Removed stopDSP, relict from FMOD.
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@@ -379,15 +379,6 @@ static PyObject* gPyGetSpectrum(PyObject*)
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return resultlist;
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}
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static PyObject* gPyStopDSP(PyObject*, PyObject* args)
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{
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PyErr_SetString(PyExc_RuntimeError, "no audio device available");
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return NULL;
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Py_RETURN_NONE;
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}
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static PyObject* gPySetLogicTicRate(PyObject*, PyObject* args)
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{
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float ticrate;
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@@ -756,7 +747,6 @@ static struct PyMethodDef game_methods[] = {
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{"getRandomFloat",(PyCFunction) gPyGetRandomFloat, METH_NOARGS, (const char *)gPyGetRandomFloat_doc},
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{"setGravity",(PyCFunction) gPySetGravity, METH_O, (const char *)"set Gravitation"},
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{"getSpectrum",(PyCFunction) gPyGetSpectrum, METH_NOARGS, (const char *)"get audio spectrum"},
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{"stopDSP",(PyCFunction) gPyStopDSP, METH_VARARGS, (const char *)"stop using the audio dsp (for performance reasons)"},
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{"getMaxLogicFrame", (PyCFunction) gPyGetMaxLogicFrame, METH_NOARGS, (const char *)"Gets the max number of logic frame per render frame"},
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{"setMaxLogicFrame", (PyCFunction) gPySetMaxLogicFrame, METH_VARARGS, (const char *)"Sets the max number of logic frame per render frame"},
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{"getMaxPhysicsFrame", (PyCFunction) gPyGetMaxPhysicsFrame, METH_NOARGS, (const char *)"Gets the max number of physics frame per render frame"},
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@@ -939,7 +929,6 @@ static PyObject* gPyDisableMist(PyObject*)
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Py_RETURN_NONE;
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}
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static PyObject* gPySetMistStart(PyObject*, PyObject* args)
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{
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