Cleanup: DRW: Replace 0 by NULL in GPU_context_create calls

This was left from a previous refactor.
This commit is contained in:
2020-09-08 03:19:15 +02:00
parent ccc512cc61
commit a30ad3634d
4 changed files with 4 additions and 4 deletions

View File

@@ -526,7 +526,7 @@ static void eevee_lightbake_context_enable(EEVEE_LightBake *lbake)
if (lbake->gl_context) {
DRW_opengl_render_context_enable(lbake->gl_context);
if (lbake->gpu_context == NULL) {
lbake->gpu_context = GPU_context_create(0);
lbake->gpu_context = GPU_context_create(NULL);
}
DRW_gpu_render_context_enable(lbake->gpu_context);
}

View File

@@ -2771,7 +2771,7 @@ void DRW_opengl_context_create(void)
DST.gl_context = WM_opengl_context_create();
WM_opengl_context_activate(DST.gl_context);
/* Be sure to create gpu_context too. */
DST.gpu_context = GPU_context_create(0);
DST.gpu_context = GPU_context_create(NULL);
/* So we activate the window's one afterwards. */
wm_window_reset_drawable();
}

View File

@@ -27,7 +27,7 @@ class DrawTest : public ::testing::Test {
GHOST_GLSettings glSettings = {0};
ghost_system = GHOST_CreateSystem();
ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
context = GPU_context_create(0);
context = GPU_context_create(NULL);
GPU_init();
DRW_draw_state_init_gtests(GPU_SHADER_CFG_DEFAULT);
}

View File

@@ -1113,7 +1113,7 @@ void *RE_gl_context_get(Render *re)
void *RE_gpu_context_get(Render *re)
{
if (re->gpu_context == NULL) {
re->gpu_context = GPU_context_create(0);
re->gpu_context = GPU_context_create(NULL);
}
return re->gpu_context;
}