looks like a mistake. should check with the scene render size, not the current scenes.
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@@ -8166,7 +8166,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
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if(ed) {
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WHILE_SEQ(&ed->seqbase) {
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if (seq->strip && seq->strip->proxy){
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if (G.scene->r.size != 100.0) {
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if (sce->r.size != 100.0) {
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seq->strip->proxy->size
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= sce->r.size;
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} else {
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