Interface draw fixes:

- Red cursor for text edit widget was in wrong location
- Selection for text edit widget too
- Number slider text edit was too far too the left
- Number slider 'fill' was drawing outside boundaries.
  (Matt: note I just interpolated rounding value :)
This commit is contained in:
2009-05-21 17:09:06 +00:00
parent 2ede3b6e23
commit aae27374f7
2 changed files with 76 additions and 67 deletions

View File

@@ -804,6 +804,7 @@ static int ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, short x)
{
uiStyle *style= U.uistyles.first; // XXX pass on as arg
int startx= but->x1;
char *origstr;
uiStyleFontSet(&style->widget);
@@ -813,7 +814,11 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho
BLI_strncpy(origstr, but->drawstr, data->maxlen+1);
but->pos= strlen(origstr)-but->ofs;
while((BLF_width(origstr+but->ofs) + but->x1) > x) {
/* XXX solve generic */
if(but->type==NUM || but->type==NUMSLI)
startx += 20;
while((BLF_width(origstr+but->ofs) + startx) > x) {
if (but->pos <= 0) break;
but->pos--;
origstr[but->pos+but->ofs] = 0;

View File

@@ -732,12 +732,69 @@ static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
}
}
static void widget_draw_text(uiFontStyle *fstyle, uiBut *but, rcti *rect)
static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
{
// int transopts;
char *cpoin = NULL;
// ui_rasterpos_safe(x, y, but->aspect);
uiStyleFontSet(fstyle);
if(but->editstr || (but->flag & UI_TEXT_LEFT))
fstyle->align= UI_STYLE_TEXT_LEFT;
else
fstyle->align= UI_STYLE_TEXT_CENTER;
/* text button selection and cursor */
if(but->editstr && but->pos != -1) {
short t, pos, ch;
short selsta_tmp, selend_tmp, selsta_draw, selwidth_draw;
if ((but->selend - but->selsta) > 0) {
/* XXX weak, why is this? (ton) */
t= but->str[0]?1:-2;
/* text button selection */
selsta_tmp = but->selsta + strlen(but->str);
selend_tmp = but->selend + strlen(but->str);
if(but->drawstr[0]!=0) {
ch= but->drawstr[selsta_tmp];
but->drawstr[selsta_tmp]= 0;
selsta_draw = BLF_width(but->drawstr+but->ofs) + t;
but->drawstr[selsta_tmp]= ch;
ch= but->drawstr[selend_tmp];
but->drawstr[selend_tmp]= 0;
selwidth_draw = BLF_width(but->drawstr+but->ofs) + t;
but->drawstr[selend_tmp]= ch;
glColor3ubv(wcol->item);
glRects(rect->xmin+selsta_draw+1, rect->ymin+2, rect->xmin+selwidth_draw+1, rect->ymax-2);
}
} else {
/* text cursor */
pos= but->pos+strlen(but->str);
if(pos >= but->ofs) {
if(but->drawstr[0]!=0) {
ch= but->drawstr[pos];
but->drawstr[pos]= 0;
t= BLF_width(but->drawstr+but->ofs) + 1;
but->drawstr[pos]= ch;
}
else t= 1;
glColor3ub(255,0,0);
glRects(rect->xmin+t, rect->ymin+2, rect->xmin+t+2, rect->ymax-2);
}
}
}
// ui_rasterpos_safe(x, y, but->aspect);
// if(but->type==IDPOIN) transopts= 0; // no translation, of course!
// else transopts= ui_translate_buttons();
@@ -747,11 +804,7 @@ static void widget_draw_text(uiFontStyle *fstyle, uiBut *but, rcti *rect)
if(cpoin) *cpoin= 0;
}
if(but->editstr || (but->flag & UI_TEXT_LEFT))
fstyle->align= UI_STYLE_TEXT_LEFT;
else
fstyle->align= UI_STYLE_TEXT_CENTER;
glColor3ubv(wcol->text);
uiStyleFontDraw(fstyle, rect, but->drawstr+but->ofs);
/* part text right aligned */
@@ -766,8 +819,6 @@ static void widget_draw_text(uiFontStyle *fstyle, uiBut *but, rcti *rect)
/* draws text and icons for buttons */
static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect)
{
short t, pos, ch;
short selsta_tmp, selend_tmp, selsta_draw, selwidth_draw;
if(but==NULL) return;
@@ -782,58 +833,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
widget_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0, rect);
}
else {
/* text button selection and cursor */
if(but->editstr && but->pos != -1) {
if ((but->selend - but->selsta) > 0) {
/* text button selection */
selsta_tmp = but->selsta + strlen(but->str);
selend_tmp = but->selend + strlen(but->str);
if(but->drawstr[0]!=0) {
ch= but->drawstr[selsta_tmp];
but->drawstr[selsta_tmp]= 0;
uiStyleFontSet(fstyle);
selsta_draw = BLF_width(but->drawstr+but->ofs) + 3;
but->drawstr[selsta_tmp]= ch;
ch= but->drawstr[selend_tmp];
but->drawstr[selend_tmp]= 0;
selwidth_draw = BLF_width(but->drawstr+but->ofs) + 3;
but->drawstr[selend_tmp]= ch;
glColor3ubv(wcol->item);
glRects(rect->xmin+selsta_draw+1, rect->ymin+2, rect->xmin+selwidth_draw+1, rect->ymax-2);
}
} else {
/* text cursor */
pos= but->pos+strlen(but->str);
if(pos >= but->ofs) {
if(but->drawstr[0]!=0) {
ch= but->drawstr[pos];
but->drawstr[pos]= 0;
uiStyleFontSet(fstyle);
t= BLF_width(but->drawstr+but->ofs) + 3;
but->drawstr[pos]= ch;
}
else t= 3;
glColor3ub(255,0,0);
glRects(rect->xmin+t, rect->ymin+2, rect->xmin+t+2, rect->ymax-2);
}
}
}
if(but->type==BUT_TOGDUAL) {
int dualset= 0;
if(but->pointype==SHO)
@@ -860,8 +860,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
else if(but->flag & UI_TEXT_LEFT)
rect->xmin += 5;
glColor3ubv(wcol->text);
widget_draw_text(fstyle, but, rect);
widget_draw_text(fstyle, wcol, but, rect);
}
/* if there's no text label, then check to see if there's an icon only and draw it */
@@ -1378,7 +1377,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
double value;
float offs, fac;
char outline[3];
int slideralign;
widget_init(&wtb);
widget_init(&wtb1);
@@ -1399,9 +1397,11 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
fac= (value-but->softmin)*(rect1.xmax - rect1.xmin - offs)/(but->softmax - but->softmin);
rect1.xmax= rect1.xmin + fac + offs;
slideralign = roundboxalign;
slideralign &= ~(2|4);
round_box_edges(&wtb1, slideralign, &rect1, offs);
if(rect1.xmax + offs > rect->xmax)
offs*= (rect1.xmax + offs - rect->xmax)/offs;
else
offs= 0.0f;
round_box_edges(&wtb1, roundboxalign, &rect1, offs);
VECCOPY(outline, wcol->outline);
VECCOPY(wcol->outline, wcol->item);
@@ -1417,6 +1417,10 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
wtb.inner= 0;
widgetbase_draw(&wtb, wcol);
/* text space */
rect->xmin += (rect->ymax-rect->ymin);
rect->xmax -= (rect->ymax-rect->ymin);
}
static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)