Cleanup: avoid the term old when storing/restoring context variables
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@@ -8432,10 +8432,10 @@ void ui_but_activate_event(bContext *C, ARegion *ar, uiBut *but)
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event.customdata = but;
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event.customdatafree = false;
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ARegion *old_ar = CTX_wm_region(C);
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ARegion *ar_ctx = CTX_wm_region(C);
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CTX_wm_region_set(C, ar);
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ui_do_button(C, but->block, but, &event);
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CTX_wm_region_set(C, old_ar);
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CTX_wm_region_set(C, ar_ctx);
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}
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/**
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@@ -687,7 +687,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
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ScrArea *sa = NULL;
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ARegion *ar;
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ARegion *old_ar = scr->active_region;
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ARegion *ar_prev = scr->active_region;
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ED_screen_areas_iter(win, scr, area_iter)
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{
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@@ -714,7 +714,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
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}
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/* Check for redraw headers. */
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if (old_ar != scr->active_region) {
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if (ar_prev != scr->active_region) {
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ED_screen_areas_iter(win, scr, area_iter)
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{
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@@ -723,20 +723,20 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
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for (ar = area_iter->regionbase.first; ar; ar = ar->next) {
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/* Call old area's deactivate if assigned. */
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if (ar == old_ar && area_iter->type->deactivate) {
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if (ar == ar_prev && area_iter->type->deactivate) {
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area_iter->type->deactivate(area_iter);
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}
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if (ar == old_ar && ar != scr->active_region) {
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wmGizmoMap *gzmap = old_ar->gizmo_map;
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if (ar == ar_prev && ar != scr->active_region) {
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wmGizmoMap *gzmap = ar_prev->gizmo_map;
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if (gzmap) {
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if (WM_gizmo_highlight_set(gzmap, NULL)) {
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ED_region_tag_redraw_no_rebuild(old_ar);
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ED_region_tag_redraw_no_rebuild(ar_prev);
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}
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}
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}
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if (ar == old_ar || ar == scr->active_region) {
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if (ar == ar_prev || ar == scr->active_region) {
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do_draw = true;
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}
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}
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@@ -758,9 +758,9 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
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}
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else {
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/* Notifier invokes freeing the buttons... causing a bit too much redraws. */
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region_cursor_set_ex(win, sa, scr->active_region, old_ar != scr->active_region);
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region_cursor_set_ex(win, sa, scr->active_region, ar_prev != scr->active_region);
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if (old_ar != scr->active_region) {
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if (ar_prev != scr->active_region) {
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/* This used to be a notifier, but needs to be done immediate
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* because it can undo setting the right button as active due
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* to delayed notifier handling. */
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@@ -1722,7 +1722,7 @@ static int file_smoothscroll_invoke(bContext *C, wmOperator *UNUSED(op), const w
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{
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ScrArea *sa = CTX_wm_area(C);
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SpaceFile *sfile = CTX_wm_space_file(C);
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ARegion *ar, *oldar = CTX_wm_region(C);
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ARegion *ar, *ar_ctx = CTX_wm_region(C);
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const bool is_horizontal = (sfile->layout->flag & FILE_LAYOUT_HOR) != 0;
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int i;
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@@ -1886,7 +1886,7 @@ static int file_smoothscroll_invoke(bContext *C, wmOperator *UNUSED(op), const w
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ED_region_tag_redraw(ar);
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/* and restore context */
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CTX_wm_region_set(C, oldar);
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CTX_wm_region_set(C, ar_ctx);
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return OPERATOR_FINISHED;
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}
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@@ -3101,9 +3101,9 @@ void wm_event_do_handlers(bContext *C)
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if (((is_playing_sound == 1) && (is_playing_screen == 0)) ||
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((is_playing_sound == 0) && (is_playing_screen == 1))) {
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wmWindow *context_old_win = CTX_wm_window(C);
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bScreen *context_screen_win = CTX_wm_screen(C);
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Scene *context_scene_win = CTX_data_scene(C);
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wmWindow *win_ctx = CTX_wm_window(C);
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bScreen *screen_stx = CTX_wm_screen(C);
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Scene *scene_ctx = CTX_data_scene(C);
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CTX_wm_window_set(C, win);
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CTX_wm_screen_set(C, screen);
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@@ -3111,9 +3111,9 @@ void wm_event_do_handlers(bContext *C)
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ED_screen_animation_play(C, -1, 1);
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CTX_data_scene_set(C, context_scene_win);
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CTX_wm_screen_set(C, context_screen_win);
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CTX_wm_window_set(C, context_old_win);
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CTX_data_scene_set(C, scene_ctx);
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CTX_wm_screen_set(C, screen_stx);
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CTX_wm_window_set(C, win_ctx);
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}
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if (is_playing_sound == 0) {
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