct Depsgraph *depsgraph,
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Scene *scene,
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ViewLayer *view_layer,
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ARegion *ar,
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View3D *v3d,
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Object *obact)
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static void validate_object_select_id(
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struct Depsgraph *depsgraph, ViewLayer *view_layer, ARegion *ar, View3D *v3d, Object *obact)
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{
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Object *obact_eval = DEG_get_evaluated_object(depsgraph, obact);
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@@ -223,8 +219,7 @@ void ED_view3d_select_id_validate(ViewContext *vc)
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/* TODO: Create a flag in `DRW_manager` because the drawing is no longer
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* made on the backbuffer in this case. */
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if (vc->v3d->flag & V3D_INVALID_BACKBUF) {
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validate_object_select_id(
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vc->depsgraph, vc->scene, vc->view_layer, vc->ar, vc->v3d, vc->obact);
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validate_object_select_id(vc->depsgraph, vc->view_layer, vc->ar, vc->v3d, vc->obact);
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}
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}
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