Merge branch 'blender-v2.92-release'
This commit is contained in:
		@@ -55,7 +55,7 @@
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#include "BKE_subsurf.h"
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#include "BKE_undo_system.h"
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/* XXX: Ideally should be no direct call to such low level things. */
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/* TODO(sergey): Ideally should be no direct call to such low level things. */
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#include "BKE_subdiv_eval.h"
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#include "DEG_depsgraph.h"
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@@ -609,6 +609,32 @@ static int sculpt_undo_bmesh_restore(bContext *C,
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  return false;
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}
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/* Geometry updates (such as Apply Base, for example) will re-evaluate the object and refine its
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 * Subdiv descriptor. Upon undo it is required that mesh, grids, and subdiv all stay consistent
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 * with each other. This means that when geometry coordinate changes the undo should refine the
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 * subdiv to the new coarse mesh coordinates. Tricky part is: this needs to happen without using
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 * dependency graph tag: tagging object for geometry update will either loose sculpted data from
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 * the sculpt grids, or will wrongly "commit" them to the CD_MDISPS.
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 *
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 * So what we do instead is do minimum object evaluation to get base mesh coordinates for the
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 * multires modifier input. While this is expensive, it is less expensive than dependency graph
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 * evaluation and is only happening when geometry coordinates changes on undo.
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 *
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 * Note that the dependency graph is ensured to be evaluated prior to the undo step is decoded,
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 * so if the object's modifier stack references other object it is all fine. */
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static void sculpt_undo_refine_subdiv(Depsgraph *depsgraph,
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                                      SculptSession *ss,
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                                      Object *object,
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                                      struct Subdiv *subdiv)
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{
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  float(*deformed_verts)[3] = BKE_multires_create_deformed_base_mesh_vert_coords(
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      depsgraph, object, ss->multires.modifier, NULL);
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  BKE_subdiv_eval_refine_from_mesh(subdiv, object->data, deformed_verts);
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  MEM_freeN(deformed_verts);
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}
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static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase *lb)
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{
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  Scene *scene = CTX_data_scene(C);
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@@ -620,6 +646,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
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  SculptUndoNode *unode;
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  bool update = false, rebuild = false, update_mask = false, update_visibility = false;
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  bool need_mask = false;
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  bool need_refine_subdiv = false;
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  for (unode = lb->first; unode; unode = unode->next) {
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    /* Restore pivot. */
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@@ -731,6 +758,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
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        break;
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      case SCULPT_UNDO_GEOMETRY:
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        need_refine_subdiv = true;
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        sculpt_undo_geometry_restore(unode, ob);
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        BKE_sculpt_update_object_for_edit(depsgraph, ob, false, need_mask, false);
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        break;
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@@ -762,8 +790,8 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
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    }
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  }
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  if (subdiv_ccg != NULL) {
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    BKE_subdiv_eval_refine_from_mesh(subdiv_ccg->subdiv, ob->data, NULL);
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  if (subdiv_ccg != NULL && need_refine_subdiv) {
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    sculpt_undo_refine_subdiv(depsgraph, ss, ob, subdiv_ccg->subdiv);
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  }
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  if (update || rebuild) {
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