added back face mask mouse selection and made shift+k fill weight paint and vertex color

This commit is contained in:
2009-10-22 12:59:14 +00:00
parent 76879599f5
commit a407a21bfb
7 changed files with 108 additions and 65 deletions

View File

@@ -165,6 +165,7 @@ void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloppy);
int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend);
/* object_vgroup.c */

View File

@@ -82,8 +82,6 @@
#include "mesh_intern.h"
/* ***************** XXX **************** */
static int sample_backbuf_rect() {return 0;}
static int sample_backbuf() {return 0;}
static void error() {}
static int pupmenu() {return 0;}
/* ***************** XXX **************** */
@@ -118,25 +116,30 @@ void object_facesel_flush_dm(Object *ob)
}
/* returns 0 if not found, otherwise 1 */
int facesel_face_pick(View3D *v3d, Mesh *me, short *mval, unsigned int *index, short rect)
int facesel_face_pick(struct bContext *C, Mesh *me, short *mval, unsigned int *index, short rect)
{
ViewContext vc;
view3d_set_viewcontext(C, &vc);
if (!me || me->totface==0)
return 0;
if (v3d->flag & V3D_NEEDBACKBUFDRAW) {
// XXX if (v3d->flag & V3D_NEEDBACKBUFDRAW) {
// XXX drawview.c! check_backbuf();
// XXX persp(PERSP_VIEW);
}
// XXX }
if (rect) {
/* sample rect to increase changes of selecting, so that when clicking
on an edge in the backbuf, we can still select a face */
int dist;
*index = sample_backbuf_rect(mval, 3, 1, me->totface+1, &dist,0,NULL);
*index = view3d_sample_backbuf_rect(&vc, mval, 3, 1, me->totface+1, &dist,0,NULL, NULL);
}
else
else {
/* sample only on the exact position */
*index = sample_backbuf(mval[0], mval[1]);
*index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
}
if ((*index)<=0 || (*index)>(unsigned int)me->totface)
return 0;
@@ -646,32 +649,25 @@ void seam_mark_clear_tface(Scene *scene, short mode)
// XXX notifier! object_tface_flags_changed(OBACT, 1);
}
void face_select(Scene *scene, View3D *v3d)
int face_select(struct bContext *C, Object *ob, short mval[2], int extend)
{
Object *ob;
Mesh *me;
MFace *mface, *msel;
short mval[2];
unsigned int a, index;
int shift= 0; // XXX
/* Get the face under the cursor */
ob = OBACT;
if (!(ob->lay & v3d->lay)) {
error("The active object is not in this layer");
}
me = get_mesh(ob);
// XXX getmouseco_areawin(mval);
if (!facesel_face_pick(v3d, me, mval, &index, 1)) return;
if (!facesel_face_pick(C, me, mval, &index, 1))
return 0;
msel= (((MFace*)me->mface)+index);
if (msel->flag & ME_HIDE) return;
if (msel->flag & ME_HIDE) return 0;
/* clear flags */
mface = me->mface;
a = me->totface;
if ((shift)==0) {
if (!extend) {
while (a--) {
mface->flag &= ~ME_FACE_SEL;
mface++;
@@ -680,7 +676,7 @@ void face_select(Scene *scene, View3D *v3d)
me->act_face = (int)index;
if (shift) {
if (extend) {
if (msel->flag & ME_FACE_SEL)
msel->flag &= ~ME_FACE_SEL;
else
@@ -690,8 +686,11 @@ void face_select(Scene *scene, View3D *v3d)
/* image window redraw */
object_facesel_flush_dm(OBACT);
object_facesel_flush_dm(ob);
// XXX notifier! object_tface_flags_changed(OBACT, 1);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return 1;
}
void face_borderselect(Scene *scene, ScrArea *sa, ARegion *ar)

View File

@@ -5252,3 +5252,8 @@ void PAINT_OT_texture_paint_radial_control(wmOperatorType *ot)
}
int facemask_paint_poll(bContext *C)
{
Object *obact = CTX_data_active_object(C);
return paint_facesel_test(obact);
}

View File

@@ -40,20 +40,21 @@ struct wmEvent;
struct wmOperator;
struct wmOperatorType;
struct ARegion;
struct VPaint;
/* paint_stroke.c */
typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
struct PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
struct PaintStroke *paint_stroke_new(struct bContext *C, StrokeTestStart test_start,
StrokeUpdateStep update_step, StrokeDone done);
int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
struct ViewContext *paint_stroke_view_context(struct PaintStroke *stroke);
void *paint_stroke_mode_data(struct PaintStroke *stroke);
void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
int paint_poll(bContext *C);
int paint_poll(struct bContext *C);
void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
/* paint_vertex.c */
@@ -61,16 +62,20 @@ int weight_paint_poll(struct bContext *C);
int vertex_paint_poll(struct bContext *C);
int vertex_paint_mode_poll(struct bContext *C);
void clear_vpaint(Scene *scene, int selected);
void vpaint_fill(struct Object *ob, unsigned int paintcol);
void wpaint_fill(struct VPaint *wp, struct Object *ob, float paintweight);
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
void PAINT_OT_weight_set(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint(struct wmOperatorType *ot);
unsigned int vpaint_get_current_col(struct VPaint *vp);
/* paint_image.c */
int image_texture_paint_poll(struct bContext *C);
@@ -89,5 +94,7 @@ void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh,
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
int facemask_paint_poll(struct bContext *C);
#endif /* ED_PAINT_INTERN_H */

View File

@@ -28,6 +28,7 @@
#include "BKE_paint.h"
#include "ED_sculpt.h"
#include "ED_screen.h"
#include "UI_resources.h"
#include "WM_api.h"
@@ -52,7 +53,7 @@ static int brush_add_exec(bContext *C, wmOperator *op)
if(br)
paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
return OPERATOR_FINISHED;
}
@@ -81,11 +82,12 @@ void BRUSH_OT_add(wmOperatorType *ot)
static int vertex_color_set_exec(bContext *C, wmOperator *op)
{
int selected = RNA_boolean_get(op->ptr, "selected");
Scene *scene = CTX_data_scene(C);
clear_vpaint(scene, selected);
Object *obact = CTX_data_active_object(C);
unsigned int paintcol = vpaint_get_current_col(scene->toolsettings->vpaint);
vpaint_fill(obact, paintcol);
ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return OPERATOR_FINISHED;
}
@@ -101,8 +103,6 @@ void PAINT_OT_vertex_color_set(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "selected", 0, "Type", "Only color selected faces.");
}
/**************************** registration **********************************/
@@ -126,6 +126,7 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_weight_paint_toggle);
WM_operatortype_append(PAINT_OT_weight_paint_radial_control);
WM_operatortype_append(PAINT_OT_weight_paint);
WM_operatortype_append(PAINT_OT_weight_set);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
@@ -158,6 +159,9 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "PAINT_OT_vertex_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PAINT_OT_sample_color", RIGHTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_vertex_color_set",KKEY, KM_PRESS, KM_SHIFT, 0);
/* Weight Paint mode */
keymap= WM_keymap_find(keyconf, "Weight Paint", 0, 0);
keymap->poll= weight_paint_poll;
@@ -167,6 +171,9 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "PAINT_OT_weight_paint", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);
/* Image/Texture Paint mode */
keymap= WM_keymap_find(keyconf, "Image Paint", 0, 0);
keymap->poll= image_texture_paint_poll;

View File

@@ -197,7 +197,7 @@ unsigned int rgba_to_mcol(float r, float g, float b, float a)
}
static unsigned int vpaint_get_current_col(VPaint *vp)
unsigned int vpaint_get_current_col(VPaint *vp)
{
Brush *brush = paint_brush(&vp->paint);
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
@@ -269,20 +269,13 @@ static void do_shared_vertexcol(Mesh *me)
MEM_freeN(scolmain);
}
void make_vertexcol(Scene *scene, int shade) /* single ob */
static void make_vertexcol(Object *ob) /* single ob */
{
Object *ob;
Mesh *me;
if(scene->obedit) {
error("Unable to perform function in Edit Mode");
return;
}
ob= OBACT;
if(!ob || ob->id.lib) return;
me= get_mesh(ob);
if(me==0) return;
if(me->edit_mesh) return;
/* copies from shadedisplist to mcol */
if(!me->mcol) {
@@ -290,10 +283,11 @@ void make_vertexcol(Scene *scene, int shade) /* single ob */
mesh_update_customdata_pointers(me);
}
if(shade)
shadeMeshMCol(scene, ob, me);
else
memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
//if(shade)
// shadeMeshMCol(scene, ob, me);
//else
memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
@@ -330,22 +324,20 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
}
void clear_vpaint(Scene *scene, int selected)
void vpaint_fill(Object *ob, unsigned int paintcol)
{
Mesh *me;
MFace *mf;
Object *ob;
unsigned int paintcol, *mcol;
int i;
unsigned int *mcol;
int i, selected;
ob= OBACT;
me= get_mesh(ob);
if(me==0 || me->totface==0) return;
if(!me->mcol)
make_vertexcol(scene, 0);
make_vertexcol(ob);
paintcol= vpaint_get_current_col(scene->toolsettings->vpaint);
selected= (me->editflag & ME_EDIT_PAINT_MASK);
mf = me->mface;
mcol = (unsigned int*)me->mcol;
@@ -363,30 +355,34 @@ void clear_vpaint(Scene *scene, int selected)
/* fills in the selected faces with the current weight and vertex group */
void clear_wpaint_selectedfaces(Scene *scene)
void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
ToolSettings *ts= scene->toolsettings;
VPaint *wp= ts->wpaint;
float paintweight= ts->vgroup_weight;
Mesh *me;
MFace *mface;
Object *ob;
MDeformWeight *dw, *uw;
int *indexar;
int index, vgroup;
unsigned int faceverts[5]={0,0,0,0,0};
unsigned char i;
int vgroup_mirror= -1;
int selected;
ob= OBACT;
me= ob->data;
if(me==0 || me->totface==0 || me->dvert==0 || !me->mface) return;
selected= (me->editflag & ME_EDIT_PAINT_MASK);
indexar= get_indexarray();
for(index=0, mface=me->mface; index<me->totface; index++, mface++) {
if((mface->flag & ME_FACE_SEL)==0)
indexar[index]= 0;
else
if(selected) {
for(index=0, mface=me->mface; index<me->totface; index++, mface++) {
if((mface->flag & ME_FACE_SEL)==0)
indexar[index]= 0;
else
indexar[index]= index+1;
}
}
else {
for(index=0; index<me->totface; index++)
indexar[index]= index+1;
}
@@ -1528,6 +1524,32 @@ void PAINT_OT_weight_paint(wmOperatorType *ot)
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
static int weight_paint_set_exec(bContext *C, wmOperator *op)
{
struct Scene *scene= CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
wpaint_fill(scene->toolsettings->wpaint, obact, scene->toolsettings->vgroup_weight);
ED_region_tag_redraw(CTX_wm_region(C)); // XXX - should redraw all 3D views
return OPERATOR_FINISHED;
}
void PAINT_OT_weight_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Weight Set";
ot->idname= "PAINT_OT_weight_set";
/* api callbacks */
ot->exec= weight_paint_set_exec;
ot->poll= facemask_paint_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first.");
}
/* ************ set / clear vertex paint mode ********** */
@@ -1551,7 +1573,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
return OPERATOR_FINISHED;
}
if(me && me->mcol==NULL) make_vertexcol(scene, 0);
if(me && me->mcol==NULL) make_vertexcol(ob);
/* toggle: end vpaint */
if(ob->mode & OB_MODE_VERTEX_PAINT) {
@@ -1642,7 +1664,7 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
me= get_mesh(ob);
if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
if(me->mcol==NULL) make_vertexcol(CTX_data_scene(C), 0);
if(me->mcol==NULL) make_vertexcol(ob);
if(me->mcol==NULL) return OPERATOR_CANCELLED;
/* make mode data storage */

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@@ -1631,7 +1631,9 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
PE_mouse_particles(C, event->mval, extend);
else
else if(obact && paint_facesel_test(obact))
face_select(C, obact, event->mval, extend);
else
mouse_select(C, event->mval, extend, center, enumerate);
/* allowing tweaks */