renamed posebone.ik to hasIK, removed unused code, made the function name of Armatue's py object from Blender object consistant with others.
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@@ -511,7 +511,7 @@ static PyObject *Armature_copy(BPy_Armature *self)
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bArmature *bl_armature;
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bl_armature= copy_armature(self->armature);
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bl_armature->id.us= 0;
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py_armature= PyArmature_FromArmature( bl_armature );
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py_armature= Armature_CreatePyObject( bl_armature );
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return py_armature;
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}
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@@ -1225,7 +1225,7 @@ static PyObject *M_Armature_Get(PyObject * self, PyObject * args)
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if(size == 0){ //GET ALL ARMATURES
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data = G.main->armature.first; //get the first data ID from the armature library
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while (data){
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py_armature = PyArmature_FromArmature(data); //*new*
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py_armature = Armature_CreatePyObject(data); //*new*
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sprintf(buffer, "%s", ((bArmature*)data)->id.name +2);
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if(PyDict_SetItemString(dict, buffer, py_armature) == -1){ //add to dictionary
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EXPP_decr3(seq, dict, py_armature);
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@@ -1242,7 +1242,7 @@ static PyObject *M_Armature_Get(PyObject * self, PyObject * args)
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Py_DECREF(item);
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data = find_id("AR", name); //get data from library
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if (data != NULL){
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py_armature = PyArmature_FromArmature(data); //*new*
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py_armature = Armature_CreatePyObject(data); //*new*
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if(PyDict_SetItemString(dict, name, py_armature) == -1){ //add to dictionary
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EXPP_decr3(seq, dict, py_armature);
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goto RuntimeError;
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@@ -1270,7 +1270,7 @@ static PyObject *M_Armature_Get(PyObject * self, PyObject * args)
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Py_DECREF(seq);
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data = find_id("AR", name); //get data from library
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if (data != NULL){
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return PyArmature_FromArmature(data); //*new*
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return Armature_CreatePyObject(data); //*new*
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}else{
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char buffer[128];
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PyOS_snprintf( buffer, sizeof(buffer),
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@@ -1304,7 +1304,7 @@ static PyObject *M_Armature_New(PyObject * self, PyObject * args)
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armature= add_armature();
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armature->id.us = 0;
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obj = (BPy_Armature *)PyArmature_FromArmature(armature); /*new*/
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obj = (BPy_Armature *)Armature_CreatePyObject(armature); /*new*/
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if( !obj )
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return EXPP_ReturnPyObjError( PyExc_RuntimeError,
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@@ -1345,7 +1345,7 @@ PyObject *Armature_RebuildBones(PyObject *pyarmature)
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}
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//-----------------(internal)
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//Converts a bArmature to a PyArmature
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PyObject *PyArmature_FromArmature(struct bArmature *armature)
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PyObject *Armature_CreatePyObject(struct bArmature *armature)
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{
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BPy_Armature *py_armature = NULL;
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PyObject *maindict = NULL, *weakref = NULL;
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@@ -1384,7 +1384,7 @@ PyObject *PyArmature_FromArmature(struct bArmature *armature)
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RuntimeError:
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return EXPP_objError(PyExc_RuntimeError, "%s%s%s",
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sModuleError, "PyArmature_FromArmature: ", "Internal Error Ocurred");
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sModuleError, "Armature_CreatePyObject: ", "Internal Error Ocurred");
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}
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//-----------------(internal)
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//Converts a PyArmature to a bArmature
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@@ -4582,7 +4582,7 @@ static PyObject *get_obj_data( BPy_Object *self, int mesh )
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switch ( object->type ) {
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case OB_ARMATURE:
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data_object = PyArmature_FromArmature( object->data );
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data_object = Armature_CreatePyObject( object->data );
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break;
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case OB_CAMERA:
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data_object = Camera_CreatePyObject( object->data );
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@@ -971,9 +971,9 @@ static int PoseBone_setDisplayObject(BPy_PoseBone *self, PyObject *value, void *
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return 0;
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}
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//------------------------PoseBone.ik (getter)
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//------------------------PoseBone.hasIK (getter)
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//Returns True/False if the bone has IK's
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static PyObject *PoseBone_getIK(BPy_PoseBone *self, void *closure)
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static PyObject *PoseBone_hasIK(BPy_PoseBone *self, void *closure)
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{
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Object *obj = NULL;
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@@ -1037,25 +1037,29 @@ static int PoseBone_setStiff(BPy_PoseBone *self, PyObject *value, void *axis)
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//------------------------PoseBone.* (getter)
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//Gets the pose bones flag
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/*
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static PyObject *PoseBone_getFlag(BPy_PoseBone *self, void *flag)
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{
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if (self->posechannel->ikflag & (int)flag)
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if (self->posechannel->flag & (int)flag)
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Py_RETURN_TRUE;
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else
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Py_RETURN_FALSE;
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}
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*/
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//------------------------PoseBone.* (setter)
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//Gets the pose bones flag
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/*
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static int PoseBone_setFlag(BPy_PoseBone *self, PyObject *value, void *flag)
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{
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if ( PyObject_IsTrue(value) )
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self->posechannel->ikflag |= (int)flag;
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self->posechannel->flag |= (int)flag;
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else
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self->posechannel->ikflag &= ~(int)flag;
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self->posechannel->flag &= ~(int)flag;
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return 0;
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}
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*/
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//------------------------PoseBone.* (getter)
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//Gets the pose bones ikflag
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@@ -1113,7 +1117,7 @@ static PyGetSetDef BPy_PoseBone_getset[] = {
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{"displayObject", (getter)PoseBone_getDisplayObject, (setter)PoseBone_setDisplayObject,
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"The poseMode object to draw in place of this bone", NULL},
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{"ik", (getter)PoseBone_getIK, (setter)NULL,
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{"hasIK", (getter)PoseBone_hasIK, (setter)NULL,
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"True if the pose bone has IK (readonly)", NULL },
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{"stretch", (getter)PoseBone_getStretch, (setter)PoseBone_setStretch,
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@@ -189,8 +189,8 @@ class PoseBone:
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@type limitmax: 3-item sequence
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@ivar limitmax: The x,y,z maximum limits on rotation when part of an IK
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@type ik: bool
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@ivar ik: True if this pose bone is a part of an IK (readonly), when False, other IK related values have no affect.
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@type hasIK: bool
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@ivar hasIK: True if this pose bone is a part of an IK (readonly), when False, other IK related values have no affect.
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@type stretch: float
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@ivar stretch: The amount to stretch to the ik target when part of an IK [0.0 - 1.0]
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