Showstoppper... mballs didn't get remade correct after render... it was
showing the orcos (size usally smaller).
This commit is contained in:
@@ -1634,6 +1634,9 @@ static void init_render_mball(Render *re, Object *ob)
|
||||
/* enforce display lists remade */
|
||||
freedisplist(&ob->disp);
|
||||
}
|
||||
|
||||
/* this enforces remake for real, orco displist is small (in scale) */
|
||||
ob->recalc |= OB_RECALC_DATA;
|
||||
}
|
||||
/* ------------------------------------------------------------------------- */
|
||||
/* convert */
|
||||
|
||||
Reference in New Issue
Block a user