Workbench: update of 3dview
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@@ -11,7 +11,7 @@ void main()
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gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
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/* Temp hack for william to start using blender 2.8 for icons. Will be removed by T54910 */
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gl_Position.z -= 0.001;
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gl_Position.z -= 0.0001;
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finalFlag = data;
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}
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@@ -1091,6 +1091,10 @@ static void view3d_main_region_message_subscribe(
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extern StructRNA RNA_ViewLayerEngineSettingsEevee;
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WM_msg_subscribe_rna_anon_type(mbus, ViewLayerEngineSettingsEevee, &msg_sub_value_region_tag_redraw);
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}
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else if (STREQ(scene->r.engine, RE_engine_id_BLENDER_WORKBENCH)) {
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extern StructRNA RNA_ViewLayerEngineSettingsWorkbench;
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WM_msg_subscribe_rna_anon_type(mbus, ViewLayerEngineSettingsWorkbench, &msg_sub_value_region_tag_redraw);
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}
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#ifdef WITH_CLAY_ENGINE
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else if (STREQ(scene->r.engine, RE_engine_id_BLENDER_CLAY)) {
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extern StructRNA RNA_ViewLayerEngineSettingsClay;
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