edits to radish before merge with trunk

- removed some unused functions.
- renamed vars to make more sense paint_vertex.c 'flags' --> 'lock_flags'
- some odd modifications were made in unrealted, commented code, copy these back from trunk.
- rename vertex_group_fix 'cp' property to 'accuracy'
- make style more consistant with trunk.
- remove 'Radish' comments.
This commit is contained in:
2011-09-19 02:43:03 +00:00
parent 73863a1da5
commit a89b253aa6
19 changed files with 140 additions and 171 deletions

View File

@@ -1072,7 +1072,6 @@ class VIEW3D_MT_paint_weight(Menu):
layout.operator("object.vertex_group_invert", text="Invert") layout.operator("object.vertex_group_invert", text="Invert")
layout.operator("object.vertex_group_clean", text="Clean") layout.operator("object.vertex_group_clean", text="Clean")
layout.operator("object.vertex_group_levels", text="Levels") layout.operator("object.vertex_group_levels", text="Levels")
# Radish
layout.operator("object.vertex_group_fix", text="Fix Deforms") layout.operator("object.vertex_group_fix", text="Fix Deforms")
layout.separator() layout.separator()

View File

@@ -646,7 +646,6 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
elif context.weight_paint_object and brush: elif context.weight_paint_object and brush:
layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True) layout.prop(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
layout.prop(context.tool_settings, "use_auto_normalize", text="Auto Normalize") layout.prop(context.tool_settings, "use_auto_normalize", text="Auto Normalize")
# Radish
layout.prop(context.tool_settings, "use_multipaint", text="Multi-Paint") layout.prop(context.tool_settings, "use_multipaint", text="Multi-Paint")
col = layout.column() col = layout.column()

View File

@@ -59,8 +59,8 @@ void paint_brush_set(struct Paint *paint, struct Brush *br);
* Texture paint could be removed since selected faces are not used * Texture paint could be removed since selected faces are not used
* however hiding faces is useful */ * however hiding faces is useful */
int paint_facesel_test(struct Object *ob); int paint_facesel_test(struct Object *ob);
int paint_vertsel_test(struct Object *ob); int paint_vertsel_test(struct Object *ob);
/* Session data (mode-specific) */ /* Session data (mode-specific) */
typedef struct SculptSession { typedef struct SculptSession {

View File

@@ -40,9 +40,7 @@
#include "DNA_cloth_types.h" #include "DNA_cloth_types.h"
#include "DNA_key_types.h" #include "DNA_key_types.h"
#include "DNA_meshdata_types.h" #include "DNA_meshdata_types.h"
#include "DNA_armature_types.h" #include "DNA_armature_types.h"
#include "DNA_object_types.h" #include "DNA_object_types.h"
#include "DNA_scene_types.h" // N_T #include "DNA_scene_types.h" // N_T
@@ -1761,7 +1759,6 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
unsigned char *wtcol; unsigned char *wtcol;
int i; int i;
int defbase_len = BLI_countlist(&ob->defbase); int defbase_len = BLI_countlist(&ob->defbase);
char *defbase_sel = MEM_mallocN(defbase_len * sizeof(char), __func__); char *defbase_sel = MEM_mallocN(defbase_len * sizeof(char), __func__);
int selected = get_selected_defgroups(ob, defbase_sel, defbase_len); int selected = get_selected_defgroups(ob, defbase_sel, defbase_len);
@@ -1807,7 +1804,6 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
int has_multires = mmd != NULL, multires_applied = 0; int has_multires = mmd != NULL, multires_applied = 0;
int sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt; int sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt;
int draw_flag= ((scene->toolsettings->multipaint ? CALC_WP_MULTIPAINT : 0) | int draw_flag= ((scene->toolsettings->multipaint ? CALC_WP_MULTIPAINT : 0) |
(scene->toolsettings->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0)); (scene->toolsettings->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0));

View File

@@ -2870,7 +2870,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
PARTICLE_P; PARTICLE_P;
float birthtime = 0.0, dietime = 0.0; float birthtime = 0.0, dietime = 0.0;
float t, time = 0.0, dfra = 1.0 /* frs_sec = sim->scene->r.frs_sec*/ /*UNUSED*/; float t, time = 0.0, dfra = 1.0 /* , frs_sec = sim->scene->r.frs_sec*/ /*UNUSED*/;
float col[4] = {0.5f, 0.5f, 0.5f, 1.0f}; float col[4] = {0.5f, 0.5f, 0.5f, 1.0f};
float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4]; float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4];
float rotmat[3][3]; float rotmat[3][3];

View File

@@ -657,26 +657,41 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource,
int *vertsflipped = NULL, *mask= NULL; int *vertsflipped = NULL, *mask= NULL;
int a, totface, j, bbone, firstsegment, lastsegment; int a, totface, j, bbone, firstsegment, lastsegment;
MVert *mvert = me->mvert;
MVert *mv = me->mvert;
int use_vert_sel= FALSE; int use_vert_sel= FALSE;
int use_face_sel= FALSE;
*err_str= NULL; *err_str= NULL;
/* count triangles and create mask */ /* count triangles and create mask */
if((me->editflag & ME_EDIT_PAINT_MASK) || (use_vert_sel= ((me->editflag & ME_EDIT_VERT_SEL) != 0))) if( (use_face_sel= (me->editflag & ME_EDIT_PAINT_MASK) != 0) ||
(use_vert_sel= ((me->editflag & ME_EDIT_VERT_SEL) != 0)))
{
mask= MEM_callocN(sizeof(int)*me->totvert, "heat_bone_weighting mask"); mask= MEM_callocN(sizeof(int)*me->totvert, "heat_bone_weighting mask");
}
for(totface=0, a=0, mface=me->mface; a<me->totface; a++, mface++) { for(totface=0, a=0, mface=me->mface; a<me->totface; a++, mface++) {
totface++; totface++;
if(mface->v4) totface++; if(mface->v4) totface++;
/* (added selectedVerts content for vertex mask, they used to just equal 1) */ /* (added selectedVerts content for vertex mask, they used to just equal 1) */
if(mask && ((mface->flag & ME_FACE_SEL) || use_vert_sel)) { if(use_vert_sel) {
mask[mface->v1]= use_vert_sel ? ((mv+mface->v1)->flag & 1): 1; mask[mface->v1]= (mvert[mface->v1].flag & SELECT) != 0;
mask[mface->v2]= use_vert_sel ? ((mv+mface->v2)->flag & 1): 1; mask[mface->v2]= (mvert[mface->v2].flag & SELECT) != 0;
mask[mface->v3]= use_vert_sel ? ((mv+mface->v3)->flag & 1): 1; mask[mface->v3]= (mvert[mface->v3].flag & SELECT) != 0;
if(mface->v4) if(mface->v4) {
mask[mface->v4]= use_vert_sel ? ((mv+mface->v4)->flag & 1): 1; mask[mface->v4]= (mvert[mface->v4].flag & SELECT) != 0;
}
}
else {
if(use_face_sel) {
mask[mface->v1]= 1;
mask[mface->v2]= 1;
mask[mface->v3]= 1;
if(mface->v4) {
mask[mface->v4]= 1;
}
}
} }
} }

View File

@@ -216,9 +216,6 @@ void ED_view3d_project_float(struct ARegion *a, const float vec[3], float adr[2]
void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short do_shift); void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short do_shift);
/* drawobject.c iterators */ /* drawobject.c iterators */
void mesh_obmode_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct MVert *mv, int x, int y, int index), void *userData, int clipVerts);
void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts); void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts);
void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts); void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts);
void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct EditFace *efa, int x, int y, int index), void *userData); void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct EditFace *efa, int x, int y, int index), void *userData);

View File

@@ -3778,7 +3778,7 @@ static int ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx,
Scopes *scopes = (Scopes *)but->poin; Scopes *scopes = (Scopes *)but->poin;
/* rcti rect; */ /* rcti rect; */
int changed= 1; int changed= 1;
float /* dx, */ dy /* yfac=1.f */; /* UNUSED */ float /* dx, */ dy /* , yfac=1.f */; /* UNUSED */
/* rect.xmin= but->x1; rect.xmax= but->x2; */ /* rect.xmin= but->x1; rect.xmax= but->x2; */
/* rect.ymin= but->y1; rect.ymax= but->y2; */ /* rect.ymin= but->y1; rect.ymax= but->y2; */

View File

@@ -2124,7 +2124,6 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
//uiItemR(row, itemptr, "mute", 0, "", ICON_MUTE_IPO_OFF); //uiItemR(row, itemptr, "mute", 0, "", ICON_MUTE_IPO_OFF);
uiBlockSetEmboss(block, UI_EMBOSS); uiBlockSetEmboss(block, UI_EMBOSS);
} }
/* I need the RNA struct for vertex groups */
else if(itemptr->type == &RNA_VertexGroup) { else if(itemptr->type == &RNA_VertexGroup) {
bDeformGroup *dg= (bDeformGroup *)itemptr->data; bDeformGroup *dg= (bDeformGroup *)itemptr->data;
uiItemL(sub, name, icon); uiItemL(sub, name, icon);

View File

@@ -1967,7 +1967,7 @@ void paintvert_flush_flags(Object *ob)
{ {
Mesh *me= get_mesh(ob); Mesh *me= get_mesh(ob);
DerivedMesh *dm= ob->derivedFinal; DerivedMesh *dm= ob->derivedFinal;
MVert *verts, *mv, *mv_orig; MVert *dm_mvert, *dm_mv;
int *index_array = NULL; int *index_array = NULL;
int totvert; int totvert;
int i; int i;
@@ -1977,18 +1977,23 @@ void paintvert_flush_flags(Object *ob)
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX); index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
verts = dm->getVertArray(dm); dm_mvert = dm->getVertArray(dm);
totvert = dm->getNumVerts(dm); totvert = dm->getNumVerts(dm);
mv= verts; dm_mv= dm_mvert;
for (i= 0; i<totvert; i++, mv++) { /* loop over derived mesh faces */
if(index_array) { if(index_array) {
mv_orig= me->mvert + index_array[i]; int orig_index;
mv->flag= mv_orig->flag; for (i= 0; i<totvert; i++, dm_mv++) {
} else { orig_index= index_array[i];
mv_orig= me->mvert + i; if(orig_index != ORIGINDEX_NONE) {
mv->flag= mv_orig->flag; dm_mv->flag= me->mvert[index_array[i]].flag;
}
}
}
else {
for (i= 0; i<totvert; i++, dm_mv++) {
dm_mv->flag= me->mvert[i].flag;
} }
} }
} }

View File

@@ -200,10 +200,8 @@ void OBJECT_OT_vertex_group_copy(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_normalize(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_normalize_all(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_normalize_all(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_lock(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_lock(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_fix(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_fix(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot); void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot);

View File

@@ -174,10 +174,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_group_copy); WM_operatortype_append(OBJECT_OT_vertex_group_copy);
WM_operatortype_append(OBJECT_OT_vertex_group_normalize); WM_operatortype_append(OBJECT_OT_vertex_group_normalize);
WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all); WM_operatortype_append(OBJECT_OT_vertex_group_normalize_all);
WM_operatortype_append(OBJECT_OT_vertex_group_lock); WM_operatortype_append(OBJECT_OT_vertex_group_lock);
WM_operatortype_append(OBJECT_OT_vertex_group_fix); WM_operatortype_append(OBJECT_OT_vertex_group_fix);
WM_operatortype_append(OBJECT_OT_vertex_group_invert); WM_operatortype_append(OBJECT_OT_vertex_group_invert);
WM_operatortype_append(OBJECT_OT_vertex_group_levels); WM_operatortype_append(OBJECT_OT_vertex_group_levels);
WM_operatortype_append(OBJECT_OT_vertex_group_blend); WM_operatortype_append(OBJECT_OT_vertex_group_blend);

View File

@@ -719,7 +719,7 @@ static void vgroup_normalize(Object *ob)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -733,7 +733,7 @@ static void vgroup_normalize(Object *ob)
if(weight_max > 0.0f) { if(weight_max > 0.0f) {
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -1167,7 +1167,7 @@ static void vgroup_levels(Object *ob, float offset, float gain)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -1207,7 +1207,7 @@ static void vgroup_normalize_all(Object *ob, int lock_active)
float lock_iweight= 1.0f; float lock_iweight= 1.0f;
int j; int j;
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -1251,7 +1251,7 @@ static void vgroup_normalize_all(Object *ob, int lock_active)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
int j; int j;
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -1332,7 +1332,7 @@ static void vgroup_invert(Object *ob, int auto_assign, int auto_remove)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
dvert = dvert_array[i]; dvert = dvert_array[i];
@@ -1461,7 +1461,7 @@ static void vgroup_clean(Object *ob, float eul, int keep_single)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
dvert = dvert_array[i]; dvert = dvert_array[i];
@@ -1496,7 +1496,7 @@ static void vgroup_clean_all(Object *ob, float eul, int keep_single)
for(i = 0; i < dvert_tot; i++) { for(i = 0; i < dvert_tot; i++) {
int j; int j;
if(use_vert_sel && !((mvert+i)->flag & SELECT)) { if(use_vert_sel && !(mvert[i].flag & SELECT)) {
continue; continue;
} }
@@ -2327,7 +2327,7 @@ static int vertex_group_fix_exec(bContext *C, wmOperator *op)
float distToBe= RNA_float_get(op->ptr, "dist"); float distToBe= RNA_float_get(op->ptr, "dist");
float strength= RNA_float_get(op->ptr, "strength"); float strength= RNA_float_get(op->ptr, "strength");
float cp= RNA_float_get(op->ptr,"cp"); float cp= RNA_float_get(op->ptr, "accuracy");
ModifierData *md= ob->modifiers.first; ModifierData *md= ob->modifiers.first;
while(md) { while(md) {
@@ -2365,7 +2365,7 @@ void OBJECT_OT_vertex_group_fix(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_float(ot->srna, "dist", 0.0f, -FLT_MAX, FLT_MAX, "Distance", "The distance to move to.", -10.0f, 10.0f); RNA_def_float(ot->srna, "dist", 0.0f, -FLT_MAX, FLT_MAX, "Distance", "The distance to move to.", -10.0f, 10.0f);
RNA_def_float(ot->srna, "strength", 1.f, -2.0f, FLT_MAX, "Strength", "The distance moved can be changed by this multiplier.", -2.0f, 2.0f); RNA_def_float(ot->srna, "strength", 1.f, -2.0f, FLT_MAX, "Strength", "The distance moved can be changed by this multiplier.", -2.0f, 2.0f);
RNA_def_float(ot->srna, "cp", 1.0f, 0.05f, FLT_MAX, "Change Sensitivity", "Changes the amount weights are altered with each iteration: lower values are slower.", 0.05f, 1.f); RNA_def_float(ot->srna, "accuracy", 1.0f, 0.05f, FLT_MAX, "Change Sensitivity", "Changes the amount weights are altered with each iteration: lower values are slower.", 0.05f, 1.f);
} }

View File

@@ -444,7 +444,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
for (i=0; i<3 || faceverts[i]; i++) { for (i=0; i<3 || faceverts[i]; i++) {
if(!me->dvert[faceverts[i]].flag) { if(!me->dvert[faceverts[i]].flag) {
if(use_vert_sel && ((me->mvert[faceverts[i]].flag & SELECT) == 0)) { if(use_vert_sel && !(me->mvert[faceverts[i]].flag & SELECT)) {
continue; continue;
} }
@@ -1147,11 +1147,11 @@ static void do_weight_paint_auto_normalize_all_groups(MDeformVert *dvert, char *
/* /*
See if the current deform vertex has a locked group See if the current deform vertex has a locked group
*/ */
static char has_locked_group(MDeformVert *dvert, char *flags) static char has_locked_group(MDeformVert *dvert, char *lock_flags)
{ {
int i; int i;
for(i = 0; i < dvert->totweight; i++) { for(i = 0; i < dvert->totweight; i++) {
if(flags[(dvert->dw+i)->def_nr] && (dvert->dw+i)->weight > 0.0f) { if(lock_flags[dvert->dw[i].def_nr] && dvert->dw[i].weight > 0.0f) {
return TRUE; return TRUE;
} }
} }
@@ -1166,25 +1166,25 @@ static char *gen_lck_flags(Object* ob, int defbase_len)
char is_locked = FALSE; char is_locked = FALSE;
int i; int i;
//int defbase_len = BLI_countlist(&ob->defbase); //int defbase_len = BLI_countlist(&ob->defbase);
char *flags = MEM_mallocN(defbase_len*sizeof(char), "defflags"); char *lock_flags = MEM_mallocN(defbase_len*sizeof(char), "defflags");
bDeformGroup *defgroup; bDeformGroup *defgroup;
for(i = 0, defgroup = ob->defbase.first; i < defbase_len && defgroup; defgroup = defgroup->next, i++) { for(i = 0, defgroup = ob->defbase.first; i < defbase_len && defgroup; defgroup = defgroup->next, i++) {
flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0); lock_flags[i] = ((defgroup->flag & DG_LOCK_WEIGHT) != 0);
is_locked |= flags[i]; is_locked |= lock_flags[i];
} }
if(is_locked){ if(is_locked){
return flags; return lock_flags;
} }
// don't forget to free it if it is unneeded // don't forget to free it if it is unneeded
MEM_freeN(flags); MEM_freeN(lock_flags);
return NULL; return NULL;
} }
static int has_locked_group_selected(int defbase_len, char *defbase_sel, char *flags) { static int has_locked_group_selected(int defbase_len, char *defbase_sel, char *lock_flags) {
int i; int i;
for(i = 0; i < defbase_len; i++) { for(i = 0; i < defbase_len; i++) {
if(defbase_sel[i] && flags[i]) { if(defbase_sel[i] && lock_flags[i]) {
return TRUE; return TRUE;
} }
} }
@@ -1193,13 +1193,13 @@ static int has_locked_group_selected(int defbase_len, char *defbase_sel, char *f
#if 0 /* UNUSED */ #if 0 /* UNUSED */
static int has_unselected_unlocked_bone_group(int defbase_len, char *defbase_sel, int selected, char *flags, char *bone_groups) { static int has_unselected_unlocked_bone_group(int defbase_len, char *defbase_sel, int selected, char *lock_flags, char *bone_groups) {
int i; int i;
if(defbase_len == selected) { if(defbase_len == selected) {
return FALSE; return FALSE;
} }
for(i = 0; i < defbase_len; i++) { for(i = 0; i < defbase_len; i++) {
if(bone_groups[i] && !defbase_sel[i] && !flags[i]) { if(bone_groups[i] && !defbase_sel[i] && !lock_flags[i]) {
return TRUE; return TRUE;
} }
} }
@@ -1289,7 +1289,7 @@ static float redistribute_change(MDeformVert *ndv, char *change_status, int chan
// observe the changes made to the weights of groups. // observe the changes made to the weights of groups.
// make sure all locked groups on the vertex have the same deformation // make sure all locked groups on the vertex have the same deformation
// by moving the changes made to groups onto other unlocked groups // by moving the changes made to groups onto other unlocked groups
static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, char *flags, char *bone_groups, char *validmap) { static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, char *lock_flags, char *bone_groups, char *validmap) {
float totchange = 0.0f; float totchange = 0.0f;
float totchange_allowed = 0.0f; float totchange_allowed = 0.0f;
float left_over; float left_over;
@@ -1307,7 +1307,7 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, c
char *change_status; char *change_status;
char new_weight_has_zero = FALSE; char new_weight_has_zero = FALSE;
if(!flags || !has_locked_group(ndv, flags)) { if(!lock_flags || !has_locked_group(ndv, lock_flags)) {
return; return;
} }
// record if a group was changed, unlocked and not changed, or locked // record if a group was changed, unlocked and not changed, or locked
@@ -1318,7 +1318,7 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, c
odw = defvert_find_index(odv, i); odw = defvert_find_index(odv, i);
// the weights are zero, so we can assume a lot // the weights are zero, so we can assume a lot
if(!ndw || !odw) { if(!ndw || !odw) {
if (!flags[i] && bone_groups[i]){ if (!lock_flags[i] && bone_groups[i]){
defvert_verify_index(odv, i); defvert_verify_index(odv, i);
defvert_verify_index(ndv, i); defvert_verify_index(ndv, i);
total_valid++; total_valid++;
@@ -1327,15 +1327,17 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, c
continue; continue;
} }
// locked groups should not be changed // locked groups should not be changed
if(flags[i]) { if(lock_flags[i]) {
ndw->weight = odw->weight; ndw->weight = odw->weight;
} else if(ndw->weight != odw->weight) { // changed groups are handled here }
else if(ndw->weight != odw->weight) { // changed groups are handled here
totchange += ndw->weight - odw->weight; totchange += ndw->weight - odw->weight;
change_status[i] = 2; // was altered already change_status[i] = 2; // was altered already
total_changed++; total_changed++;
if(ndw->weight == 0) { if(ndw->weight == 0) {
new_weight_has_zero = TRUE; new_weight_has_zero = TRUE;
} else if(designatedw == -1){ }
else if(designatedw == -1){
designatedw = i; designatedw = i;
} }
} // unchanged, unlocked bone groups are handled here } // unchanged, unlocked bone groups are handled here
@@ -1357,17 +1359,19 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, c
// on whether or not you are painting the weight(s) up or down // on whether or not you are painting the weight(s) up or down
if(totchange < 0) { if(totchange < 0) {
totchange_allowed = total_valid - totchange_allowed; totchange_allowed = total_valid - totchange_allowed;
} else { }
else {
totchange_allowed *= -1; totchange_allowed *= -1;
} }
left_over = 0; left_over = 0;
if(fabs(totchange_allowed) < fabs(totchange)) { if(fabsf(totchange_allowed) < fabsf(totchange)) {
// this amount goes back onto the changed, unlocked weights // this amount goes back onto the changed, unlocked weights
left_over = fabs(fabs(totchange)-fabs(totchange_allowed)); left_over = fabsf(fabsf(totchange) - fabsf(totchange_allowed));
if(totchange > 0) { if(totchange > 0) {
left_over *= -1; left_over *= -1;
} }
}else { }
else {
// all of the change will be permitted // all of the change will be permitted
totchange_allowed = -totchange; totchange_allowed = -totchange;
} }
@@ -1399,10 +1403,11 @@ static void enforce_locks(MDeformVert *odv, MDeformVert *ndv, int defbase_len, c
redistribute_change(ndv, change_status, 2, -2, validmap, left_over, total_changed); redistribute_change(ndv, change_status, 2, -2, validmap, left_over, total_changed);
} }
} }
} else { }
else {
// reset the weights // reset the weights
for(i = 0; i < ndv->totweight; i++) { for(i = 0; i < ndv->totweight; i++) {
(ndv->dw+i)->weight = (odv->dw+i)->weight; ndv->dw[i].weight = odv->dw[i].weight;
} }
} }
} }
@@ -1416,7 +1421,7 @@ static float get_mp_change(MDeformVert *odv, char *defbase_sel, float brush_chan
int i; int i;
MDeformWeight *dw; MDeformWeight *dw;
for(i=0; i < odv->totweight; i++) { for(i=0; i < odv->totweight; i++) {
if(defbase_sel[(dw = (odv->dw+i))->def_nr]) { if(defbase_sel[(dw= &odv->dw[i])->def_nr]) {
selwsum += dw->weight; selwsum += dw->weight;
} }
} }
@@ -1433,14 +1438,10 @@ static void reset_to_prev(MDeformVert *wv, MDeformVert *dv) {
MDeformWeight *d; MDeformWeight *d;
MDeformWeight *w; MDeformWeight *w;
for(i = 0; i < dv->totweight; i++) { for(i = 0; i < dv->totweight; i++) {
d = dv->dw+i; d= &dv->dw[i];
w= defvert_find_index(wv, d->def_nr); w= defvert_find_index(wv, d->def_nr);
// if there was no w when there is a d, then the old weight was 0 /* if there was no w when there is a d, then the old weight was 0 */
if(w) { d->weight = w ? w->weight : 0.0f;
d->weight = w->weight;
} else {
d->weight = 0;
}
} }
} }
@@ -1453,27 +1454,29 @@ static void clamp_weights(MDeformVert *dvert) {
/* fresh start to make multi-paint and locking modular */ /* fresh start to make multi-paint and locking modular */
/* returns TRUE if it thinks you need to reset the weights due to normalizing while multi-painting */ /* returns TRUE if it thinks you need to reset the weights due to normalizing while multi-painting */
static int apply_mp_lcks_normalize(Mesh *me, int index, MDeformWeight *dw, MDeformWeight *tdw, int defbase_len, float change, float oldChange, float oldw, float neww, char *defbase_sel, int selected, char *bone_groups, char *validmap, char *flags, int multipaint) { static int apply_mp_lcks_normalize(Mesh *me, int index, MDeformWeight *dw, MDeformWeight *tdw, int defbase_len, float change, float oldChange, float oldw, float neww, char *defbase_sel, int selected, char *bone_groups, char *validmap, char *lock_flags, int multipaint)
{
MDeformVert *dvert = me->dvert+index; MDeformVert *dvert = me->dvert+index;
MDeformVert dv= {NULL}; MDeformVert dv= {NULL};
dv.dw= MEM_dupallocN(dvert->dw); dv.dw= MEM_dupallocN(dvert->dw);
dv.flag = dvert->flag; dv.flag = dvert->flag;
dv.totweight = dvert->totweight; dv.totweight = dvert->totweight;
// do not multi-paint if a locked group is selected or the active group is locked /* do not multi-paint if a locked group is selected or the active group is locked
// !flags[dw->def_nr] helps if nothing is selected, but active group is locked * !lock_flags[dw->def_nr] helps if nothing is selected, but active group is locked */
if((flags == NULL) || (has_locked_group_selected(defbase_len, defbase_sel, flags) == FALSE && flags[dw->def_nr] == FALSE)) { if((lock_flags == NULL) || (lock_flags[dw->def_nr] == FALSE && has_locked_group_selected(defbase_len, defbase_sel, lock_flags) == FALSE)) {
if(multipaint && selected > 1) { if(multipaint && selected > 1) {
if(change && change!=1) { if(change && change!=1) {
multipaint_selection(dvert, change, defbase_sel, defbase_len); multipaint_selection(dvert, change, defbase_sel, defbase_len);
} }
} else {// this lets users paint normally, but don't let them paint locked groups }
else { /* this lets users paint normally, but don't let them paint locked groups */
dw->weight = neww; dw->weight = neww;
} }
} }
clamp_weights(dvert); clamp_weights(dvert);
enforce_locks(&dv, dvert, defbase_len, flags, bone_groups, validmap); enforce_locks(&dv, dvert, defbase_len, lock_flags, bone_groups, validmap);
do_weight_paint_auto_normalize_all_groups(dvert, validmap); do_weight_paint_auto_normalize_all_groups(dvert, validmap);
@@ -1484,7 +1487,8 @@ static int apply_mp_lcks_normalize(Mesh *me, int index, MDeformWeight *dw, MDefo
MEM_freeN(dv.dw); MEM_freeN(dv.dw);
return TRUE; return TRUE;
} }
} else { }
else {
if(tdw->weight >= oldw) { if(tdw->weight >= oldw) {
MEM_freeN(dv.dw); MEM_freeN(dv.dw);
return TRUE; return TRUE;
@@ -1496,13 +1500,13 @@ static int apply_mp_lcks_normalize(Mesh *me, int index, MDeformWeight *dw, MDefo
return FALSE; return FALSE;
} }
// within the current dvert index, get the dw that is selected and has a weight above 0 /* within the current dvert index, get the dw that is selected and has a weight
// this helps multi-paint * above 0, this helps multi-paint */
static int get_first_selected_nonzero_weight(MDeformVert *dvert, char *defbase_sel) { static int get_first_selected_nonzero_weight(MDeformVert *dvert, char *defbase_sel) {
int i; int i;
MDeformWeight *dw; MDeformWeight *dw;
for(i=0; i< dvert->totweight; i++) { for(i=0; i< dvert->totweight; i++) {
dw = dvert->dw+i; dw = &dvert->dw[i];
if(defbase_sel[dw->def_nr] && dw->weight > 0) { if(defbase_sel[dw->def_nr] && dw->weight > 0) {
return i; return i;
} }
@@ -1521,7 +1525,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
MDeformWeight *dw, *uw; MDeformWeight *dw, *uw;
int vgroup= ob->actdef-1; int vgroup= ob->actdef-1;
char *flags; char *lock_flags;
char *defbase_sel; char *defbase_sel;
int selected; int selected;
@@ -1539,15 +1543,18 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
if(dw==NULL || uw==NULL) if(dw==NULL || uw==NULL)
return; return;
flags = gen_lck_flags(ob, defbase_len = BLI_countlist(&ob->defbase)); lock_flags = gen_lck_flags(ob, defbase_len = BLI_countlist(&ob->defbase));
defbase_sel = MEM_mallocN(defbase_len * sizeof(char), "dg_selected_flags"); defbase_sel = MEM_mallocN(defbase_len * sizeof(char), "dg_selected_flags");
selected = get_selected_defgroups(ob, defbase_sel, defbase_len); selected = get_selected_defgroups(ob, defbase_sel, defbase_len);
if(!selected && ob->actdef) { if(!selected && ob->actdef) {
selected = 1; selected = 1;
} }
// TODO: De-duplicate the simple weight paint
// If there are no locks or multipaint, then there is no need to run the more complicated checks /* TODO: De-duplicate the simple weight paint */
if((multipaint == FALSE || selected <= 1) && (flags == NULL || has_locked_group(me->dvert+index, flags) == FALSE)) {
/* If there are no locks or multipaint,
* then there is no need to run the more complicated checks */
if((multipaint == FALSE || selected <= 1) && (lock_flags == NULL || has_locked_group(&me->dvert[index], lock_flags) == FALSE)) {
wpaint_blend(wp, dw, uw, alpha, paintweight, flip, FALSE); wpaint_blend(wp, dw, uw, alpha, paintweight, flip, FALSE);
do_weight_paint_auto_normalize_all_groups(me->dvert+index, validmap); do_weight_paint_auto_normalize_all_groups(me->dvert+index, validmap);
@@ -1562,9 +1569,10 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
do_weight_paint_auto_normalize_all_groups(me->dvert+j, validmap); do_weight_paint_auto_normalize_all_groups(me->dvert+j, validmap);
} }
} }
} else { }
// use locks and/or multipaint else { /* use locks and/or multipaint */
// Need to know which groups are bone groups
/* Need to know which groups are bone groups */
char *bone_groups = validmap ? validmap : wpaint_make_validmap(ob); char *bone_groups = validmap ? validmap : wpaint_make_validmap(ob);
float oldw; float oldw;
@@ -1593,7 +1601,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
if(!tdw->weight) { if(!tdw->weight) {
i = get_first_selected_nonzero_weight(me->dvert+index, defbase_sel); i = get_first_selected_nonzero_weight(me->dvert+index, defbase_sel);
if(i>=0) { if(i>=0) {
tdw = ((me->dvert+index)->dw+i); tdw = &(me->dvert[index].dw[i]);
tuw = defvert_verify_index(wp->wpaint_prev+index, tdw->def_nr); tuw = defvert_verify_index(wp->wpaint_prev+index, tdw->def_nr);
} }
else { else {
@@ -1631,7 +1639,7 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
} }
} }
if(apply_mp_lcks_normalize(me, index, dw, tdw, defbase_len, change, oldChange, oldw, neww, defbase_sel, selected, bone_groups, validmap, flags, multipaint)) { if(apply_mp_lcks_normalize(me, index, dw, tdw, defbase_len, change, oldChange, oldw, neww, defbase_sel, selected, bone_groups, validmap, lock_flags, multipaint)) {
reset_to_prev(&dv, me->dvert+index); reset_to_prev(&dv, me->dvert+index);
change = 0; change = 0;
oldChange = 0; oldChange = 0;
@@ -1650,15 +1658,15 @@ static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index,
//uw->weight= dw->weight; //uw->weight= dw->weight;
apply_mp_lcks_normalize(me, j, uw, tdw, defbase_len, change, oldChange, oldw, neww, defbase_sel, selected, bone_groups, validmap, flags, multipaint); apply_mp_lcks_normalize(me, j, uw, tdw, defbase_len, change, oldChange, oldw, neww, defbase_sel, selected, bone_groups, validmap, lock_flags, multipaint);
} }
} }
if(!validmap) { if(!validmap) {
MEM_freeN(bone_groups); MEM_freeN(bone_groups);
} }
} }
if(flags) { if(lock_flags) {
MEM_freeN(flags); MEM_freeN(lock_flags);
} }
MEM_freeN(defbase_sel); MEM_freeN(defbase_sel);
} }
@@ -1916,8 +1924,6 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
int totindex, index, totw, flip; int totindex, index, totw, flip;
float alpha; float alpha;
float mval[2], pressure; float mval[2], pressure;
int use_vert_sel; int use_vert_sel;
/* cannot paint if there is no stroke data */ /* cannot paint if there is no stroke data */
@@ -1946,7 +1952,6 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(wpd->vc.rv3d->persmat, mat); swap_m4m4(wpd->vc.rv3d->persmat, mat);
use_vert_sel= (me->editflag & ME_EDIT_VERT_SEL) != 0; use_vert_sel= (me->editflag & ME_EDIT_VERT_SEL) != 0;
/* which faces are involved */ /* which faces are involved */

View File

@@ -77,7 +77,6 @@
#include "BKE_pointcache.h" #include "BKE_pointcache.h"
#include "BKE_unit.h" #include "BKE_unit.h"
#include "smoke_API.h" #include "smoke_API.h"
#include "IMB_imbuf.h" #include "IMB_imbuf.h"
@@ -86,7 +85,6 @@
#include "BIF_gl.h" #include "BIF_gl.h"
#include "BIF_glutil.h" #include "BIF_glutil.h"
#include "GPU_buffers.h"
#include "GPU_draw.h" #include "GPU_draw.h"
#include "GPU_extensions.h" #include "GPU_extensions.h"
@@ -1742,58 +1740,19 @@ void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, EditVe
dm->release(dm); dm->release(dm);
} }
static void mesh_obmode_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
struct { void (*func)(void *userData, MVert *mv, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; } *data = userData;
Mesh *me = data->vc.obact->data;
MVert *mv = me->mvert+index;
//MVert *dmv = CDDM_get_verts(data->vc.obact->derivedFinal)+index;
//MVert *mv = CDDM_get_verts(data->vc.obact->derivedFinal)+index;
if ((mv->flag & ME_HIDE)==0) {
short s[2]= {IS_CLIPPED, 0};
if (data->clipVerts) {
view3d_project_short_clip(data->vc.ar, co, s, 1);
} else {
view3d_project_short_noclip(data->vc.ar, co, s);
}
if (s[0]!=IS_CLIPPED)
data->func(data->userData, mv, s[0], s[1], index);
}
}
void mesh_obmode_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, MVert *mv, int x, int y, int index), void *userData, int clipVerts)
{
struct { void (*func)(void *userData, MVert *mv, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; } data;
DerivedMesh *dm = mesh_get_derived_final(vc->scene, vc->obact, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
data.userData = userData;
data.clipVerts = clipVerts;
if(clipVerts)
ED_view3d_local_clipping(vc->rv3d, vc->obact->obmat); /* for local clipping lookups */
dm->foreachMappedVert(dm, mesh_obmode_foreachScreenVert__mapFunc, &data);
dm->release(dm);
}
/* draw callback */ /* draw callback */
static void drawSelectedVertices__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s) static void drawSelectedVertices__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{ {
MVert *mv = userData; MVert *mv = &((MVert *)userData)[index];
mv+=index;
//printf("%d\n", index);
if(!(mv->flag & ME_HIDE)) { if(!(mv->flag & ME_HIDE)) {
const char sel= mv->flag & 1; const char sel= mv->flag & SELECT;
// TODO define selected color // TODO define selected color
if(sel) { if(sel) {
glColor3f(1.0f, 1.0f, 0.0f); glColor3f(1.0f, 1.0f, 0.0f);
}else { }
else {
glColor3f(0.0f, 0.0f, 0.0f); glColor3f(0.0f, 0.0f, 0.0f);
} }
@@ -6594,7 +6553,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{ {
struct {void* offset; MVert *mvert;} *data = userData; struct {void* offset; MVert *mvert;} *data = userData;
MVert *mv = data->mvert+index; MVert *mv = &data->mvert[index];
int offset = (intptr_t) data->offset; int offset = (intptr_t) data->offset;
if (!(mv->flag & ME_HIDE)) { if (!(mv->flag & ME_HIDE)) {

View File

@@ -502,7 +502,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr); RNA_pointer_create(&ob->id, &RNA_Mesh, ob->data, &meshptr);
if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) { if(ob->mode & (OB_MODE_TEXTURE_PAINT|OB_MODE_VERTEX_PAINT)) {
uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); uiItemR(layout, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
} else { }
else {
row= uiLayoutRow(layout, 1); row= uiLayoutRow(layout, 1);
uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); uiItemR(row, &meshptr, "use_paint_mask", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);

View File

@@ -38,7 +38,7 @@
/* This array contains the bytes used to pad the buffer to the next /* This array contains the bytes used to pad the buffer to the next
64-byte boundary. (RFC 1321, 3.1: Step 1) */ 64-byte boundary. (RFC 1321, 3.1: Step 1) */
static const unsigned char fillbuf[64] = { 0x80, 0 /* 0, 0, ... */ }; static const unsigned char fillbuf[64] = { 0x80, 0 /* , 0, 0, ... */ };
/* Initialize structure containing state of computation. /* Initialize structure containing state of computation.

View File

@@ -762,8 +762,6 @@ typedef struct ToolSettings {
char pad[5]; char pad[5];
char auto_normalize; /*auto normalizing mode in wpaint*/ char auto_normalize; /*auto normalizing mode in wpaint*/
char multipaint; /* paint multiple bones in wpaint */ char multipaint; /* paint multiple bones in wpaint */
short sculpt_paint_settings; /* user preferences for sculpt and paint */ short sculpt_paint_settings; /* user preferences for sculpt and paint */