Bug Fix.
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@@ -893,7 +893,7 @@ void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
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AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLADAFW::Node * node ,
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std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
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{
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AnimationImporter::AnimMix *types = NULL;
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AnimMix *types = new AnimMix();
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types->transform = INANIMATE ;
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types->light = INANIMATE;
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types->camera = INANIMATE;
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