Fix: Build error on windows.
External symbols in C files need to be marked as such otherwise the linker will not find them.
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@@ -29,12 +29,14 @@
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#include "image_engine.h"
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#include "image_private.hh"
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extern "C" {
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extern char datatoc_common_colormanagement_lib_glsl[];
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extern char datatoc_common_globals_lib_glsl[];
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extern char datatoc_common_view_lib_glsl[];
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extern char datatoc_engine_image_frag_glsl[];
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extern char datatoc_engine_image_vert_glsl[];
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}
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namespace blender::draw::image_engine {
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@@ -84,4 +86,3 @@ void IMAGE_shader_free()
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}
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} // namespace blender::draw::image_engine
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