- got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff
- switched almost all uiDefBut(..., TOG|BIT|..) to use UiDefButBit and the name of the actual bit define instead of just a magic constant, this makes searching the code much nicer. most of the credit here goes to LetterRip who did almost all of the conversions, I mostly just checked them over.
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@@ -230,11 +230,11 @@ void script_buttons(void)
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uiBlockSetEmboss(block, UI_EMBOSSN);
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if(curarea->flag & HEADER_NO_PULLDOWN) {
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uiDefIconButS(block, TOG|BIT|0, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
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uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
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xco,2,XIC,YIC-2,
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&(curarea->flag), 0, 0, 0, 0, "Enables display of pulldown menus");
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} else {
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uiDefIconButS(block, TOG|BIT|0, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN,
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uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN,
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xco,2,XIC,YIC-2,
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&(curarea->flag), 0, 0, 0, 0, "Hides pulldown menus");
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}
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