Bugfix: In Action Editor, when "show pose markers" was enabled, all
markers were always drawn as local pose-markers, even when they were not.
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@@ -193,7 +193,7 @@ static void action_main_area_draw(const bContext *C, ARegion *ar)
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/* markers */
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UI_view2d_view_orthoSpecial(ar, v2d, 1);
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flag = (saction->flag & SACTION_POSEMARKERS_SHOW)? DRAW_MARKERS_LOCAL : 0;
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flag = (ac.markers && (ac.markers != &ac.scene->markers))? DRAW_MARKERS_LOCAL : 0;
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draw_markers_time(C, flag);
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/* preview range */
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