Cleanup: (float)floor -> floorf
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@@ -379,7 +379,7 @@ static void blf_texture3_draw(const float shadow_col[4], float uv[2][2], float x
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static void blf_glyph_calc_rect(rctf *rect, GlyphBLF *g, float x, float y)
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static void blf_glyph_calc_rect(rctf *rect, GlyphBLF *g, float x, float y)
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{
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{
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rect->xmin = (float)floor(x + g->pos_x);
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rect->xmin = floorf(x + g->pos_x);
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rect->xmax = rect->xmin + (float)g->width;
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rect->xmax = rect->xmin + (float)g->width;
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rect->ymin = y + g->pos_y;
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rect->ymin = y + g->pos_y;
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rect->ymax = y + g->pos_y - (float)g->height;
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rect->ymax = y + g->pos_y - (float)g->height;
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@@ -643,7 +643,7 @@ static short snap_bezier_nearestsec(KeyframeEditData *ked, BezTriple *bezt)
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const float secf = (float)FPS;
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const float secf = (float)FPS;
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if (bezt->f2 & SELECT)
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if (bezt->f2 & SELECT)
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bezt->vec[1][0] = ((float)floor(bezt->vec[1][0] / secf + 0.5f) * secf);
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bezt->vec[1][0] = (floorf(bezt->vec[1][0] / secf + 0.5f) * secf);
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return 0;
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return 0;
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}
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}
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@@ -2773,8 +2773,8 @@ void flushTransUVs(TransInfo *t)
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td->loc2d[1] = td->loc[1] * invy;
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td->loc2d[1] = td->loc[1] * invy;
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if ((sima->flag & SI_PIXELSNAP) && (t->state != TRANS_CANCEL)) {
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if ((sima->flag & SI_PIXELSNAP) && (t->state != TRANS_CANCEL)) {
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td->loc2d[0] = (float)floor(width * td->loc2d[0] + 0.5f) / width;
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td->loc2d[0] = floorf(width * td->loc2d[0] + 0.5f) / width;
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td->loc2d[1] = (float)floor(height * td->loc2d[1] + 0.5f) / height;
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td->loc2d[1] = floorf(height * td->loc2d[1] + 0.5f) / height;
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}
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}
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}
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}
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}
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}
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@@ -2396,7 +2396,7 @@ bool snapNodesContext(bContext *C, const int mval[2], float *r_dist_px, float r_
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/*================================================================*/
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/*================================================================*/
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static void applyGridIncrement(TransInfo *t, float *val, int max_index, float fac[3], GearsType action);
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static void applyGridIncrement(TransInfo *t, float *val, int max_index, const float fac[3], GearsType action);
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void snapGridIncrementAction(TransInfo *t, float *val, GearsType action)
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void snapGridIncrementAction(TransInfo *t, float *val, GearsType action)
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@@ -2429,7 +2429,7 @@ void snapGridIncrement(TransInfo *t, float *val)
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}
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}
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static void applyGridIncrement(TransInfo *t, float *val, int max_index, float fac[3], GearsType action)
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static void applyGridIncrement(TransInfo *t, float *val, int max_index, const float fac[3], GearsType action)
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{
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{
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int i;
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int i;
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float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3)
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float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3)
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@@ -2457,6 +2457,6 @@ static void applyGridIncrement(TransInfo *t, float *val, int max_index, float fa
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}
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}
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for (i = 0; i <= max_index; i++) {
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for (i = 0; i <= max_index; i++) {
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val[i] = fac[action] * asp[i] * (float)floor(val[i] / (fac[action] * asp[i]) + 0.5f);
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val[i] = fac[action] * asp[i] * floorf(val[i] / (fac[action] * asp[i]) + 0.5f);
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}
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}
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}
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}
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