Fix T63646: Box/Lasso select fails to de-select

Select 'New' wasn't de-selecting when there was nothing selected
in some cases.
This commit is contained in:
2019-04-16 09:01:00 +02:00
parent edc1b01675
commit a948147977
3 changed files with 67 additions and 50 deletions

View File

@@ -433,58 +433,63 @@ bool do_paintface_box_select(ViewContext *vc, const rcti *rect, int sel_op)
{
Object *ob = vc->obact;
Mesh *me;
MPoly *mpoly;
uint *rt;
char *selar;
int a, index;
me = BKE_mesh_from_object(ob);
if ((me == NULL) || (me->totpoly == 0) || BLI_rcti_is_empty(rect)) {
if ((me == NULL) || (me->totpoly == 0)) {
return false;
}
selar = MEM_callocN(me->totpoly + 1, "selar");
bool changed = false;
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
changed |= paintface_deselect_all_visible(vc->C, vc->obact, SEL_DESELECT, false);
}
uint buf_len;
uint *buf = ED_view3d_select_id_read_rect(vc, rect, &buf_len);
if (BLI_rcti_is_empty(rect)) {
/* pass */
}
else {
MPoly *mpoly;
uint *rt;
int a, index;
rt = buf;
char *selar = MEM_callocN(me->totpoly + 1, "selar");
a = buf_len;
while (a--) {
if (*rt) {
index = *rt;
if (index <= me->totpoly) {
selar[index] = 1;
uint buf_len;
uint *buf = ED_view3d_select_id_read_rect(vc, rect, &buf_len);
rt = buf;
a = buf_len;
while (a--) {
if (*rt) {
index = *rt;
if (index <= me->totpoly) {
selar[index] = 1;
}
}
rt++;
}
mpoly = me->mpoly;
for (a = 1; a <= me->totpoly; a++, mpoly++) {
if ((mpoly->flag & ME_HIDE) == 0) {
const bool is_select = mpoly->flag & ME_FACE_SEL;
const bool is_inside = (selar[a] != 0);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(mpoly->flag, sel_op_result, ME_FACE_SEL);
changed = true;
}
}
}
rt++;
}
mpoly = me->mpoly;
for (a = 1; a <= me->totpoly; a++, mpoly++) {
if ((mpoly->flag & ME_HIDE) == 0) {
const bool is_select = mpoly->flag & ME_FACE_SEL;
const bool is_inside = (selar[a] != 0);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(mpoly->flag, sel_op_result, ME_FACE_SEL);
changed = true;
}
}
}
MEM_freeN(buf);
MEM_freeN(selar);
MEM_freeN(buf);
MEM_freeN(selar);
#ifdef __APPLE__
glReadBuffer(GL_BACK);
glReadBuffer(GL_BACK);
#endif
}
if (changed) {
paintface_flush_flags(vc->C, vc->obact, SELECT);

View File

@@ -38,6 +38,7 @@
#include "BLI_math.h"
#include "BLI_lasso_2d.h"
#include "BLI_listbase.h"
#include "BLI_rect.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "BLI_task.h"
@@ -2066,7 +2067,14 @@ bool PE_box_select(bContext *C, const rcti *rect, const int sel_op)
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed = PE_deselect_all_visible_ex(edit);
}
for_mouse_hit_keys(&data, select_key_op, PSEL_ALL_KEYS);
if (BLI_rcti_is_empty(rect)) {
/* pass */
}
else {
for_mouse_hit_keys(&data, select_key_op, PSEL_ALL_KEYS);
}
if (data.is_changed) {
PE_update_selection(data.depsgraph, scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_SELECTED, ob);

View File

@@ -700,7 +700,7 @@ static bool do_lasso_select_mesh(
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
data.is_changed = edbm_backbuf_check_and_select_verts(vc->em, sel_op);
data.is_changed |= edbm_backbuf_check_and_select_verts(vc->em, sel_op);
}
else {
mesh_foreachScreenVert(vc, do_lasso_select_mesh__doSelectVert, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
@@ -716,7 +716,7 @@ static bool do_lasso_select_mesh(
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
data.is_changed = edbm_backbuf_check_and_select_faces(vc->em, sel_op);
data.is_changed |= edbm_backbuf_check_and_select_faces(vc->em, sel_op);
}
else {
mesh_foreachScreenFace(vc, do_lasso_select_mesh__doSelectFace, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
@@ -1065,22 +1065,22 @@ static bool view3d_lasso_select(
if (vc->obedit == NULL) { /* Object Mode */
if (BKE_paint_select_face_test(ob)) {
changed_multi = do_lasso_select_paintface(vc, mcords, moves, sel_op);
changed_multi |= do_lasso_select_paintface(vc, mcords, moves, sel_op);
}
else if (BKE_paint_select_vert_test(ob)) {
changed_multi = do_lasso_select_paintvert(vc, mcords, moves, sel_op);
changed_multi |= do_lasso_select_paintvert(vc, mcords, moves, sel_op);
}
else if (ob && (ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
/* pass */
}
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
changed_multi = PE_lasso_select(C, mcords, moves, sel_op);
changed_multi |= PE_lasso_select(C, mcords, moves, sel_op);
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
changed_multi = do_lasso_select_pose(vc, mcords, moves, sel_op);
changed_multi |= do_lasso_select_pose(vc, mcords, moves, sel_op);
}
else {
changed_multi = do_lasso_select_objects(vc, mcords, moves, sel_op);
changed_multi |= do_lasso_select_objects(vc, mcords, moves, sel_op);
}
}
else { /* Edit Mode */
@@ -2248,13 +2248,9 @@ static bool do_paintvert_box_select(
{
const bool use_zbuf = !XRAY_ENABLED(vc->v3d);
Mesh *me;
MVert *mvert;
unsigned int *rt;
int a, index;
char *selar;
me = vc->obact->data;
if ((me == NULL) || (me->totvert == 0) || BLI_rcti_is_empty(rect)) {
if ((me == NULL) || (me->totvert == 0)) {
return OPERATOR_CANCELLED;
}
@@ -2263,7 +2259,15 @@ static bool do_paintvert_box_select(
changed |= paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, false);
}
if (use_zbuf) {
if (BLI_rcti_is_empty(rect)) {
/* pass */
}
else if (use_zbuf) {
MVert *mvert;
unsigned int *rt;
int a, index;
char *selar;
selar = MEM_callocN(me->totvert + 1, "selar");
uint buf_len;
@@ -2479,7 +2483,7 @@ static bool do_mesh_box_select(
if (ts->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
data.is_changed = edbm_backbuf_check_and_select_verts(vc->em, sel_op);
data.is_changed |= edbm_backbuf_check_and_select_verts(vc->em, sel_op);
}
else {
mesh_foreachScreenVert(vc, do_mesh_box_select__doSelectVert, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
@@ -2495,7 +2499,7 @@ static bool do_mesh_box_select(
if (ts->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
data.is_changed = edbm_backbuf_check_and_select_faces(vc->em, sel_op);
data.is_changed |= edbm_backbuf_check_and_select_faces(vc->em, sel_op);
}
else {
mesh_foreachScreenFace(vc, do_mesh_box_select__doSelectFace, &data, V3D_PROJ_TEST_CLIP_DEFAULT);