renamed posebone.ik to hasIK, removed unused code, made the function name of Armatue's py object from Blender object consistant with others.

This commit is contained in:
2007-02-21 23:14:01 +00:00
parent f12d312275
commit a2ce2600d9
4 changed files with 20 additions and 16 deletions

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@@ -189,8 +189,8 @@ class PoseBone:
@type limitmax: 3-item sequence
@ivar limitmax: The x,y,z maximum limits on rotation when part of an IK
@type ik: bool
@ivar ik: True if this pose bone is a part of an IK (readonly), when False, other IK related values have no affect.
@type hasIK: bool
@ivar hasIK: True if this pose bone is a part of an IK (readonly), when False, other IK related values have no affect.
@type stretch: float
@ivar stretch: The amount to stretch to the ik target when part of an IK [0.0 - 1.0]