Fix T43450: Texture node tree failed to clamp
Clamping routine was not implemented. This fixes T43450. Reviewers: #nodes, #rendering, sergey Reviewed By: sergey Maniphest Tasks: T43450 Differential Revision: https://developer.blender.org/D1038
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@@ -195,6 +195,10 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
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break;
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}
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}
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if (node->custom2 & SHD_MATH_CLAMP) {
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CLAMP(*out, 0.0f, 1.0f);
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}
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}
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static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out)
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