use strict flags for lasso, boxpack, gsqueue and quadric's.
for lasso also use unsigned ints rather then shorts for the path length.
This commit is contained in:
@@ -34,8 +34,8 @@
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struct rcti;
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void BLI_lasso_boundbox(struct rcti *rect, const int mcords[][2], const short moves);
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bool BLI_lasso_is_point_inside(const int mcords[][2], const short moves, const int sx, const int sy, const int error_value);
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bool BLI_lasso_is_edge_inside(const int mcords[][2], const short moves, int x0, int y0, int x1, int y1, const int error_value);
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void BLI_lasso_boundbox(struct rcti *rect, const int mcords[][2], const unsigned int moves);
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bool BLI_lasso_is_point_inside(const int mcords[][2], const unsigned int moves, const int sx, const int sy, const int error_value);
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bool BLI_lasso_is_edge_inside(const int mcords[][2], const unsigned int moves, int x0, int y0, int x1, int y1, const int error_value);
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#endif
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@@ -33,6 +33,9 @@
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# pragma GCC diagnostic error "-Wsign-compare"
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# pragma GCC diagnostic error "-Wconversion"
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# endif
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# if (__GNUC__ * 100 + __GNUC_MINOR__) >= 408 /* gcc4.8+ only (behavior changed to ignore globals)*/
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# pragma GCC diagnostic error "-Wshadow"
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# endif
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#endif
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#endif /* __BLI_STRICT_FLAGS_H__ */
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@@ -27,7 +27,9 @@
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#include <stdlib.h> /* for qsort */
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#include "MEM_guardedalloc.h"
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#include "BLI_boxpack2d.h"
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#include "BLI_strict_flags.h"
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#include "BLI_boxpack2d.h" /* own include */
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/* BoxPacker for backing 2D rectangles into a square
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*
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@@ -169,11 +171,11 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *
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}
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/* Sort boxes, biggest first */
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qsort(boxarray, len, sizeof(BoxPack), box_areasort);
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qsort(boxarray, (size_t)len, sizeof(BoxPack), box_areasort);
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/* add verts to the boxes, these are only used internally */
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vert = vertarray = MEM_mallocN(len * 4 * sizeof(BoxVert), "BoxPack Verts");
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vertex_pack_indices = MEM_mallocN(len * 3 * sizeof(int), "BoxPack Indices");
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vert = vertarray = MEM_mallocN((size_t)len * 4 * sizeof(BoxVert), "BoxPack Verts");
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vertex_pack_indices = MEM_mallocN((size_t)len * 3 * sizeof(int), "BoxPack Indices");
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for (box = boxarray, box_index = 0, i = 0; box_index < len; box_index++, box++) {
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@@ -241,7 +243,7 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *
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box_width = box->w;
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box_height = box->h;
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qsort(vertex_pack_indices, verts_pack_len, sizeof(int), vertex_sort);
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qsort(vertex_pack_indices, (size_t)verts_pack_len, sizeof(int), vertex_sort);
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/* Pack the box in with the others */
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/* sort the verts */
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@@ -318,7 +320,7 @@ void BLI_box_pack_2D(BoxPack *boxarray, const int len, float *tot_width, float *
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(*tot_height) = max_ff(BOXTOP(box), (*tot_height));
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/* Place the box */
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vert->free &= ~quad_flags[j];
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vert->free &= (short)~quad_flags[j];
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switch (j) {
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case TR:
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@@ -35,6 +35,7 @@
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#include "BLI_utildefines.h"
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#include "BLI_gsqueue.h"
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#include "BLI_strict_flags.h"
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typedef struct _GSQueueElem GSQueueElem;
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struct _GSQueueElem {
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@@ -93,7 +94,7 @@ int BLI_gsqueue_size(GSQueue *gq)
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*/
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void BLI_gsqueue_peek(GSQueue *gq, void *item_r)
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{
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memcpy(item_r, &gq->head[1], gq->elem_size);
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memcpy(item_r, &gq->head[1], (size_t)gq->elem_size);
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}
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/**
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@@ -114,7 +115,7 @@ void BLI_gsqueue_pop(GSQueue *gq, void *item_r)
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gq->head = gq->head->next;
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}
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if (item_r) memcpy(item_r, &elem[1], gq->elem_size);
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if (item_r) memcpy(item_r, &elem[1], (size_t)gq->elem_size);
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MEM_freeN(elem);
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}
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@@ -130,11 +131,11 @@ void BLI_gsqueue_push(GSQueue *gq, void *item)
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/* compare: prevent events added double in row */
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if (!BLI_gsqueue_is_empty(gq)) {
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if (0 == memcmp(item, &gq->head[1], gq->elem_size))
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if (0 == memcmp(item, &gq->head[1], (size_t)gq->elem_size))
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return;
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}
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elem = MEM_mallocN(sizeof(*elem) + gq->elem_size, "gqueue_push");
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memcpy(&elem[1], item, gq->elem_size);
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elem = MEM_mallocN(sizeof(*elem) + (size_t)gq->elem_size, "gqueue_push");
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memcpy(&elem[1], item, (size_t)gq->elem_size);
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elem->next = NULL;
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if (BLI_gsqueue_is_empty(gq)) {
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@@ -154,8 +155,8 @@ void BLI_gsqueue_push(GSQueue *gq, void *item)
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*/
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void BLI_gsqueue_pushback(GSQueue *gq, void *item)
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{
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GSQueueElem *elem = MEM_mallocN(sizeof(*elem) + gq->elem_size, "gqueue_push");
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memcpy(&elem[1], item, gq->elem_size);
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GSQueueElem *elem = MEM_mallocN(sizeof(*elem) + (size_t)gq->elem_size, "gqueue_push");
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memcpy(&elem[1], item, (size_t)gq->elem_size);
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elem->next = gq->head;
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if (BLI_gsqueue_is_empty(gq)) {
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@@ -176,5 +177,3 @@ void BLI_gsqueue_free(GSQueue *gq)
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}
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MEM_freeN(gq);
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}
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@@ -34,12 +34,13 @@
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "BLI_strict_flags.h"
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#include "BLI_lasso.h" /* own include */
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void BLI_lasso_boundbox(rcti *rect, const int mcords[][2], const short moves)
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void BLI_lasso_boundbox(rcti *rect, const int mcords[][2], const unsigned int moves)
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{
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short a;
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unsigned int a;
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rect->xmin = rect->xmax = mcords[0][0];
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rect->ymin = rect->ymax = mcords[0][1];
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@@ -53,11 +54,11 @@ void BLI_lasso_boundbox(rcti *rect, const int mcords[][2], const short moves)
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}
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bool BLI_lasso_is_point_inside(const int mcords[][2], const short moves,
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bool BLI_lasso_is_point_inside(const int mcords[][2], const unsigned int moves,
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const int sx, const int sy,
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const int error_value)
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{
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if (sx == error_value) {
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if (sx == error_value || moves == 0) {
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return false;
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}
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else {
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@@ -67,14 +68,14 @@ bool BLI_lasso_is_point_inside(const int mcords[][2], const short moves,
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}
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/* edge version for lasso select. we assume boundbox check was done */
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bool BLI_lasso_is_edge_inside(const int mcords[][2], const short moves,
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bool BLI_lasso_is_edge_inside(const int mcords[][2], const unsigned int moves,
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int x0, int y0, int x1, int y1,
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const int error_value)
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{
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int v1[2], v2[2];
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int a;
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unsigned int a;
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if (x0 == error_value || x1 == error_value) {
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if (x0 == error_value || x1 == error_value || moves == 0) {
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return false;
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}
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@@ -35,6 +35,8 @@
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//#include <string.h>
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#include "BLI_math.h"
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#include "BLI_strict_flags.h"
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#include "BLI_quadric.h" /* own include */
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