reveil -> reveal
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@@ -45,7 +45,7 @@ void ARMATURE_OT_de_select_all(struct wmOperatorType *ot);
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void ARMATURE_OT_selection_invert(struct wmOperatorType *ot);
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void POSE_OT_hide(struct wmOperatorType *ot);
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void POSE_OT_reveil(struct wmOperatorType *ot);
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void POSE_OT_reveal(struct wmOperatorType *ot);
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void POSE_OT_rot_clear(struct wmOperatorType *ot);
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void POSE_OT_loc_clear(struct wmOperatorType *ot);
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void POSE_OT_scale_clear(struct wmOperatorType *ot);
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@@ -123,7 +123,7 @@ void ED_operatortypes_armature(void)
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/* POSE */
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WM_operatortype_append(POSE_OT_hide);
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WM_operatortype_append(POSE_OT_reveil);
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WM_operatortype_append(POSE_OT_reveal);
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WM_operatortype_append(POSE_OT_rot_clear);
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WM_operatortype_append(POSE_OT_loc_clear);
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@@ -170,7 +170,7 @@ void ED_keymap_armature(wmWindowManager *wm)
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WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, 0, 0);
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kmi= WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
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RNA_boolean_set(kmi->ptr, "invert", 1);
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WM_keymap_add_item(keymap, "POSE_OT_reveil", HKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_add_item(keymap, "POSE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
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/*clear pose*/
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WM_keymap_add_item(keymap, "POSE_OT_rot_clear", RKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_add_item(keymap, "POSE_OT_loc_clear", GKEY, KM_PRESS, KM_ALT, 0);
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@@ -4614,7 +4614,7 @@ static int show_pose_bone(Object *ob, Bone *bone, void *ptr)
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}
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/* active object is armature in posemode, poll checked */
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static int pose_reveil_exec(bContext *C, wmOperator *op)
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static int pose_reveal_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_active_object(C);
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bArmature *arm= ob->data;
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@@ -4627,14 +4627,14 @@ static int pose_reveil_exec(bContext *C, wmOperator *op)
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return OPERATOR_FINISHED;
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}
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void POSE_OT_reveil(wmOperatorType *ot)
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void POSE_OT_reveal(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Reveil Selection";
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ot->idname= "POSE_OT_reveil";
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ot->idname= "POSE_OT_reveal";
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/* api callbacks */
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ot->exec= pose_reveil_exec;
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ot->exec= pose_reveal_exec;
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ot->poll= ED_operator_posemode;
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/* flags */
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@@ -702,7 +702,7 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
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UI_icon_draw_aspect_blended(iconofs, rct->ymax-NODE_DY+2, ICON_BUTS, snode->aspect, -60);
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glDisable(GL_BLEND);
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}
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{ /* always hide/reveil unused sockets */
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{ /* always hide/reveal unused sockets */
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int shade;
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iconofs-= 18.0f;
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@@ -2478,7 +2478,7 @@ void outliner_find_panel(Scene *scene, ARegion *ar, SpaceOops *soops, int again,
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// else return; /* XXX RETURN! XXX */
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}
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/* do selection and reveil */
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/* do selection and reveal */
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if (te) {
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tselem= TREESTORE(te);
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if (tselem) {
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@@ -116,7 +116,7 @@ typedef struct Library {
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ID id;
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ID *idblock;
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struct FileData *filedata;
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char name[240]; /* reveiled in the UI, can store relative path */
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char name[240]; /* revealed in the UI, can store relative path */
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char filename[240]; /* expanded name, not relative, used while reading */
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int tot, pad; /* tot, idblock and filedata are only fo read and write */
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struct Library *parent; /* for outliner, showing dependency */
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